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  #1  
Old February 14th, 2013, 01:29 AM
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HoSS Playtesting thread



We need your help to bring the Star Wars galaxy to your Heroscape table!

Available units:

Acklay
- Splash
-
-
B2 Super Battle Droids*
- Zetsubo
-
-
Count Dooku
- Splash
- toyhandle
- Zetsubo
Nexu
- Zetsubo
-
-
Mace Windu
- Splash
- toyhandle
-
Plo Koon
- toyhandle
-
-
Reek
- William099
-
-
Zam Wesell + ASN-121 Assassin Droid
-
-
-

SECRET DESIGN! (Submit at least 3 playtests to unlock)
- toyhandle
-
-

*Mid-test redesign: available again soon.



HoSS Playtesting Guidelines

1. See the list above to see which figures are eligible to earn reward points.

2. Post in this thread that you are signing up for a playtest and the figure you are signing up for.

3. Send a PM to Splash, mac122, or Porkins to claim your playtesting slot. They will send you the text for card to be tested.

4. Figures must be playtested against official classic Heroscape units and released HoSS designs to ensure compatibility and balance. Since publicly released C3V and SoV cards have been tested against Classic Heroscape cards, these may also be used in testing.

4a. To paraphrase the C3V: You do NOT need to have the actual figures to use during your playtesting. What we most want are eyes on the design and balance of the units.

5. We recommend using BoV approved and C3G competitive maps. These maps are generally symetrical and have been extensively tested for balance.

6. Preferably, playtesters should use the Official Playtest Form to present test results. When playtesting, please make notes of any important or odd events: extremely good or extremely bad dice rolls, abilities that worked every time or never, abilities that were not used, etc. Blow-by-blow battle reports are not required on the playtest form.



Here is an example of a superb test:

Quote:
Originally Posted by Fi Skirata View Post
Spoiler Alert!

Last edited by Splash; May 1st, 2022 at 12:32 AM. Reason: Testing updates
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  #2  
Old February 14th, 2013, 01:30 AM
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Re: Heroes of StarWars Scape Public Playtesting Thread

NAME OF THE TEST UNIT (Insert Name Here)


ARMY CARD TEXT
Paste the text for the version of the card used in the test.
?

THEME TEST
Check to see if there are any powers or stats on the test unit card that do not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
?

MIRROR TEST
Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
?

BONDING TEST
Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
?

SYNERGIES TEST
Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit too powerful or too weak.
?

POWER CHECK
Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, Who or What it affects, and What are the stipulations on the power if there are any.
?

FUN TEST
Consider whether or not the design was fun to play.
?

FUN COMPETITIVE TEST
Consider whether or not the design was fun to play against.
?

DRAFTING TEST
Consider whether or not this design is worth drafting.
?

USAGE TEST
Consider whether or not all of the powers on this card were used or at least usable.
?

STRATEGY TEST
Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
?

OVERALL SUMMARY
Describe your overall impressions of the design and how it plays.
?

____________________________________

Army Test 1
Create a competitive army with the design and play it against another competitive army of the same or similar point cost.

Map:
Units:
Results:

Spoiler Alert!



Army Test 2
Create a competitive army with the design and play it against another competitive army of the same or similar point cost.

Map:
Units:
Results:

Spoiler Alert!


Army Tests Summary: ?


____________________________________


Optional Tests

The following tests are completely optional. They can be helpful to give you an idea of how a design performs before choosing armies for the army tests. If you do fill in this section, delete the spoiler tags when you submit your report. If you don't do these tests, delete the entire section.

Spoiler Alert!


My Customs HoSS HoSS Sortable Index
Looking for the Codex?
My Trade List
Tourney Record: 2-11 I4031

Last edited by Porkins; January 21st, 2015 at 11:27 PM.
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  #3  
Old February 14th, 2013, 08:11 AM
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greygnarl greygnarl is offline
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We are open for business!

Tournament Armies Played - C3VRP - Customs - Trades

I'm Krug in the Paradox Keep and Augamo on the Sacred Tundra.

Last edited by Porkins; April 7th, 2013 at 12:07 AM.
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  #4  
Old February 19th, 2013, 04:09 PM
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Re: Heroes of StarWars Scape Public Playtesting Thread

We should probably find a place where we can keep track of playtests by those people that are not HoSS members. That way, we can use it to create a rewards program.
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  #5  
Old March 29th, 2013, 01:27 PM
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greygnarl greygnarl is offline
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Re: Heroes of StarWars Scape Public Playtesting Thread

ANNOUNCEMENT:

Hey guys, I'm looking for some more Army Tests with Greedo. If you've already run him that is fine. Just Send in some Army Tests. Detailed reports please. (Mention how many times each power was used and what you think his point cost should be.) Send me a PM as usual for the stat block.

Tournament Armies Played - C3VRP - Customs - Trades

I'm Krug in the Paradox Keep and Augamo on the Sacred Tundra.

Last edited by greygnarl; July 3rd, 2013 at 03:35 PM.
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  #6  
Old April 10th, 2013, 11:46 AM
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Porkins Porkins is offline
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Re: Heroes of StarWars Scape Public Playtesting Thread

Announcement:

Grand Moff Tarkin is now available for playtesting. He is the linchpin of the Imperial Faction and comes with several Imperial cards to test him with. PM greygnarl to sign up.
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  #7  
Old April 25th, 2013, 03:16 PM
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Porkins Porkins is offline
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Re: Heroes of StarWars Scape Public Playtesting Thread

Removed Luke and Leia from playtesting.
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  #8  
Old May 30th, 2013, 12:10 AM
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Re: Heroes of StarWars Scape Public Playtesting Thread

Just submitted my Jawa play test. They were a very interesting unit. I am excited to try out another one soon!
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  #9  
Old June 7th, 2013, 04:33 PM
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Porkins Porkins is offline
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Re: Heroes of StarWars Scape Public Playtesting Thread

Removed Tusken Raiders from playtesting.

C3PO and R2D2 are up for testing!
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  #10  
Old June 21st, 2013, 12:27 PM
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Re: Heroes of StarWars Scape Public Playtesting Thread

I would like sign up for C3PO and R2D2.
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  #11  
Old July 3rd, 2013, 10:40 AM
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Re: Heroes of Star Wars Scape Public Playtesting Thread

Alright. I can playtest now. I really wanny playtest now... *sniffle I just wanna..... playtest....
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  #12  
Old July 3rd, 2013, 11:36 AM
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Re: Heroes of Star Wars Scape Public Playtesting Thread

Quote:
Originally Posted by orgsbane View Post
Alright. I can playtest now. I really wanny playtest now... *sniffle I just wanna..... playtest....
We should have something up for playtesting soon. Now that we are finished with the Master set, we are trying to nail down an outline for this set as well as set up our points and rewards (so you can get the rewards you deserve ).
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