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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment


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  #1  
Old April 23rd, 2020, 02:28 AM
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Splash Splash is offline
 
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Splash's Hall of Customs

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My Customs
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Last edited by Splash; February 17th, 2022 at 06:02 PM. Reason: Been awhile since I've updated here, moving a few things around.
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  #2  
Old April 23rd, 2020, 10:27 AM
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Tornado Tornado is offline
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Re: Splash's Hall of Customs

The best way to get involved with C3G is to Playtest!

A lot of things in your wish list are either complete and waiting release or in the works.
Sasquatch is a Public Design currently!
I imagine Godzilla will not be too far behind once the mighty King Kong wraps.
Would love to see the Alien franchise rounded at as well. C3G has that entire faction mostly worked out and lurking in the shadows waiting for an LD.

HoF is currently working on John Wick. Great group with awesome cards!

Spells are a bit tricky and Decimation would cost an incredible amount of points while being extremely niche. You could try to get it going through the Public Design Nomination and Voting process.
I would post it in the Public Design Workshop first for some feedback.
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  #3  
Old April 23rd, 2020, 11:59 AM
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Splash Splash is offline
 
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Re: Splash's Hall of Customs

Quote:
Originally Posted by Tornado View Post
The best way to get involved with C3G is to Playtest!

A lot of things in your wish list are either complete and waiting release or in the works.
Sasquatch is a Public Design currently!
I imagine Godzilla will not be too far behind once the mighty King Kong wraps.
Would love to see the Alien franchise rounded at as well. C3G has that entire faction mostly worked out and lurking in the shadows waiting for an LD.

HoF is currently working on John Wick. Great group with awesome cards!

Spells are a bit tricky and Decimation would cost an incredible amount of points while being extremely niche. You could try to get it going through the Public Design Nomination and Voting process.
I would post it in the Public Design Workshop first for some feedback.
Thanks a bunch for the good pointers, Tornado!
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  #4  
Old October 7th, 2020, 05:32 PM
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Splash Splash is offline
 
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Re: Splash's Hall of Customs

Moved to OP

Last edited by Splash; January 1st, 2022 at 12:20 AM.
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  #5  
Old October 8th, 2020, 03:35 PM
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Re: Splash's Hall of Customs

I like the direction for Tribute Summon with the Yugioh monsters. Where are you getting figures for them? I have a Summoned Skull miniature myself lol
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  #6  
Old October 8th, 2020, 03:48 PM
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Splash Splash is offline
 
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Re: Splash's Hall of Customs

Thanks Shiftrex! Just Heroclix right now (I have Blue Eyes and Dark Magician), scale isn't super consistent on the show/media anyway, but I would want something bigger for Blue Eyes Ultimate. I could definitely do more, have you written any drafts? Summoned Skull would be fun.
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  #7  
Old October 8th, 2020, 03:54 PM
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Re: Splash's Hall of Customs

I think I have a few more on a google doc somewhere. Also Tribute Summon is tricky with point cost, so a good amount of playtesting would be needed for them to be practical.
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  #8  
Old November 28th, 2020, 02:24 PM
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Splash Splash is offline
 
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The Very Unofficial Tome of Aragorn


Figure = Aragorn #001 Lord of the Rings Two Towers Heroclix
*https://www.heroscapers.com/communit...&postcount=675
Quote:
NAME = ARAGORN
GENERAL = ULLAR
PLANET = ARDA
SPECIES = DUNEDAIN
UNIQUENESS = UNIQUE HERO
CLASS = RANGER
PERSONALITY = RESOLUTE

SIZE/HEIGHT = MEDIUM/5

LIFE = 5
MOVE = 6
RANGE = 1
ATTACK = 4

DEFENSE = 3
POINTS = 100


DUNEDAIN TRACKING
Before the game, choose a unique Army Card in the Opponent's Army. After the chosen Army Card takes a turn, you may move Strider 2 spaces.

WILDERNESS INSTINCTS
When Strider is on a Shadow Space, or when he is adjacent to an Evergreen Tree or Jungle Piece, he receives 1 additional attack die.

RANGER OF THE NORTH
After taking a turn with Strider, if he is unengaged, you may choose an adjacent, unengaged, small or medium friendly figure. Strider and the chosen figure have no visible Hit Zones until the next time you reveal an Order Marker.

