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C3G Library This area collects all the released designs. Feel free to post any figure specific questions in their individual books.


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  #1  
Old May 19th, 2011, 02:11 PM
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The Book of Ra's al Ghul

The Book of Ra's al Ghul

C3G DC WAVE 12
LEGENDS OF THE DARK KNIGHT



The figure used for this unit is a Heroclix figure from the Batman: Alpha set.
Its model number and name are #022 / Ra's al-Ghul.

The figure used for this unit is a Heroclix figure from the Icons set.
Its model number and name are #049 / Ra's al-Ghul.


NOTE: C3G Ra's al Ghul requires 1x Glyph of Lazarus Pit
_________________________________________________________________

Character Bio - Ra's al Ghul, or the Demon's Head, is perhaps the most dangerously well connected and informed man on the planet. With his mastery of the Ninja arts and his army of League of Assassins at his command, this idealistic terrorist can strike at anytime or anywhere. Ra's utilizes Lazarus Pits around the world to keep himself relatively immortal and also healthy. No one knows just how old he is, but one thing is for certain; he knows how long you have left.
_________________________________________________________________

-Rulings and Clarifications-
  • N/A
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • Ra's al Ghul can use his The Demon's Head special power on Ninja and Assassin figures. Current Ninja and Assassins.
_________________________________________________________________

-Immunities, Benefits, and Weaknesses-

Immunities:
  • N/A
Benefits:Weaknesses:
  • N/A
_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-

Last edited by Ronin; November 12th, 2017 at 01:35 PM.
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  #2  
Old May 19th, 2011, 03:06 PM
Griffin Griffin is offline
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NAME = RA'S AL GHUL


SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = MASTERMIND
PERSONALITY = DIABOLICAL

SIZE/HEIGHT = MEDIUM 5

LIFE = 6

MOVE = 5
RANGE = 1
ATTACK = 5
DEFENSE = 4

POINTS = 200


LAZARUS PIT DISCOVERY
Start the game with a Glyph of Lazarus Pit on this card. Before moving, you may place the Glyph of Lazarus Pit power-side up on any empty space on the battlefield.

THE DEMON'S HEAD
After revealing an Order Marker on this card and taking a turn with Ra's al Ghul, if he is not engaged, you may choose a Ninja or Assassin figure you control that is within 5 clear sight spaces of Ra's al Ghul. Roll the 20-sided die. If you roll 14 or higher, you may:
  • move your chosen figure up to 4 spaces and choose an enemy figure adjacent to your chosen figure to receive 1 wound. Your chosen figure then receives 1 wound; or
  • choose all enemy figures adjacent to your chosen figure to each receive 1 wound. Your chosen figure then receives 1 wound; or
  • choose an enemy figure adjacent to your chosen figure to receive 2 wounds. Your chosen figure then receives 2 wounds.
After using The Demon's Head special power, you may use it one additional time.

Last edited by SirGalahad; April 28th, 2014 at 07:31 PM.
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  #3  
Old May 19th, 2011, 04:08 PM
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Re: The Book of Ra's al Ghul - Designing

Idealist, Fanatic, Visionary, Revolutionary, and Terrorist.
All classes I thought of after we talked last night (other than Terrorist, which we'd both thrown around a lot).
Fanatical Idealist would be a cool Personality/Class combo.
I just don't think Mastermind does it for me on him ... I do like the Hired Gun/Body Guard synergies, but I don't know that he needs them (and he can find such synergies on other, future cards anyway).

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #4  
Old May 19th, 2011, 06:55 PM
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Re: The Book of Ra's al Ghul - Designing

Quote:
Originally Posted by Griffin View Post
Terrorist works best for him in terms of theme, but Mastermind works great for him because of the Hiredguns/Bodyguards combo.
I think I prefer Mastermind here for the Hired Guns/Bodyguard combo. But both are really good fits for him.

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  #5  
Old May 19th, 2011, 09:10 PM
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Re: The Book of Ra's al Ghul - