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  #1  
Old October 2nd, 2011, 10:15 AM
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The Book of Jubilee

The Book of Jubilee

C3G MARVEL WAVE 8
THE MUTANT MENACE



Comic PDF


Mini PDF

The figure used for this unit is a Heroclix figure from the Supernova set.
Its model number and name are #016-018 / Jubilee.
_________________________________________________________________

Character Bio - Born the daughter of prosperous Chinese immigrants, young Jubilation "Jubilee" Lee was sent to an exclusive Beverly Hills school, where her talent for gymnastics was discovered. Jubilee spent much of her time rollerblading with friends at the local mall, but ultimately ran afoul of mall security. Facing juvenile detention if caught, Jubilee panicked and first manifested her mutant ability to generate explosive energy. Soon after, her parents were mistakenly killed by hitmen. Jubilee fled to the only home she had left - the mall. She survived as a petty thief and street performer, but mall security eventually tired of her eluding capture and called in a team of novice mutant hunters, the M-Squad. That same day, the mall was visited by the female members of the X-Men. When the M-Squad attacked Jubilee, the X-Men came to her aid and then left via a portal created by Gateway.
_________________________________________________________________


-Rulings and Clarifications-
  • N/A
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • As a figure with Mutant Sidekick special power, Jubilee may take a turn after a Unique Mutant Hero you control. Current Unique Mutant Heroes.
_________________________________________________________________

-Immunities, Benefits, and Weaknesses-

Immunities:
  • N/A
Benefits:
  • As a Sidekick, Jubilee can stop Talia Al Ghul from attacking via her Divided Loyalty special power.
Weaknesses:_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-

My Customs: Metroid / Starcraft / Classic

Last edited by Ronin; November 5th, 2017 at 02:35 PM. Reason: synergies
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  #2  
Old October 2nd, 2011, 10:17 AM
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Re: The Book of Jubilee - Design

NAME = JUBILEE
SECRET IDENTITY = JUBILATION LEE

SPECIES = MUTANT
UNIQUENESS = UNIQUE HERO
CLASS = SIDEKICK
PERSONALITY = NA¤VE

SIZE/HEIGHT = MEDIUM 4

LIFE = 4

MOVE = 5
RANGE = 1
ATTACK = 3
DEFENSE = 3

POINTS = 60


MUTANT SIDEKICK
After revealing an Order Marker on the Army Card of a Unique Mutant Hero you control and taking a turn with that Mutant, if Jubilee is within 6 clear sight spaces of that Mutant, you may take an immediate turn with Jubilee, and you may not take any additional turns with other figures you control.

FIREWORKS SPECIAL ATTACK
Range 4. Attack 2 or 4.
Start the attack with 4 attack dice and choose a figure to attack. Any figures adjacent to the chosen figure are also affected by this special attack. You may attack with 2 or 4 attack dice until all 4 attack dice have been rolled. Attack dice are rolled once for all figures. Each affected figure rolls defense dice separately. Jubilee is not affected by her own special attack.

My Customs: Metroid / Starcraft / Classic

Last edited by SirGalahad; April 27th, 2014 at 04:15 PM.
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  #3  
Old October 2nd, 2011, 11:25 AM
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Re: The Book of Jubilee - Design

Very cool GP, I love that she's a Mutant Sidekick, that's great! It would be tempered so that there can't be 3 mutant activations by Prof X because it only works with mutants that reveal OM and take a turn, where Mindlink says "after revealing OM and instead of taking a turn with Prof X..." So it will be nice for other mutant armies w/o Prof X. Or she can be Prof X's protector for endgame stuff, though Angel pretty much has that going on for him.

I've seen her in the X-Men cartoons, so I'm only a little familiar with her. So I checked out Marvel Comic Database and it says she can have various levels of power for her fireworks attack. So I figured that maybe we can try allowing her to send out a couple lower powered fireworks or send out one big one to give her a variety and add more fun. I didn't know how crazy you wanted to get as you could also have markers to put on a figure wounded by fireworks that would lower their att/def by 1 because of temporary blindness. It seems like you want to keep the cost down, so the marker thing probably isn't a good idea.



Quote:
FIREWORKS SPECIAL ATTACK
Range 4. Attack 1 or 2.
Start the attack with 2 attack dice, you may attack with 1 or 2 attack dice until all 2 attack dice have been rolled. Choose a figure to attack. Any figures adjacent to the chosen figure are also affected by Fireworks Special Attack. Jubilee only needs clear sight for the chosen figure. Roll 1 or 2 attack dice. Each skull rolled counts for one additional hit. Attack dice are rolled once for all figures. Each affected figure rolls defense dice separately. Jubilee cannot be affected by her own Fireworks Special Attack.
She could also have Mental Shield:

Quote:
  • Psionic Shields (formerly): Jubilee's mind possessed a natural defense against telepathic detection or attack. These psionic shields rendered her mind "slippery" and invisible to telepathic beings unless they knew precisely what to mentally scan for.

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  #4  
Old October 2nd, 2011, 02:42 PM
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Re: The Book of Jubilee - Design

Cool stuff, GP. The Mutant Sidekick is a bit confusing with Mutant Mindlink, but it works, and I like that it gives a non-Prof X bonding option.
I like where Hahma's going with the Fireworks power ... but I think we could trim some text from that if we wanted to:

FIREWORKS SPECIAL ATTACK
Range 4. Attack 1 or 2.
Start the attack with 2 attack dice and choose a figure to attack. Any figures adjacent to the chosen figure are also affected by this special attack. You may attack with 1 or 2 attack dice until both attack dice have been rolled. Each skull rolled counts for one additional hit. Attack dice are rolled once for all figures. Each affected figure rolls defense dice separately. Jubilee is not affected by her own special attack.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #5  
Old October 2nd, 2011, 02:50 PM
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Re: The Book of Jubilee - Design

Thanks. I thought it would be a fun low cost option to pair with Wolverine, Colossus etc to help them with crowd control when you don't want to spend the full 220 on Professor X.

