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C3G Library This area collects all the released designs. Feel free to post any figure specific questions in their individual books.


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  #1  
Old September 16th, 2012, 07:19 AM
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The Book of Karate Kid

The Book of Karate Kid

C3G DC SUPER SECRET EXCLUSIVE 38
HEROES OF THE 31ST CENTURY




Comic PDF



Mini PDF

The figure used for this unit is a Heroclix figure from the Crisis set.
Its model number and name are #024 / Karate Kid.

_________________________________________________________________
Character Bio - Val Armorr was the son of one of Japan's greatest crime lords, Kirau Nezumi, also known as Black Dragon. When he was born, his mother, the American secret agent Valentina Armorr, tried to hide him from his father, but she failed and was killed for her affront. Japan's greatest hero Sensei Toshiaki (the White Crane) eventually killed Black Dragon for his crimes and adopted the infant Val. He raised Val as if he were his own son, and trained him in all manner of the martial arts. Master of every martial art in the 31st century, Val became the youngest warrior ever to earn the title Samurai, and he went to work for his local shogun. However, after trying his best and failing to please his supervisor, he quit and searched the galaxy for new forms of battle to master.

When Val returned to Earth, he found that the Legion of Super-Heroes was searching for new recruits to battle the Khunds. He applied, and, although he had no superhuman powers, was accepted when he challenged Superboy to single combat and so impressed the Boy of Steel that Superboy vouched for his admission to the Legion.
_________________________________________________________________

-Rulings and Clarifications-
  • N/A
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • N/A
_________________________________________________________________

-Immunities, Benefits, and Weaknesses-

Immunities:Benefits:Weaknesses:_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-

Last edited by Ronin; November 5th, 2017 at 03:23 PM.
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  #2  
Old September 16th, 2012, 07:22 AM
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Re: The Book of Karate Kid - Design Phase

NAME = KARATE KID
SECRET IDENTITY = VAL ARMORR

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = LEGIONNAIRE
PERSONALITY = FEARLESS
SIZE/HEIGHT = MEDIUM 5

LIFE = 4

MOVE = 6
RANGE = 1
ATTACK = 3
DEFENSE = 4

POINTS = 230


SUPER KARATE
While attacking with his normal attack, Karate Kid has the Super Strength special power and for each skull you roll with his normal attack, the defending figure must subtract 1 from its Defense number.

MASTER MARTIAL ARTIST
When attacking an opponent's adjacent figure with a normal attack, add one automatic skull to whatever is rolled. When defending against a normal attack from an adjacent figure, add one automatic shield to whatever is rolled, and all excess shields count as unblockable hits on the attacking figure.

MENTAL SHIELD
An opponent may never take temporary or permanent control of Karate Kid.

FLYING

Last edited by SirGalahad; May 4th, 2014 at 01:14 PM.
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  #3  
Old September 16th, 2012, 08:33 AM
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Re: The Book of Karate Kid - Design Phase

Don't know this guy.

Quote:
SUPER KARATE
While attacking, Karate Kid has the Super Strength special power and the defending figure rolls 1 fewer attack die for each skull rolled by Karate Kid.
Should probably have "normal attack" in there.

SUPER KARATE
When attacking with his normal attack, Karate Kid has the Super Strength special power. For each skull rolled during Karate Kid's normal attack, the defending figure rolls 1 fewer die.

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  #4  
Old September 16th, 2012, 08:50 AM
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Re: The Book of Karate Kid - Design Phase

So just to clarify - he can cause Knockback on his attack, but then is affected by powers like Avalanche's Earthquake SA.

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  #5  
Old September 16th, 2012, 09:21 AM
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Re: The Book of Karate Kid - Design Phase

Yeah, only getting SS during his attack, like Iron Fist.

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  #6  
Old September 16th, 2012, 11:13 AM
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Re: The Book of Karate Kid - Design Phase

Might be odd, but this is the Legionnaire (other than Star Man maybe) that I've been looking forward to the most!

Is it weird for him not to have Martial Arts Master, since he's on par with or tougher than anyone else who's gotten it so far?

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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Old September 16th, 2012, 11:49 AM
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Re: The Book of Karate Kid - Design Phase

Yeah that was my first thought regarding him not having Martial Arts Master, but I figured A3n wanted a knew special karate type power for him.

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...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


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  #8  
Old September 16th, 2012, 12:46 PM
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Re: The Book of Karate Kid - Design Phase

The figure used for this unit is a Heroclix figure from the Crisis set.
Its model number and name are #024 / Karate Kid.

I know that I do not know.
C3G INDEX - SSE 53 - ARKHAM UNLEASHED
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  #9  
Old September 16th, 2012, 01:09 PM
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Re: The Book of Karate Kid - Design Phase

Would it be too confusing for him to have both powers? (Super Karate and MMA)

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  #10  
Old September 16th, 2012, 01:31 PM
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Re: The Book of Karate Kid - Design Phase

That's what I'm wondering.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #11  
Old September 16th, 2012, 01:59 PM
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Re: The Book of Karate Kid - Design Phase

He's evidently a master of every martial art in history so I'd say he qualifies.
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  #12  
Old September 16th, 2012, 05:33 PM
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Re: The Book of Karate Kid - Design Phase

It's definitely thematic here, I was just trying to keep him at only 2 powers & I wanted to get theme of his Super Karate sensing the weakness of his opponent.

But can break my rule for more then 2 powers here if you guys don't think it's too much on him.
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