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  #1  
Old June 8th, 2012, 02:37 PM
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The Book of Gentleman Ghost

The Book of Gentleman Ghost

C3G DC SUPER SECRET EXCLUSIVE 39
SUPER SMASH-UP




Comic PDF



Mini PDF

The figure used for this unit is a HeroClix figure from the Origin set.
Its model number and name are #090 / Gentleman Ghost.

_________________________________________________________________
Character Bio - In the 1800s, "Gentleman" Jim Craddock was a notorious English highwayman, but his journeys brought him to America, where he was killed by the gunslingers Nighthawk and Cinnamon, reincarnations of Egyptian royalty Prince Khufu and Chay-Ara. Unfortunately, Craddock's spirit rose from the dead, forever entwined with the immortal souls of his killers. Today, these souls inhabit the bodies of Carter Holl and his wife Shiera, better known as Hawkman and Hawkgirl. Cursed with eternal un-life, Gentleman Ghost now exists only to destroy those that wronged him and bring chaos to the realm of the living.
_________________________________________________________________

-Rulings and Clarifications-
  • N/A
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • N/A
_________________________________________________________________

-Immunities, Benefits, and Weaknesses-

ImmunitiesBenefitsWeaknesses_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-

Last edited by Ronin; October 31st, 2017 at 08:09 PM.
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  #2  
Old June 8th, 2012, 02:38 PM
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Re: The Book of Gentleman Ghost (Design Phase)

NAME = GENTLEMAN GHOST
SECRET IDENTITY = JIM CRADDOCK

SPECIES = UNDEAD
UNIQUENESS = UNIQUE HERO
CLASS = THIEF
PERSONALITY = DEGENERATE

SIZE/HEIGHT = MEDIUM 5

LIFE = 2

MOVE = 7
RANGE = 5
ATTACK = 3
DEFENSE = 5

POINTS = 165


INTANGIBILITY
Gentleman Ghost can move through all figures and obstacles such as ruins, and is never attacked when leaving an engagement. Gentleman Ghost cannot be targeted by opponents' non-adjacent figures for any attacks or for any opponents' special powers that require clear sight.

HIGHWAYMAN
When Gentleman Ghost attacks a figure equipped with an Equipment Glyph or a figure occupying a road space, add 1 die to his attack.

DANSE MACABRE
When Gentleman Ghost is destroyed, Order Markers can still be placed and revealed on this card. Once per round, if Gentleman Ghost is destroyed, after revealing a numbered Order Marker on this card, you may roll the 20-sided die.
  • If you roll 1-4, nothing happens.
  • If you roll 5-12, you may place Gentleman Ghost on any unoccupied space on the battlefield, remove all Wound Markers on this card, and take a turn with Gentleman Ghost. After taking this turn, destroy Gentleman Ghost.
  • If you roll 13 or higher, you may place Gentleman Ghost on any unoccupied space on the battlefield, remove all Wound Markers on this card, and take a turn with Gentleman Ghost.
FLYING

Last edited by SirGalahad; May 4th, 2014 at 01:38 PM.
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  #3  
Old June 8th, 2012, 02:38 PM
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Re: The Book of Gentleman Ghost (Design Phase)

Comic Pictures:
Spoiler Alert!


Backgrounds:
Spoiler Alert!

Last edited by johnny139; June 18th, 2012 at 01:33 AM.
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  #4  
Old June 8th, 2012, 02:48 PM
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Re: The Book of Gentleman Ghost (Design Phase)

For Highwayman, can we give him the attack bonus if he attacks a figure with an E-Glyph too?

For Danse Macabre, you need to specify wound markers coming off his Army Card.

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  #5  
Old June 8th, 2012, 02:49 PM
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Re: The Book of Gentleman Ghost (Design Phase)

I really like the Danse power! I think Intangibility should be last on the card since we're all pretty familiar with it at this point.

Leftbox and stats look good.

I think this change might help make it completely clear that it's the defending figure on the road space, not GG, for the bonus (also I think it reads better):

HIGHWAYMAN
When Gentleman Ghost attacks a figure occupying a road space, add one die to his attack.

I'd like to at least to ask if we should consider opening the bonus up to asphalt as well, since it's pretty narrow in uses.

Edit: Good notes from Margloth. I like the E-Glyph thing, especially as that's been a big aesthetic for us regarding thieves.

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  #6  
Old June 8th, 2012, 02:54 PM
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Re: The Book of Gentleman Ghost (Design Phase)

Will do with Wound Markers, change to "occupy" sounds like a good one, and I can get behind the E-Glyph addition. If so I don't think there's a reason to add asphalt to the list.

For the power order I went with gameplay order - movement, attack, destroyed. So far it's always at or near the top, though I could see an argument for Danse coming first.
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  #7  
Old June 8th, 2012, 02:58 PM
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Re: The Book of Gentleman Ghost (Design Phase)

I agree that asphalt isn't needed if we go E-Glyph. We do typically go gameplay order, and that's a good aesthetic overall for sure, but we've gotten to the point where less referenced powers are getting moved to the bottom in favor of more referenced powers at the top, especially when we're putting reused powers on the card. Not a huge deal for me either way, though.

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #8  
Old June 8th, 2012, 05:37 PM
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Re: The Book of Gentleman Ghost (Design Phase)

Looks good & I am for all suggested changes.
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Old June 8th, 2012, 05:40 PM
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Re: The Book of Gentleman Ghost (Design Phase)

I'm with A3n. I think this design it looking pretty good. Glad you started with him johnny!

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Old June 8th, 2012, 11:36 PM
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Re: The Book of Gentleman Ghost (Design Phase)

Nice design Johnny and I agree with the changes. I thought about the addition of asphalt too, but the E-Glyph helps add enough to keep it from being too niche with just the road.

Nice work

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  #11  
Old June 9th, 2012, 12:05 AM
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Re: The Book of Gentleman Ghost (Design Phase)

Really liking it! Danse Macabe is a really cool power, and Highwayman is thematic. I like the E-Glyph addition, since he is a thief. Very cool!
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  #12  
Old June 9th, 2012, 12:57 AM
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Re: The Book of Gentleman Ghost (Design Phase)

The E-Glyph is definitely cool - great suggestion, Margloth. Thematic in what it does (greedy thief is more brutal when there's something to steal) and what it doesn't (no finesse or sneaking - a highwayman takes what he wants by force).

The only thing worth discussing, I think, is the power order (which I prefer as-is), which isn't really integral right now anyways. Unless SirG or anyone else notices something off!

Also, mini pictures - does anyone have them, and if not, should I request them now?
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