Cool. I like the 1 or 2 attacks with Fireworks also. We could also just do 4 dice without the doubling effect to simplify it a bit more.

Quote:
FIREWORKS SPECIAL ATTACK
Range 4. Attack 2 or 4.
Start the attack with 4 attack dice and choose a figure to attack. Any figures adjacent to the chosen figure are also affected by this special attack. You may attack with 2 or 4 attack dice until all 4 attack dice have been rolled. Attack dice are rolled once for all figures. Each affected figure rolls defense dice separately. Jubilee is not affected by her own special attack.
I think I'll leave off the Mental Shield because it isn't a major part of her character and I'd prefer she was a 2 power low cost figure.

I might just tweak her stats a little too after thinking about it. Give her attack 3 instead of 2 to make a normal attack a viable option.

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  #6  
Old October 2nd, 2011, 02:54 PM
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Re: The Book of Jubilee - Design

Looks good.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #7  
Old October 2nd, 2011, 03:02 PM
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Re: The Book of Jubilee - Design

cool, looks good.

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...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


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  #8  
Old October 2nd, 2011, 03:10 PM
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Re: The Book of Jubilee - Design

Sounds fun.

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  #9  
Old October 2nd, 2011, 04:33 PM
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Re: The Book of Jubilee - Design

I don't know the character, but the design looks nice with the change in power .
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  #10  
Old October 4th, 2011, 08:13 AM
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Re: The Book of Jubilee - Design

C3G INITIAL PLAYTEST FEEDBACK FORM

NAME OF THE TEST UNIT Jubilee

- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
PASS

- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
PASS

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
PASS

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit too powerful or too weak.
PASS

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
PASS

- FUN TEST/ Consider whether or not the design was fun to play.
PASS

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
PASS

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
PASS

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
PASS

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
PASS

Heavy Hitter or Mid-Level Hero Test
- Does it pass, Yes or No? PASS
- What should be the unit's point value? 60 points
- Give a brief overview. Jubilee does a little better against weaker heroes. She doesn't have much stamina though so she goes down quick.
Spoiler Alert!

_____________________________________________________________


Squad Test
- Does it pass, Yes or No? PASS
- What should be the unit's point value? 70 points
- Give a brief overview. Jubilee definitely gets her points worth when going up against squad figures, especially on a tight map like this. She ran interference for Cyclops once or twice too.
Map: Sewer Labyrinth
Units: Cyclops + Jubilee vs Arkham Inmates x4
Spoiler Alert!

_____________________________________________________________

Squad Test
- Does it pass, Yes or No? PASS
- What should be the unit's point value? 60 points
- Give a brief overview. Jubilee did her fair share in this match. Once inmates cornered her they took her out quickly.
Map: Sewer Labyrinth
Units: Cyclops + Jubilee vs Arkham Inmates x4
Spoiler Alert!

_____________________________________________________________


Squad Test
- Does it pass, Yes or No? PASS
- What should be the unit's point value? 60 points
- Give a brief overview. Jubilee took out 1 ninja with SA and 1 with her normal attack. She had to use her normal attack to keep from hitting Dazzler with splash damage.
Map: Sewer Labyrinth
Units: Dazzler + Jubilee vs Hand Ninja x2
Spoiler Alert!


_____________________________________________________________

Squad Test
- Does it pass, Yes or No? PASS
- What should be the unit's point value? 60 points
- Give a brief overview. Jubilee consistently took out a ninja with each of her attacks. Dazzler got the brunt of the attacks because she was holding the OMs and they had her on the ropes.
Map: Custom
Units: Dazzler + Jubilee vs Hand Ninja x2
Spoiler Alert!


_____________________________________________________________



Army Test
- Does it pass, Yes or No? Pass
- What should be the unit's point value? 60 points
- Give a brief overview. Jubilee was taken out early (R2 T2) but she took out 2 ninja and helped the X-Men with board control a bit to prevent the ninja from grouping.
Map: Sewer Labyrinth
Units: Cyclops, Jean Grey, Wolverine, Nightcrawler, Jubilee (850) vs Lady Deathstrike, Hand Ninja x2, Blob, Avalanche, Pyro (840)
Spoiler Alert!

_____________________________________________________________


Army Test
- Does it pass, Yes or No? Pass
- What should be the unit's point value? 60 points
- Give a brief overview. Jubilee only took out one Hydra Agent in this game. The MVP for X-Men was definitely Gambit who wiped out more than half of Hydra with his special attack. In a Professor X build she's more of a clean up/reserve figure but can also be useful to keep your opponent's figures and particularly squad figures from clustering. Towards the end she made her way across the map and worked with Beast once out of Professor X's range to continue giving X-Men two turns without Xavier.
Map: Sewer Labyrinth
Units: Professor X, Angel, Colossus, Gambit, Beast, Jubilee (980) vs Baron Strucker, Red Skull, Gorgon, Hydra Agents x3 (980)
Spoiler Alert!

My Customs: Metroid / Starcraft / Classic

Last edited by Good Pig; October 14th, 2011 at 11:39 PM.
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  #11  
Old October 4th, 2011, 12:44 PM
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Re: The Book of Jubilee - Design

Great job! You took a character I don't really care for and made her pretty cool and definitely interesting to play.

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.
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  #12  
Old October 4th, 2011, 12:57 PM
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Re: The Book of Jubilee - Design

Quote:
Originally Posted by Spidey'tilIDie View Post
Great job! You took a character I don't really care for and made her pretty cool and definitely interesting to play.
Cool thanks.

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