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Old January 6th, 2021, 08:54 PM
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The Journal of Xorthern, Demon of Saurien

The Journal of Xorthern, Demon of Saurien
Wave 3: Defenders of the High Lands
Pack 3: Heroes of Saurien





Spoiler Alert!

Download Card in PDF Here


The figure used for this unit is a Pathfinder figure from Ruins of Lastwall
#037 Thanadaemon (R)


Character’s Biography:

Demons are rear in Avoria and almost all of them are found in Sehfren but there is a well-known demon is Saurien called Xorthern. The story tells that one soldier wanted power and he would do everything to get it, so he one night made a ritual to get power. The ritual gave him power, but the trick was that would become a demon in Saurien. This demon was almost forgotten until Valkrill found him and told him that if he helped Valkrill in this war, then when the war is over, he will become human again. This was enough for Xorthern to join Valkrill.

Character’s Stats:

Valkrill
Life = 3
Move = 6
Range = 1
Attack = 2
Defense = 3
Price = 70 pts

Undead
Unique Hero
Demon
Terrifying
Medium 6
16/23
Avoria

Character’s Abilities:

DEMONIC SPELL
Roll the 20-sided die. If you roll 13 or higher remove all wounds from this army card.

DEMONIC COURSE
When Xorthern, Demon of Saurien is destroyed, roll the 20-side dice. If you roll 12 or higher every time your opponent roll for initiative, subtract 6 to what ever your opponent rolled.

STEALTH FLYING
When counting spaces for Xorthern, Demon of Saurien’s movement, ignore elevations. Xorthern, Demon of Saurien may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When this Xorthern, Demon of Saurien starts to fly, if he is engaged he will not take any leaving engagement attacks.

This Card was Created by the Explores of Valhalla Team.

Currently Working with the Explores of Valhalla Team.

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