Heroscapers
Go Back   Heroscapers > Custom HeroScape Creations > Maps & Scenarios
Maps & Scenarios Battlegrounds and scenarios


Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old August 27th, 2011, 03:20 PM
The CEE's Avatar
The CEE The CEE is offline
 
Join Date: June 22, 2009
Location: NY - Rochester
Posts: 1,011
The CEE rolls all skulls baby! The CEE rolls all skulls baby! The CEE rolls all skulls baby! The CEE rolls all skulls baby! The CEE rolls all skulls baby! The CEE rolls all skulls baby!
The CEE's Maps- Grey Curtain- New 6/11

This is where I will be posting maps that I have designed. These are all maps that my friends and I have enjoyed playing on and deem worthy enough to share with the public. I would appreciate any feedback at all, regardless of whether it is positive or negative. I hope my maps provide you all with challenging and fun experiences in the future.

(Clicking on a picture will provide you with a significantly larger image)

Map: Grey Curtain
Date Uploaded: 6/11/12
Requires: BftU x2 and RttFF x1



Map: Redvale Crossing
Date Uploaded: 8/27/11
Requires: RotV x1 and RttFF x1



Map: Highland Bogs
Date Uploaded: 8/27/11
Requires: SotM x1 and BftU x1


Last edited by The CEE; August 24th, 2012 at 05:10 PM.
Reply With Quote
  #2  
Old August 27th, 2011, 03:49 PM
Scapemage's Avatar
Scapemage Scapemage is offline
From less than zero to Hero!
 
Join Date: March 10, 2009
Location: USA - MA - Boston
Posts: 16,833
Images: 19
Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death!
Re: The CEE's Maps- New 8/27

Both of those look great! In fact, I may just use them at Northeast National Heroscape Day (which by the way you should come to).

Like Superheroes and Comics?
C3G Project is Always Looking for New Members!

Head here to get started!

Playtesting is the most helpful thing!
Reply With Quote
  #3  
Old August 27th, 2011, 04:02 PM
Robber's Avatar
Robber Robber is offline
Promising Cartographer
 
Join Date: August 2, 2010
Location: USA - MD - Baltimore
Posts: 1,684
Images: 10
Robber wears ripped pants of awesomeness Robber wears ripped pants of awesomeness Robber wears ripped pants of awesomeness Robber wears ripped pants of awesomeness Robber wears ripped pants of awesomeness Robber wears ripped pants of awesomeness Robber wears ripped pants of awesomeness
Re: The CEE's Maps- New 8/27

They're good. 3 suggestions for later maps-

1. Your maps seem to be very flat, except for a few points where there is a lot more height than needed. Maybe some more lv. 2 and 3, and less above that?

2. Aesthetics. Your "Revdale Crossing" looks great, but "Highland Bogs" has sand, rock, dungeon, swamp, shadow, swamp water, water, and rock outcroppings all hodgepodged. Maybe you can use some of the buried swamp tiles and replace them with the sand? The swamp water next to the sand looks terrible, IMO.

3. Both maps are pretty big. It helps ranged figures to destroy slow 4-5 move melee figures. I would make your maps just over 12-13 hexes, between starting zones which is enough to keep Z-bombs away, and under 16.
Reply With Quote
  #4  
Old August 27th, 2011, 04:48 PM
Scapemage's Avatar
Scapemage Scapemage is offline
From less than zero to Hero!
 
Join Date: March 10, 2009
Location: USA - MA - Boston
Posts: 16,833
Images: 19
Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death!
Re: The CEE's Maps- New 8/27

Quote:
Originally Posted by Robber View Post
The swamp water next to the sand looks terrible, IMO.
Sand is the other half of SotM.

Like Superheroes and Comics?
C3G Project is Always Looking for New Members!

Head here to get started!

Playtesting is the most helpful thing!
Reply With Quote
  #5  
Old August 27th, 2011, 04:53 PM
yamissflash's Avatar
yamissflash yamissflash is offline
Our Illustrious Winner?...
 
Join Date: May 29, 2009
Location: USA-PA-Pittsburgh
Posts: 896
yamissflash knows what's in an order marker yamissflash knows what's in an order marker yamissflash knows what's in an order marker
Re: The CEE's Maps- New 8/27

How are the walls connected? They appear to be hovering. Or are they connected in the middle, and I'm just missing it.
Reply With Quote
  #6  
Old August 27th, 2011, 04:57 PM
Scapemage's Avatar
Scapemage Scapemage is offline
From less than zero to Hero!
 
Join Date: March 10, 2009
Location: USA - MA - Boston
Posts: 16,833
Images: 19
Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death!
Re: The CEE's Maps- New 8/27

Quote:
Originally Posted by yamissflash View Post
How are the walls connected? They appear to be hovering. Or are they connected in the middle, and I'm just missing it.
I think he just put them a level high in VS. If not, technically they're illegaly placed.

Like Superheroes and Comics?
C3G Project is Always Looking for New Members!

Head here to get started!

