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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#1
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The Book of Breaker
The Book of Breaker C3G IDW WAVE 46 REAL AMERICAN HEROES ![]() Comic PDF ![]() Mini PDF The figure used for this unit is a modified Heroclix figure from the Cosmic Justice set. Its model number and name are #004-006 / Easy Company Medic. _________________________________________________________________ Character Bio - Breaker's primary military specialty is Infantry, and as his secondary military specialty he is a radio telecommunications technician. He is the link between the battlefield and headquarters and constantly monitors all radio frequencies, providing situation reports to the command center. He also has the ability to crack enemy codes and to jam their transmissions. He is well liked by his teammates, although he has a habit of chewing bubble gum in any situation. _________________________________________________________________ -Rulings and Clarifications-
-Combinations and Synergies- Incoming Synergy:
-Strategy, Tactics and Tips-
Last edited by Arch-vile; February 27th, 2022 at 08:43 AM. |
#2
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Re: The Book of Breaker (Breathing)
NAME = BREAKER
SECRET IDENTITY = ALVIN R. KIBBEY SPECIES = HUMAN UNIQUENESS = UNIQUE HERO CLASS = SOLDIER PERSONALITY = CALM SIZE/HEIGHT = MEDIUM 5 LIFE = 4 MOVE = 5 RANGE = 6 ATTACK = 3 DEFENSE = 3 POINTS = 110 INFANTRY TEAM ASSAULT After revealing an Order Marker on the card of another Commando or Soldier Hero you control and taking a turn with that Hero, if that Hero did not inflict a wound this turn, you may attack with Breaker. If you do, you cannot attack with any other figures until you reveal another Order Marker. COMMUNICATIONS OFFICER After revealing an Order Marker on the card of a Commander that started its turn adjacent to Breaker and taking a turn with that Commander, if that Commander did not attack, you may take a turn with any Commando or Soldier Unique Hero you control. MILITARY COMMUNICATIONS All Commanders, Commandos and Soldiers you control are considered within clear sight of each other. Last edited by fret_gurglo; June 7th, 2021 at 10:23 PM. |
#3
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Re: The Book of Breaker (Breathing)
Comic art
Spoiler Alert!
Figure
Spoiler Alert!
Background
Spoiler Alert!
Change log
Spoiler Alert!
Last edited by fret_gurglo; April 29th, 2021 at 12:44 PM. |
#4
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Re: The Book of Breaker (Breathing)
Friendly powers are usually based on clear sight rather than clear line of sight, right?
C3G can be played with official Heroscape, but it's not recommended.
![]() DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#5
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Re: The Book of Breaker (Breathing)
Interesting design where he gives Commanders bonding. I like it. Can't comment on what Bats is saying for sure but I do think clear sight is what you want.
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#6
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Re: The Book of Breaker (Breathing)
I’m not great with this faction yet, so it’s kind of difficult to comment on his overall usefulness. It’s a clever design and curious to see how useful he is though.
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#7
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Re: The Book of Breaker (Breathing)
Quote:
INTELLIGENCE OFFICER At the start of each round, choose an opponent's Unique Hero within 6 clear sight spaces of Scarlett. Look at an unrevealed Order Marker on the chosen Hero's card. After the chosen Order Marker is revealed on that Hero's card, all of your Commander, Commando and Soldier figures add 2 to their Defense number for the remainder of the round. Basically Breaker will allow a figure substitution if he is adjacent to the power based figure. Perhaps this needs better wording for clarity, but that is the intent. INTELLIGENCE OFFICER At the start of each round, choose an opponent's Unique Hero within 6 clear sight spaces of Ripcord if Scarlett is adjacent to Breaker. Look at an unrevealed Order Marker on the chosen Hero's card. After the chosen Order Marker is revealed on that Hero's card, all of your Commander, Commando and Soldier figures add 2 to their Defense number for the remainder of the round. |
#8
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Re: The Book of Breaker (Breathing)
I think Breaker will become very important to this (and perhaps other) faction. It might be worth it to draft Breaker and any high defense soldier just to gain this power. I actually think it might need some toning down.
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#9
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Re: The Book of Breaker (Breathing)
Yeah, you're going to want to check that wording with someone a little more with it than I am right now. I might be wrong that there's any problem. I mildly worry that the interactions in the powers here are a little mechanically heavy for their effects (which continues a trend I felt with Duke and Scalett). I'm wondering if there's not an ability to be a bit more straightforward with some of the write up here?
C3G can be played with official Heroscape, but it's not recommended.
![]() DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#10
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Re: The Book of Breaker (Breathing)
Quote:
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#11
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Re: The Book of Breaker (Breathing)
I think some of it might just benefit from wording that flows a bit more smoothly:
COMMANDER ORDER RELAY After revealing an Order Marker on a Commander figure adjacent to Breaker, instead of attacking with that Commander, you may take a turn with any Commando or Soldier figure you control. C3G can be played with official Heroscape, but it's not recommended.
![]() DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#12
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Re: The Book of Breaker (Breathing)
Thanks, will update after breathing period
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