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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G. |
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#1
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My Hero Academia public workshop
Figured it was time for one of these. If you have any MHA designs, post them here and I'll add them to the OP! Completed Designs: All For One All Might Design Ideas: Heroes: All Might (powerless form) (Archie) Endeavor (Shiftrex) Eraserhead (AlexH12) Sir Nighteye (Shiftrex) Students: Chargebolt (Shiftrex) Ingenium (Shiftrex) Froppy (Soundwarp) Red Riot (Shiftrex) Pinky (Shiftrex) Villains: Tomura Shigaraki (Shiftrex) Kurogiri mod tutorial (no design yet) (Archie) Heroes of Star Wars 'Scape (HoSS), C3G 'Scape (superheroes & comic books!), My C3G Points, My Customs Last edited by Arch-vile; December 8th, 2022 at 08:17 PM. |
#2
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Re: My Hero Academia public workshop
And to post one of my own:
Quote:
Heroes of Star Wars 'Scape (HoSS), C3G 'Scape (superheroes & comic books!), My C3G Points, My Customs Last edited by Arch-vile; June 5th, 2022 at 08:55 PM. |
#3
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Re: My Hero Academia public workshop
So happy to see this!
Small Might looks great. The attack of 10 on United States of Smash is an awesome way to bring your other All Might figure to a close after he uses Plus Ultra. Will UA Teacher still work in conjunction with Shriveled Form if you have this guy sitting out and waiting for the other All Might to run his course? I've got far too many MHA designs so I'll try not to flood this thread. Looking forward to seeing what everyone comes up with ![]() |
#4
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Re: My Hero Academia public workshop
The intent is for UA Teacher to work while Small Might is waiting to come in. I think the rest of the game language should allow that.
I'm definitely looking to more of your brainstorms! |
#5
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Re: My Hero Academia public workshop
I'll drop my Sir Nighteye take here to start some buzz.
Highlights - Hero Mentor during his arc in the source material - Quirk allows him to see the future with near 100% accuracy by making eye contact (3 spaces seems appropriate) - Acts as a more passive team leader and supports with his quirk/tactics - Afraid to see more than a few seconds into the future at a time due to personality/history reasons I put him at 4 life because I thought he would be a bugger to hit but goes down quickly once he does get hit... and he can also be ambushed or taken out with range due to how his quirk works. Quote:
Last edited by Shiftrex; March 19th, 2022 at 08:51 AM. |
#6
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Re: My Hero Academia public workshop
He's really powerful but seems easy to take out which I always think is neat.
I might skip the combat die stuff and just let him add/subtract auto-skulls/auto-shields? Unless there's a synergy/theme reason for the dice. |
#7
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Re: My Hero Academia public workshop
No terribly specific reason I guess.
I just thought it was a fun way to convey that he sees a snippit of the future and has to figure out how to use it to his advantage or to the detriment of someone else. If he takes a more direct role in it (having a reveal OM) then he can effect the outcome in a greater fashion. As opposed to someone gaining or losing dice he can just change their outcome. He foresaw a miss would happen from this character at this juncture, so his leadership lets you exploit that (by replacing one of the skulls rolled by an opponent with a blank). Or he takes a blank away from an enemy roll that needed it and replaces it with a skull, foreseeing that they would use a power and denying it with his knowledge. Maybe it's too complicated but I thought it might be more interesting to try and figure out how/when to strategically swap around these dice once per player turn instead of just having flat buffs/debuffs to play into a manipulation or knowledge based theme. |
#8
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Re: My Hero Academia public workshop
That's some valid justification.
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#9
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Re: My Hero Academia public workshop
Cool draft, gets his quirk across well. I wouldn't limit Hyperdense Seal to a straight line since they're little chess pieces he throws, it's not like a beam where a straight line is required.
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#10
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Re: My Hero Academia public workshop
Oh that's a good point. I guess I just wasn't sure how knockback was supposed to work if I didn't do a straight line.
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#11
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Re: My Hero Academia public workshop
Highlights
- Electric Powers, mid range - exhibits the ability to shock people that touch him, uses it defensively - Has overloaded himself a few times in the series to deliver a high power electrical attack to everything within a certain range. After he uses it his brain is fried and he is legit in a near vegetable state for the rest of the fight. - No outstanding abilities, tactics, or traits when he isn't using electricity Spent a lot of time looking at Electro and Static to try and get correct wording for our guy here ![]() Quote:
Last edited by Shiftrex; March 24th, 2022 at 08:52 PM. |
#12
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Re: My Hero Academia public workshop
Cool draft. Electrification is really neat - definitely good that it's paired with low defense as that's a fairly powerful power. But Denki is a hidden powerhouse of Class 1A so it fits.
You can base wording off of Human Torch for Indiscriminate Shock. Something like this for the last line: "After using this special attack, all of Chargebolt's special powers are negated for the entire game." It's also more of a modern convention to just say "this special attack" instead of naming the special attack - it saves space on the cards. Should Electrically Charged figures be immune to his powers? That's a bit to type out each time, but they probably should have some resistance thematically. Really depends on how we did it with our other electricity slinging dudes. |
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