Playtesting is the most helpful thing!
Reply With Quote
  #7  
Old August 27th, 2011, 05:00 PM
Kaemon Awa 123's Avatar
Kaemon Awa 123 Kaemon Awa 123 is offline
 
Join Date: May 29, 2010
Location: USA-WI-Oshkosh
Posts: 2,316
Kaemon Awa 123 rolls all skulls baby! Kaemon Awa 123 rolls all skulls baby! Kaemon Awa 123 rolls all skulls baby! Kaemon Awa 123 rolls all skulls baby! Kaemon Awa 123 rolls all skulls baby!
Re: The CEE's Maps- New 8/27

Quote:
Originally Posted by Robber View Post
They're good. 3 suggestions for later maps-

1. Your maps seem to be very flat, except for a few points where there is a lot more height than needed. Maybe some more lv. 2 and 3, and less above that?
Meh, I guess...
Quote:
Originally Posted by Robber View Post
2. Aesthetics. Your "Revdale Crossing" looks great, but "Highland Bogs" has sand, rock, dungeon, swamp, shadow, swamp water, water, and rock outcroppings all hodgepodged. Maybe you can use some of the buried swamp tiles and replace them with the sand? The swamp water next to the sand looks terrible, IMO.
Huge disagreement here. It looks great IMO.

Quote:
Originally Posted by Robber View Post
3. Both maps are pretty big. It helps ranged figures to destroy slow 4-5 move melee figures. I would make your maps just over 12-13 hexes, between starting zones which is enough to keep Z-bombs away, and under 16.
He's got a point... *cough RoV cough*

Quote:
Originally Posted by yamissflash View Post
How are the walls connected? They appear to be hovering. Or are they connected in the middle, and I'm just missing it.
That's a minor error, from what I can tell on VS he went up a level before adding the walls, but you add them on the same level as the tiles that they're connected to.
Reply With Quote
  #8  
Old August 27th, 2011, 05:41 PM
The CEE's Avatar
The CEE The CEE is offline
 
Join Date: June 22, 2009
Location: NY - Rochester
Posts: 1,011
The CEE rolls all skulls baby! The CEE rolls all skulls baby! The CEE rolls all skulls baby! The CEE rolls all skulls baby! The CEE rolls all skulls baby! The CEE rolls all skulls baby!
Re: The CEE's Maps- New 8/27

Quote:
Originally Posted by Scapemage View Post
Both of those look great! In fact, I may just use them at Northeast National Heroscape Day (which by the way you should come to).
I am not sure if the maps are balanced enough to be using them in a competitive event, but if you really want to I would be flattered. Unfortunately the chances I have of coming to your event are slim. You see, I live a little outside the New England area so it would be a fairly long trek to get there. The Beast of the East Tournament we both attended was a rare occurrence for me.
Quote:
Originally Posted by Robber View Post
1. Your maps seem to be very flat, except for a few points where there is a lot more height than needed. Maybe some more lv. 2 and 3, and less above that?
I agree. The few points where I built up the height was my attempt at utilizing all of the terrain in the given sets. I will try to switch it up next time.
Quote:
Originally Posted by Robber View Post
2. Aesthetics. Your "Revdale Crossing" looks great, but "Highland Bogs" has sand, rock, dungeon, swamp, shadow, swamp water, water, and rock outcroppings all hodgepodged. Maybe you can use some of the buried swamp tiles and replace them with the sand? The swamp water next to the sand looks terrible, IMO.
While this doesn't bother me personally, I can see why others would find it unattractive. Although, I do think this is a map that just looks better in person.
Quote:
Originally Posted by Robber View Post
3. Both maps are pretty big. It helps ranged figures to destroy slow 4-5 move melee figures. I would make your maps just over 12-13 hexes, between starting zones which is enough to keep Z-bombs away, and under 16.
This is a very good and valid point. I will be sure to take this into account while designing future maps.
Quote:
Originally Posted by yamissflash View Post
How are the walls connected? They appear to be hovering. Or are they connected in the middle, and I'm just missing it.
Fixed, thank you for that catch. I just accidentally placed the walls one level too high.
Reply With Quote
  #9  
Old August 27th, 2011, 06:32 PM
Robber's Avatar
Robber Robber is offline
Promising Cartographer
 
Join Date: August 2, 2010
Location: USA - MD - Baltimore
Posts: 1,684
Images: 10
Robber wears ripped pants of awesomeness Robber wears ripped pants of awesomeness Robber wears ripped pants of awesomeness Robber wears ripped pants of awesomeness Robber wears ripped pants of awesomeness Robber wears ripped pants of awesomeness Robber wears ripped pants of awesomeness
Re: The CEE's Maps- New 8/27

Quote:
Quote:
Originally Posted by Robber View Post
2. Aesthetics. Your "Revdale Crossing" looks great, but "Highland Bogs" has sand, rock, dungeon, swamp, shadow, swamp water, water, and rock outcroppings all hodgepodged. Maybe you can use some of the buried swamp tiles and replace them with the sand? The swamp water next to the sand looks terrible, IMO.
While this doesn't bother me personally, I can see why others would find it unattractive. Although, I do think this is a map that just looks better in person.
Then excuse me while I go build it If I have time, I'll write up a battle report and any concerns other than the ones I already have.
Reply With Quote
  #10  
Old August 27th, 2011, 06:41 PM
Scapemage's Avatar
Scapemage Scapemage is offline
From less than zero to Hero!
 
