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C3G Library This area collects all the released designs. Feel free to post any figure specific questions in their individual books.


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  #1  
Old October 1st, 2011, 01:22 AM
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The Book of Thunderball

The Book of Thunderball

C3G MARVEL WAVE 17
ANTAGONISTS ASSEMBLE



The figure used for this unit is a Heroclix figure from the Armor Wars set.
Its model number and name are #037-039/ Thunderball.

_________________________________________________________________

Character Bio - Dr. Eliot Franklin was a brilliant physicist in the field of gamma radiation, and was able to do something that his contemporary Dr. Bruce Banner was unable to do, invent a miniature gamma-ray bomb. Doing something else that Dr. Banner didn't do, Dr. Franklin resorted to criminal acts to fund his research. He eventually landed in prison where he became cellmates with Dirk Garthwaite, who was also known as The Wrecker. While in prison, Dr. Franklin also became friends with Henry Camp and Brian Philip Calusky. The four prisoners escaped prison during a thunderstorm and after Garthwaite recovered his magical crowbar, he held it up for all four men to grab onto. When lightning struck the crowbar, the enchantment of the crowbar was reactivated and the four men gained significant super human powers. Dr. Franklin took on the name Thunderball, as he chose a ball and chain to be his weapon of choice and after it became energized by The Wrecker’s crowbar, it became almost indestructible. Thunderball was resentful of The Wrecker being the leader of The Wrecking Crew despite Franklin’s superior intellect, and had plotted against him on occasion but always failed. The Wrecker always took him back into the group as they were all considered the only family he had.
_________________________________________________________________


-Rulings and Clarifications-
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_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:_________________________________________________________________

-Immunities, Benefits, and Weaknesses-

ImmunitiesBenefitsWeaknesses_________________________________________________________________

-Strategy, Tactics and Tips-
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-Heroscapers Community Contributions-

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...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon

Last edited by Ronin; November 9th, 2017 at 01:33 AM.
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Old October 1st, 2011, 01:33 AM
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Re: The Book of Thunderball - Design Phase

NAME = THUNDERBALL
SECRET IDENTITY = ELIOT FRANKLIN

SPECIES = MUTATE
UNIQUENESS = UNIQUE HERO
CLASS = CRIMINAL
PERSONALITY = RESENTFUL

SIZE/HEIGHT = MEDIUM 5

LIFE = 6

MOVE = 5
RANGE = 4
ATTACK = 5
DEFENSE = 6

POINTS = 190


THE WRECKING CREW 14
After taking a turn with Thunderball, you may roll the 20-sided die. Add 3 to your roll if Thunderball destroyed a figure this turn. If you roll 14 or higher, you may take an additional turn with any other figure you control with The Wrecking Crew special power that is within clear sight of Thunderball. The Wrecking Crew can only be used if you revealed an Order Marker on a card with this special power at the beginning of your turn.

BALL AND CHAIN SLAM SPECIAL ATTACK
Range 1. Attack 4.
Choose a figure to attack. All figures adjacent to the chosen figure are affected. Roll attack dice once for all affected figures. Each figure rolls defense dice separately. Thunderball is not affected by this special attack. After attacking with this special attack, you may place each figure that received one or more wounds from this special attack within 1 space of its original placement. A figure moved by this special attack never takes any leaving engagement attacks but will take any falling damage that may apply.

SUPER STRENGTH

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon

Last edited by SirGalahad; May 1st, 2014 at 10:16 PM.
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  #3  
Old October 1st, 2011, 01:36 AM
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Re: The Book of Thunderball - Design Phase

Comic pix:

http://i90.photobucket.com/albums/k2...omicImage3.jpg

http://i90.photobucket.com/albums/k2...omicImage2.jpg

http://i90.photobucket.com/albums/k2...omicImage4.jpg

http://i90.photobucket.com/albums/k2...ComicImage.jpg

Mini pix:

http://i90.photobucket.com/albums/k2...dothers015.jpg

http://i90.photobucket.com/albums/k2...dothers013.jpg

http://i90.photobucket.com/albums/k2...dothers012.jpg

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
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Old October 1st, 2011, 02:07 AM
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Re: The Book of Thunderball - Design Phase

Cool. Keep 'em coming. Kingpin's going to have a nasty quartet to help him out against the heavy hitters.

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #5  
Old October 1st, 2011, 02:25 AM
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Re: The Book of Thunderball - Design Phase

Looks good .

This would apply to Piledriver & the others as well, but I think our standard is something like this:

Quote:
THE WRECKING CREW
After revealing an Order Marker on this card and taking a turn with Piledriver, you may roll the 20-sided die. Add 5 to your roll if Piledriver destroyed a figure this turn. If you roll 17 or higher, you may take an additional turn with any other figure you control with The Wrecking Crew special power.
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Old October 1st, 2011, 02:29 AM
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Re: The Book of Thunderball - Design Phase

But that limits it to a maximum of two turns, then, because you couldn't use this power if it bounces from another Wrecking Crew member that used the power to activate you.
If you revealed an Order Marker on Piledriver, then used the power to activate Thunderball, you couldn't roll for the power with Thunderball at that point. I think the current wording works better for this reason.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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Old October 1st, 2011, 02:35 AM
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Re: The Book of Thunderball - Design Phase

Quote:
Originally Posted by IAmBatman View Post
But that limits it to a maximum of two turns, then, because you couldn't use this power if it bounces from another Wrecking Crew member that used the power to activate you.
If you revealed an Order Marker on Piledriver, then used the power to activate Thunderball, you couldn't roll for the power with Thunderball at that point. I think the current wording works better for this reason.
Bugger that's what we just discussed over in Piledriver's thread also.

I think I am tired.
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Old October 1st, 2011, 02:38 AM
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Re: The Book of Thunderball - Design Phase

It's the weekend. Relax - have a cold one.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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Old October 1st, 2011, 04:18 AM
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Re: The Book of Thunderball - Design Phase

Just get the names right in the first power. That is all I have for now.
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Old October 1st, 2011, 04:21 AM
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Re: The Book of Thunderball - Design Phase

Nice design. Nothing too complex. I see no issues here.

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Old October 1st, 2011, 08:00 AM
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Re: The Book of Thunderball - Design Phase

Thanks fellas.

I was tempted to alternate LDing the Wrecking Crew and other units to get some new and more exciting stuff out there and would have, because I figured Piledriver would be sitting in playtesting for awhile and didn't want to test another Crew w/o Piledriver done. But since Johnny and GP just picked up the playtests for him, I figured I might as well put Thunderball out there and wait to do the initial on him until Piledriver is in final editing phase.

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
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Old October 1st, 2011, 10:44 AM
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Re: The Book of Thunderball - Design Phase

It looks great Hahma. Not much to add here. He'll add a nice ranged component and squad control power to the team where Piledriver is more of a hero killer.

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