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C3G Library This area collects all the released designs. Feel free to post any figure specific questions in their individual books.


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  #1  
Old November 26th, 2011, 02:43 PM
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The Book of Hydro-Man

The Book of Hydro-Man

C3G MARVEL WAVE 10
TERRIFYING TEAM-UPS



Comic PDF


Mini PDF

The figure used for this unit is a Heroclix figure from the Sinister set.
Its model number and name are #010-012 / Hydro-Man.
_________________________________________________________________
Character Bio - Cargo ship crewman Morrie Bench was accidentally knocked overboard by Spider-Man (who was battling Sub-Mariner) during the testing of a powerful new experimental underwater generator, the energies of which combined with gases from undersea volcanoes to trigger a weird mutation in Bench, who began to transform into living water. Physically and emotionally unstable, Bench dubbed himself Hydro-Man and soon attacked Spider-Man, but he evaporated after Spider-Man scattered his liquid form amidst the hot sunshine of the New York rooftops; however, the particles of Bench's body soon reintegrated, and he embarked on a long criminal career.
_________________________________________________________________

-Rulings and Clarifications-
  • N/A
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • N/A
_________________________________________________________________

-Immunities, Benefits, and Weaknesses-

ImmunitiesBenefitsWeaknesses_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-
  • Initial playtest: Good Pig
  • Second playtest: Hahma
  • Third playtest: Tornado
  • Art by tcglkn (Originally by Good Pig)

My Customs: Metroid / Starcraft / Classic

Last edited by Ronin; May 14th, 2018 at 09:12 PM.
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  #2  
Old November 26th, 2011, 02:43 PM
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Re: The Book of Hydro-Man - Design

NAME = HYDRO-MAN
SECRET IDENTITY = MORRIS BENCH

SPECIES = MUTATE
UNIQUENESS = UNIQUE HERO
CLASS = THIEF
PERSONALITY = GREEDY

SIZE/HEIGHT = MEDIUM 5

LIFE = 5

MOVE = 5
RANGE = 3
ATTACK = 5
DEFENSE = 6

POINTS = 190


WATER MANIPULATION
Start the game with 3 water tiles on this card. Instead of attacking, you may remove a water tile from this card and place it on either the space Hydro-Man occupies or any empty land space within 3 spaces of Hydro-Man, if the water tile fits normally onto that space.

WATER TUNNEL
If Hydro-Man ends his normal movement on a water space, you may immediately place him on any empty same-level water space within 5 spaces. When Hydro-Man starts to Water Tunnel, he will not take any leaving engagement attacks.

TIDAL WAVE SPECIAL ATTACK
Range Special. Attack 4.
Hydro-Man may only use this special attack while on a water space. Choose up to 4 spaces in a straight line from Hydro-Man. All figures on or within 1 space of the chosen spaces are affected by this special attack. Hydro-Man and all Huge figures are not affected by this special attack. Each figure rolls defense dice separately. You may place each affected figure that receives one or more wounds from this special attack on an empty space up to 3 spaces from its original placement. A figure moved by this special attack never takes leaving engagement attacks and cannot be placed closer to Hydro-Man than its original placement.

SUPER STRENGTH

My Customs: Metroid / Starcraft / Classic

Last edited by Viegon; December 23rd, 2015 at 08:52 AM. Reason: New "within 1 space" wording
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  #3  
Old November 26th, 2011, 03:20 PM
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Re: The Book of Hydro-Man - Design

I love this design GP . My only concern is the term of "land" space.
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  #4  
Old November 26th, 2011, 03:33 PM
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Re: The Book of Hydro-Man - Design

"Land Space" is an official term now, so that doesn't bother me, but I don't think the wording here needs it. As long as the Water Tile is "placed legally", then it couldn't be placed on any non-land space anyways. Right?
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  #5  
Old November 26th, 2011, 03:50 PM
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Re: The Book of Hydro-Man - Design

FYI this power is a direct pick up of Magma's Eruption with lava subbed out for water.

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Old November 26th, 2011, 03:53 PM
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Re: The Book of Hydro-Man - Design

Quote:
Originally Posted by Griffin View Post
"Land Space" is an official term now, so that doesn't bother me, but I don't think the wording here needs it. As long as the Water Tile is "placed legally", then it couldn't be placed on any non-land space anyways. Right?
I think it could be argue that without that wordage this power is breaking the placement of tiles rules & therefore you could put a water space on top of a molten lava space.

Where has "land space" been used officially?
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  #7  
Old November 26th, 2011, 04:00 PM
Griffin Griffin is offline
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Re: The Book of Hydro-Man - Design

Quote:
Originally Posted by Good Pig View Post
FYI this power is a direct pick up of Magma's Eruption with lava subbed out for water.
Yes, and I don't think it was needed there either, but it doesn't hurt the design to specify "land space".
Quote:
Originally Posted by A3n View Post
Quote:
Originally Posted by Griffin View Post
"Land Space" is an official term now, so that doesn't bother me, but I don't think the wording here needs it. As long as the Water Tile is "placed legally", then it couldn't be placed on any non-land space anyways. Right?
I think it could be argue that without that wordage this power is breaking the placement of tiles rules & therefore you could put a water space on top of a molten lava space.

Where has "land space" been used officially?
  1. If we took out "land space" you are still left with "place normally". Water tiles are never "normally" placed on other water tiles.
  2. I believe on Mika Conour or somethinganother.
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Old November 26th, 2011, 04:01 PM
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Re: The Book of Hydro-Man - Design

Yeah, Mika Connour

Quote:
Blend Into Shadow
Mika Connour starts each game with up to 2 shadow tiles on her Army Card. If Mika Connour ends her turn on an empty land space, you may place a shadow tile from her Army Card onto the space she occupies if the shadow tile fits normally onto that space.

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  #9  
Old November 26th, 2011, 04:01 PM
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Re: The Book of Hydro-Man - Design

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  #10  
Old November 26th, 2011, 04:06 PM
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Re: The Book of Hydro-Man - Design

Looks great GP!

The only things that I would suggest as a change is to drop the range of 3 all the time and full time SS. I think that's much to far for him to shoot his water blasts up 20 levels and 3 spaces over. Whenever I've seen him use it, it's only from like 10 feet or less away.

Also, he doesn't have full time Super Strength, but can get it when combined with other water because he can get bigger and stronger.

Quote:
Strength level

Hydro-Man possesses slightly superhuman strength as a consequence of the process that gave him his powers. He can lift (press) about 550 pounds under optimal conditions. Though the larger he expands by himself or with another body of water his strength increases.
So maybe a slight change here,


Quote:
WATER MANIPULATION
Start the game with 3 water tiles on this card. After moving and instead of attacking, you may remove a water tile from this card and place it on either the space Hydro-Man occupies or any empty land space within 3 clear sight spaces of Hydro-Man, if the water tile fits normally onto that space. While occupying a water space, Hydro-Man may add 1 to his range number and gains the Super Strength special power.
I do love that he has a built in weakness and we don't have to add one since figures on water spaces are extra susceptible to electricity.

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  #11  
Old November 26th, 2011, 04:07 PM
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Re: The Book of Hydro-Man - Design

I'm fine with whatever tweaks are made to the power text, but we should come up with the best version soon so we can change Magma's card before she is released.

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  #12  
Old November 26th, 2011, 04:08 PM
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Re: The Book of Hydro-Man - Design

And being on Water usually means giving up height advantage too.
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