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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#1
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The Book of Klarion
The Book of Klarion C3G DC WAVE 30 TOIL AND TROUBLE ![]() Comic PDF ![]() Mini PDF The figure used for this unit is a Heroclix figure from the World's Finest set. Its model number and name are #046 / Klarion the Witch Boy and Teekl. Character Bio - Klarion the Witch-Boy is a young adventurer and magic-user. Born in the underground Limbo Town, he is a member of a divergent human race descended from the pilgrims. Despite his immense power, he is childish and naive. His familiar is an intelligent cat named Teekl who can communicate with him. -DC Wiki _________________________________________________________________ -Rulings and Clarifications-
-Combinations and Synergies- Incoming Synergy:
-Strategy, Tactics and Tips-
Last edited by Splash; August 5th, 2022 at 08:22 PM. Reason: png |
#2
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Re: The Book of Klarion and Teekl (Breathing)
NAME = KLARION
SECRET IDENTITY = KLARION BLEAK SPECIES = CROATOAN UNIQUENESS = UNIQUE HERO CLASS = WITCH PERSONALITY = CHAOTIC SIZE/HEIGHT = MEDIUM 5 LIFE = 4 MOVE = 5 RANGE = 4 ATTACK = 4 DEFENSE = 4 POINTS = 235 CHAOTIC ANTICS Instead of attacking, choose 2 figures within 6 clear sight spaces of either Klarion or a Teekl figure you control, and roll 2 combat dice. If you roll: • 2 skulls, place each chosen figure on any empty space within 4 spaces of its original placement; or • 2 shields, switch the chosen figures; or • 2 blanks, each figure receives 3 wounds; or • a shield and a blank, switch the Wound Markers on the chosen figures' cards; or • a skull and a blank, move up to one marker from each chosen figure's card to any other card in that figure's army that is in play, if possible; or • a skull and a shield, move one Wound Marker from one of the chosen figures' Army Cards onto the other chosen figure's Army Card, if possible. Figures moved by Chaotic Antics never take any leaving engagement attacks. MAGICAL DEFENSE When Klarion is attacked by an opponent's figure that does not have the Magical Defense special power, the most wounds Klarion can take for this attack is one. Last edited by Arkham; July 25th, 2018 at 07:35 PM. |
#3
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Re: The Book of Klarion and Teekl (Breathing)
Comic:
Spoiler Alert!
Figure:
Spoiler Alert!
Background:
Spoiler Alert!
Last edited by Arkham; October 29th, 2019 at 05:15 PM. |
#4
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Re: The Book of Klarion and Teekl (Breathing)
Shouldn't they have two different books since they will have two different cards?
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#5
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Re: The Book of Klarion and Teekl (Breathing)
Possibly. We’ve had combined books until completion before, no?
If it were possible, I’d love to find a way to make these guys a combined draft somehow. I don’t believe we’ve done that yet, but a combo draft feels like the most thematic approach here as I see no reason to draft them apart. |
#6
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Re: The Book of Klarion and Teekl (Breathing)
I believe we have spun out glyphs before after running them together in one thread. With how you have Teekl set up, I can't see any reason why anyone would draft him without Klarion, but Klarion could conceivably be drafted by himself. Doubtful it will happen often as Teekl is a pretty good add on, but it is a possibility. As for drafting them together and at the same time, I don't think we need any special rules for that. Just make that a house rule when you are drafting army cards.
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#7
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Re: The Book of Klarion and Teekl (Breathing)
Quote:
![]() Also, as to the one vs. two threads thing, I noticed that Gert Yorkes and Old Lace were one thread until completion - seems a similar situation here. ![]() |
#8
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Re: The Book of Klarion and Teekl (Breathing)
I think it's perfectly acceptable to run these two in one thread and then break them out at the end.
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#9
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Re: The Book of Klarion and Teekl (Breathing)
I'd probably want to shuffle around Teekl's powers. Maybe move the clear sight bit to Familiar Bond and keep the movement stuff all together. I'd also consider dropping Defense to 2. 9 Life with healing could make him very annoying. Guess that's up to testing, though.
For Klarion - this isn't something we're 100% consistent with, but usually "X the Y" characters are titled as name only, with the title being the class. Ronan the Accuser is Name: Ronan, Class: Accuser, for example. So he would be name: Klarion, Class: Witch Boy. I don't really anticipate Witch having much synergy, so I don't think it makes a big difference. Really love the designs even if they're going to be a headache to balance. Good luck. ![]() JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#10
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Re: The Book of Klarion and Teekl (Breathing)
I figure might as well strike while we seem to have an influx in testing.
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#11
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Re: The Book of Klarion and Teekl (Breathing)
Quote:
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#12
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Re: The Book of Klarion and Teekl (Breathing)
I'd definitely go Witch for class. Not clear on how he's typically referred to in-universe, but I'd probably drop 'the Witch Boy' from his name unless other characters really do tend to refer to him that way. If it's more of an editorial name, he definitely shouldn't get the whole thing.
I'd probably put Teekl's defense down to 1 or 2 as well. Right now he's tougher than Catman. |
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