Join Date: March 10, 2009
Location: USA - MA - Boston
Posts: 16,833
Images: 19
Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death! Scapemage is hot lava death!
Re: The CEE's Maps- New 8/27

Quote:
Originally Posted by The CEE View Post
Quote:
Originally Posted by Scapemage View Post
Both of those look great! In fact, I may just use them at Northeast National Heroscape Day (which by the way you should come to).
I am not sure if the maps are balanced enough to be using them in a competitive event, but if you really want to I would be flattered. Unfortunately the chances I have of coming to your event are slim. You see, I live a little outside the New England area so it would be a fairly long trek to get there. The Beast of the East Tournament we both attended was a rare occurrence for me.
Well, slim chance is way better than no chance. Who knows, maybe you'll get lucky.

The maps very well could be used in the small portion of the event that is competitive. They may not be though.
Quote:
Originally Posted by Robber View Post
Quote:
Quote:
Originally Posted by Robber View Post
2. Aesthetics. Your "Revdale Crossing" looks great, but "Highland Bogs" has sand, rock, dungeon, swamp, shadow, swamp water, water, and rock outcroppings all hodgepodged. Maybe you can use some of the buried swamp tiles and replace them with the sand? The swamp water next to the sand looks terrible, IMO.
While this doesn't bother me personally, I can see why others would find it unattractive. Although, I do think this is a map that just looks better in person.
Then excuse me while I go build it If I have time, I'll write up a battle report and any concerns other than the ones I already have.
All maps look better in person IMO. Whenever I see a map and say "Hey! That's cool!", when I go and actually build it, it looks different, but good different.

Like Superheroes and Comics?
C3G Project is Always Looking for New Members!

Head here to get started!

Playtesting is the most helpful thing!
Reply With Quote
  #11  
Old August 27th, 2011, 06:44 PM
Robber's Avatar
Robber Robber is offline
Promising Cartographer
 
Join Date: August 2, 2010
Location: USA - MD - Baltimore
Posts: 1,684
Images: 10
Robber wears ripped pants of awesomeness Robber wears ripped pants of awesomeness Robber wears ripped pants of awesomeness Robber wears ripped pants of awesomeness Robber wears ripped pants of awesomeness Robber wears ripped pants of awesomeness Robber wears ripped pants of awesomeness
Re: The CEE's Maps- New 8/27

Yeah. Some of mine seem kind of lackluster in V-scape, (Like Tainted Padadise- the swamp/grass thing is completely ruined in V-Scape) and some I can't get a good picture that shows the entire map well.
Reply With Quote
  #12  
Old November 15th, 2011, 05:28 PM
heroscaper2010's Avatar
heroscaper2010 heroscaper2010 is offline
HoSSpitable little wookiee (apparently "wookiee" has 2 E's, who knew?)
 
Join Date: September 19, 2010
Location: USA - OH - Sugarcreek
Posts: 8,035
Images: 7
heroscaper2010 is inducted into the Halls of Valhalla heroscaper2010 is inducted into the Halls of Valhalla heroscaper2010 is inducted into the Halls of Valhalla heroscaper2010 is inducted into the Halls of Valhalla heroscaper2010 is inducted into the Halls of Valhalla heroscaper2010 is inducted into the Halls of Valhalla heroscaper2010 is inducted into the Halls of Valhalla heroscaper2010 is inducted into the Halls of Valhalla heroscaper2010 is inducted into the Halls of Valhalla heroscaper2010 is inducted into the Halls of Valhalla
Re: The CEE's Maps- New 8/27

Built Highland Bogs just now (really like the design, of course I'm no BoV expert either) , can't wait to play it tomorrow with my brother and on Thursday with my grandpa. I'll definitely give an insight on it.

My Maps
Tournament Record: 28-28: .500!

Last edited by heroscaper2010; November 15th, 2011 at 05:34 PM.
Reply With Quote
Reply

Go Back   Heroscapers > Custom HeroScape Creations > Maps & Scenarios
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes


Similar Threads
Thread Thread Starter Forum Replies Last Post
The CEE's Picture Battle Reports The CEE Battle Reports 1183 October 18th, 2014 04:18 PM
Maps by Quozl & daughter -New maps added 5/16 quozl Maps & Scenarios 40 May 18th, 2012 07:50 PM
Big maps vs. small maps. and Heroscapes original intent. djsmith HeroScape General Discussion 33 November 11th, 2011 07:39 PM
Gib's Maps- Index Updated 8/20, New Maps Coming Soon! gibberish_47 Maps & Scenarios 249 August 20th, 2008 07:32 PM
Wind Lane's Maps - New Maps on Page 2 - w/Build Instructions Wind Lane Maps & Scenarios 19 October 17th, 2007 03:40 PM


All times are GMT -4. The time now is 06:59 PM.

Heroscape background footer

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2020, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd.