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C3G Library This area collects all the released designs. Feel free to post any figure specific questions in their individual books.


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  #1  
Old July 5th, 2015, 10:40 PM
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The Book of Kree Soldier

The Book of Kree Soldier

C3G MARVEL SUPER SECRET EXCLUSIVE 50
COSMIC WARFARE



Comic PDF



Mini PDF

The figure used for this unit is a Heroclix figure from the Supernova set.
Its model number and name are #001 / Kree Warrior.

_________________________________________________________________

Character Bio - Far from planet Earth, in the Large Magellanic Cloud, lies the Kree Empire, one of the most prolific civilizations in the universe. The Empire owes its success largely to their expert military, a trained and disciplined fighting force that has brought the enemies of the Kree to their knees time and time again. Kree Soldiers form the backbone of the Kree military, striking fast and hard at the command of Kree officers. These Privates are loyal and unwavering; they do not question commands, they do not flinch from battle, and they do not show mercy.
_________________________________________________________________

-Rulings and Clarifications-
  • N/A
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • Kree Soldiers may either move or attack with their Kree Invasion special power after you take a turn with a Unique Kree Hero you control. Current Kree Heroes.
_________________________________________________________________

-Immunities, Benefits, and Weaknesses-

Immunities:Benefits:
  • N/A
Weaknesses:_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A

-Heroscapers Community Contributions-

Last edited by Ronin; November 5th, 2017 at 04:55 PM.
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  #2  
Old July 5th, 2015, 10:41 PM
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Re: The Book of Kree Soldier (Design Phase)

NAME = KREE SOLDIER

SPECIES = KREE
UNIQUENESS = COMMON HERO
CLASS = SOLDIER
PERSONALITY = DISCIPLINED

SIZE/HEIGHT = MEDIUM 5

LIFE = 1

MOVE = 5
RANGE = 5
ATTACK = 3
DEFENSE = 3

POINTS = 30

COLLECTIVE CONSCIOUSNESS
When rolling for initiative, add 1 to your roll for each previously destroyed Kree Soldier in your army, up to a maximum of +6.

KREE INVASION
After revealing an Order Marker on the card of a Unique Kree Hero you control and taking a turn with that Hero, if there is at least 1 Kree Soldier you control within 8 clear sight spaces of that Hero, you may either:

  • move as many Kree Soldiers you control as the Life number of that Hero; or
  • attack with as many Kree Soldiers you control as Wound Markers on that Hero's card.

Last edited by Karat; April 1st, 2016 at 01:26 PM.
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  #3  
Old July 5th, 2015, 11:19 PM
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Re: The Book of Kree Soldier (Design Phase)

Been looking forward to this, does it mean you will be filling out a full booster of Kree then? I'm excited about the Kree Empire getting fully fleshed out. Looking at the design again and the powers look good to me. I really dig how you can move them up quickly, but won't start attacking with them until the Hero takes some wounds. As for stats, I would but up the defense of professional soldiers form a intergalactic space faring civilization. Between their advanced armor and combat training I would think 4 or 5 defense would be more fitting.
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Old July 5th, 2015, 11:27 PM
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Re: The Book of Kree Soldier (Design Phase)

I have 3 planned for the Kree. I was thinking of running a couple Skrull to help fill out an invasion themed booster.
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Old July 6th, 2015, 12:02 AM
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Re: The Book of Kree Soldier (Design Phase)

My first thought is that Kree Invasion will be too strong. A mobile shield for Mar-Vell or Quasar could be pretty nasty, especially if they start getting solid attacks when the Hero takes a few wounds.

Another, slightly gimmicky, build would be hitting your own Ronan for a couple wounds, and then podding them next to him to boost up their attacks. At two wounds, it's not much better than the Scouts, except for the ability to move more than two figures, but at three or four, it could be interesting.

I like the general direction for sure though.

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  #6  
Old July 6th, 2015, 12:31 AM
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Re: The Book of Kree Soldier (Design Phase)

I think you can probably mitigate any balance issues by making it an "or" statement. Either Move with X figures OR Attack with Y figures.

In general though, yeah, definitely a fan of this design. A real classic.
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Old July 6th, 2015, 11:50 AM
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Re: The Book of Kree Soldier (Design Phase)

Cool design, I really like it.

I do worry that Kree Invasion will be a little strong, either used just to run interference while your big Kree hero beats on the enemy, or used with Ronan to get a lot of solid attacks.

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Old July 6th, 2015, 12:05 PM
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Re: The Book of Kree Soldier (Design Phase)

Forgot about Ronin boosting them, 4 def seem right then to me. And I like the 'or' suggestion for Invasion.
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Old July 6th, 2015, 12:16 PM
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Re: The Book of Kree Soldier (Design Phase)

Turns any Kree Hero into a ranged Krug, kind of. This is certainly an interesting card.

If priced correctly, I don't think it's broken, really. It does strongly encourage you to kill the soldiers first, but as long as they cost enough (35? 40?) any army that has some sort of distributed attack shouldn't have too much trouble with them. Although Ronan + Soldiers does sound pretty strong.

The init boost does lead to some interesting possibilities like Ronan + KS x8 + Joker.
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Old July 6th, 2015, 03:42 PM
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Re: The Book of Kree Soldier (Design Phase)

Quote:
Originally Posted by johnny139 View Post
I think you can probably mitigate any balance issues by making it an "or" statement. Either Move with X figures OR Attack with Y figures.

In general though, yeah, definitely a fan of this design. A real classic.
I like the sound of that.

Add me to the list in anticipation of Kree and Skrull invasions....

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It was a great idea that really brought this concept to the next level and now I just have to convince you of your own brilliance.
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Old July 7th, 2015, 02:49 AM
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Re: The Book of Kree Soldier (Design Phase)

OP updated with suggestions. Any other comments?
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  #12  
Old July 7th, 2015, 11:19 AM
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Re: The Book of Kree Soldier (Design Phase)

Quote:
Originally Posted by Karat View Post
COLLECTIVE CONSCIOUSNESS
When rolling for initiative, add 1 to your roll for each previously destroyed Kree Soldier you control, up to a maximum of +6.

KREE INVASION
After revealing an Order Marker on the card of a Unique Kree Hero you control and taking a turn with that Hero, if there is at least 1 Kree Soldier you control within 8 clear sight spaces of that Hero, you may either:
  • Move as many Kree Soldiers you control as the Life total of that Hero's card; or
  • Attack with as many Kree Soldiers as Wound Markers on that Hero's card.
Rewording suggestions. For Collective Consciousness, you don't need the "while at least one of them is alive" wording, because once they're all dead, the power is no longer in effect. For Kree Invasion, I think it reads better as a bullet list personally; you also missed a couple "you control"s.

Otherwise, I really like where this design is at.

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