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  #1  
Old June 20th, 2012, 05:50 AM
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infectedsloth infectedsloth is offline
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The Book of Skeletons of Annellintia

The Book of Skeletons of Annellintia
C3V Wave 2 - Age of Chaos - Army of Darkness


The figures used for this unit are Confrontation figures from the Rams set. They are available from the Ram Army Box (16 figures), Abysmal Skull Unit Box (4 figures), or Necromancer Skull Unit Box (4 figures). The name of the figure is Skeleton Thrall.

Bio
Spoiler Alert!

Necromancy
When a Skeleton of Annellintia you control is destroyed, roll the 20-sided die. If you roll an 11 or higher, place that Skeleton of Annellintia on the army card of any Unique Lord, Lady, Duke or Duchess you control.

Reanimation
After revealing an order marker on this Army Card, before taking a turn with the Skeletons of Annellintia, you may remove one previously destroyed Skeleton of Annellintia from the Army Card of one Unique Hero you control and place it on any empty space adjacent to that Hero.

Undead Legion
After taking a turn with the Skeletons of Annellintia, you may move two unengaged Skeletons of Annellintia you control who did not move or attack this turn up to 4 spaces each.


-Rulings and Clarifications-

- TBA
_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received
  • Zombie Hulk: Paralyzing Fear: As Undead, the Skeletons Of Annellintia may benefit from the Zombie Hulk's Paralyzing Fear defense penalty when attacking other figures.

Synergy Benefits Offered
Necromancy: Unique lord, Lady, Duke or Duchess
_________________________________________________________________


-Heroscapers Community Contributions-

Power Ranking and Master Index

Skeletons of Annellintia Sculpt Poll

Devastating with a hot d20, but can require subtle play to take advantage of the animation mechanic. B+

Unit Strategy Review

- TBD


Last edited by infectedsloth; December 28th, 2012 at 04:26 AM. Reason: added sculpt poll
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  #2  
Old June 20th, 2012, 06:29 AM
Tai-Pan Tai-Pan is offline
 
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Re: The book of Skeletons of Annellintia

I just realized that, with the inclusion of Nicholas in the list of figures that can use Necromancy, the mindlessness of a Skeleton horde is reflected. They don't really care if they're fighting for Cyprien or for Nicholas.

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  #3  
Old June 20th, 2012, 10:14 AM
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Re: The book of Skeletons of Annellintia

Two things:

Capitalize "book" in the thread title and change "form" to "from" in the Reanimate power "...you may remove one previously destroyed Skeleton of Annellintia from the Army Card..."

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  #4  
Old June 20th, 2012, 10:16 AM
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vegietarian18 vegietarian18 is offline
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Re: The book of Skeletons of Annellintia

Army build that came to my head when I saw these guys:

Cyprien
Sonya
Skeletons x2
Raelin
Isamu
495/12 hexes
A bit low on commons, but probably still strong overall. The skeletons are slow and can bask in Raelin's aura for a while.

The ideal build is probably Cyp/Sonya/Skeletons x3, but that's 510 points.
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  #5  
Old June 20th, 2012, 10:25 AM
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Re: The book of Skeletons of Annellintia

Quote:
Originally Posted by vegietarian18 View Post
Army build that came to my head when I saw these guys:

Cyprien
Sonya
Skeletons x2
Raelin
Isamu
495/12 hexes
A bit low on commons, but probably still strong overall. The skeletons are slow and can bask in Raelin's aura for a while.

The ideal build is probably Cyp/Sonya/Skeletons x3, but that's 510 points.
It is low on commons, but if you open with the Skeletons, Cyprien can go out and start putting them back on the board once you've lost 5-6. With that build I would probably leave 1-2 in my SZ so as not to lose the card.

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  #6  
Old June 20th, 2012, 12:12 PM
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Re: The Book of Skeletons of Annellintia

I'm having a bit of a tough time justifying paying 45 more points per squad for these over Zombies. Reanimation is more reliable than ZRA, but only half of your destroyed Skeletons are going to come back. Is the extra figure and attack die really worth it? They are definitely stronger, but are they really 45 points more so?


Last edited by awesomeunleashed; June 20th, 2012 at 12:20 PM.
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  #7  
Old June 20th, 2012, 12:22 PM
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Re: The Book of Skeletons of Annellintia

4 attacks of 3 is literally twice as many attack dice as 3 attacks of 2. But just as importantly, the mechanic by which they come back is completely different. Zombies come back by killing opposing figures. Skeletons come back simply by taking turns. While I understand the desire to compare the two squads, the meaningful similarity is just that they are both slow-moving melee squads.

A good way to look at the Skeletons is that they are a 4-figure, 3/3 squad that costs about 53 points, but you get (on average) two squads for every squad you purchase... as long as you can keep your hero alive, that is.

One interesting option that I like, actually, is to play Iskra (without the rechets) rather than Cyprien/Sonya. Iskra is actually not a terrible cleanup hero in her own right, and going cheap on the hero frees up some points for ranged support.
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  #8  
Old June 20th, 2012, 12:23 PM
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Re: The Book of Skeletons of Annellintia

If the Zombies were a 4-figure squad, they'd have to be at least 80 points just to pay for the extra figure. Add in a bit for the extra strength for an extra attack for each OM and you've probably got a 85-90 point squad. So, to my mind, it really comes down to whether the extra attack die and the better chance of returning destroyed figures to the battlefield is worth 15-20 points. Sounds like a good deal to me.


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  #9  
Old June 20th, 2012, 12:28 PM
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Re: The Book of Skeletons of Annellintia

Okay, good points. Now I just need to see it...
Quote:
Originally Posted by dok View Post
and going cheap on the hero frees up some points for ranged support.
Bah! Range? Who needs that? Now I want to play 5x, Iskra, filler for 600...

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  #10  
Old June 20th, 2012, 12:32 PM
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Re: The Book of Skeletons of Annellintia

Quote:
Originally Posted by awesomeunleashed View Post
Okay, good points. Now I just need to see it...
Quote:
Originally Posted by dok View Post
and going cheap on the hero frees up some points for ranged support.
Bah! Range? Who needs that? Now I want to play 5x, Iskra, filler for 600...
At 650 you could do 5xSkeletons, Iskra, Sonya, Marcu+Isamu/Kira-Jax.

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  #11  
Old June 20th, 2012, 12:41 PM
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Re: The Book of Skeletons of Annellintia

*sigh* 'd by dok and mac.

Let me add one more thing they didn't cover. Skeleton necromancy is foe-indifferent. Zombies suck wind when faced with Q9 and Deathstalkers. Skeles just keep coming.

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  #12  
Old June 20th, 2012, 12:46 PM
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Re: The Book of Skeletons of Annellintia

I would think that the problem with playing Iskra is how frail she is. Iskra can go down really quickly to heavy fire, and she will be your opponents main target if she is your only hero.
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