Last edited by Splash; December 12th, 2020 at 02:02 PM.
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  #9  
Old November 28th, 2020, 02:25 PM
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Splash Splash is offline
 
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The Very Unofficial Tome of Gandalf


Figure = Gandalf #002 Hobbit Heroclix
*https://www.heroscapers.com/communit...&postcount=675
Quote:
NAME = GANDALF
GENERAL = JANDAR
SPECIES = MAIA
PLANET = ARDA
UNIQUENESS = UNIQUE HERO
CLASS = WIZARD
PERSONALITY = WISE
SIZE/HEIGHT = MEDIUM 5

STATS, MASTER/BASIC
LIFE = 6
MOVE = 5
RANGE = 4
ATTACK = 4
DEFENSE = 3
POINTS = 130

BLAZING STRIKE SPECIAL ATTACK
Range 1. Attack 3.
All figures adjacent to Gandalf are affected by Blazing Strike Special Attack. Roll attack dice once for all affected figures. Each figure rolls defense dice separately. At the end of your turn, after using Blazing Strike Special Attack, you may move Gandalf up to 4 spaces. Gandalf does not take leaving engagement attacks when moving this way.

LEADERSHIP
After taking a turn with Gandalf, you may move up to 4 small or medium figures you control up to 4 spaces each. Any figures moved by Leadership must end their movement within 3 spaces of Gandalf. Figures moved by Leadership do not take leaving engagement attacks.

Last edited by Splash; December 12th, 2020 at 02:04 PM.
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  #10  
Old November 28th, 2020, 02:26 PM
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Splash Splash is offline
 
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The Very Unofficial Tome of Meriadoc Brandybuck


Figure = Merry #011 Lord of the Rings Heroclix
*https://www.heroscapers.com/communit...&postcount=675
Quote:
NAME = MERIADOC BRANDYBUCK
GENERAL = EINAR
SPECIES = HOBBIT
PLANET = ARDA
UNIQUENESS = UNIQUE HERO
CLASS = ESQUIRE
PERSONALITY = BRAVE
SIZE/HEIGHT = SMALL/3

STATS, MASTER/BASIC
LIFE = 3
MOVE = 4
RANGE = 1
ATTACK = 2
DEFENSE = 3
POINTS = 25

LOYALTY
If a unique hero you control within 3 clear sight spaces of Merry is destroyed, you may move all order markers from that figure's army card to Merry's army card. Add 2 to Merry's move if he end his move adjacent to a unique hero you control.

BARROW BLADE
When Merry attacks an undead figure, add two to his attack.

UNNOTICED
Opponent's figures must be adjacent to attack Merry with a normal attack. If an opponent’s figure that is adjacent to Merry attacks with a normal or special attack, it must attack another figure, if possible. Merry is never attacked when leaving an engagement.

Last edited by Splash; December 12th, 2020 at 02:04 PM.
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  #11  
Old November 28th, 2020, 02:27 PM
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Splash Splash is offline
 
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The Very Unofficial Tome of Peregrin Took


Figure = Pippin #012 Lord of the Rings Heroclix
*https://www.heroscapers.com/communit...&postcount=675
Quote:
NAME = PEREGRIN TOOK
GENERAL = JANDAR
SPECIES = HOBBIT
PLANET = ARDA
UNIQUENESS = UNIQUE HERO
CLASS = ESQUIRE
PERSONALITY =LOYAL
SIZE/HEIGHT = SMALL/3

STATS, MASTER/BASIC
LIFE = 3
MOVE = 4
RANGE = 1
ATTACK = 2
DEFENSE = 3
POINTS = 25

LOYALTY
If a unique hero you control within 3 clear sight spaces of Pippin is destroyed, you may move all order markers from that figure's army card to Pippin's army card. Add 2 to Pippin's move if he end his move adjacent to a unique hero you control.

HAMSTRING
When Pippin attacks a large or huge figure, add two to his attack.

UNNOTICED
Opponent's figures must be adjacent to attack Pippin with a normal attack. If an opponent’s figure that is adjacent to Pippin attacks with a normal or special attack, it must attack another figure, if possible. Pippin is never attacked when leaving an engagement.

Last edited by Splash; December 12th, 2020 at 02:04 PM.
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  #12  
Old November 28th, 2020, 02:27 PM
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Splash Splash is offline
 
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The Very Unofficial Tome of The One Ring


*https://www.heroscapers.com/communit...&postcount=675
Quote:
INVISIBILITY
At the start of the round, before placing order markers, you must place the One Ring Treasure Glyph power side up or power side down on this figure's Army Card. If the One Ring Treasure Glyph is power side up on this figure's Army Card and this figure is small, medium, or large, this figure has no visible hit zone, does not have clear sight to any non-adjacent figures, and is never attacked when leaving an engagement.

INFLUENCE OF THE RING
Before taking a turn with a friendly Unique Hero within 2 clear sight spaces of this figure you must roll the 20-sided die. If that figure is a Hobbit, subtract 1 from your die roll. If you roll an 18 or higher, the player controlling that army card must choose an opponent. That opponent will now control the friendly figure for the remainder of the turn.At the end of that turn, control of the friendly figure returns to the player who initially controlled it.

BETRAYAL OF THE RING
At the end of the round, roll the 20-sided die. If you roll a 20, choose an opponent. That opponent must place the One Ring Treasure Glyph power side down on any empty space adjacent to this figure.
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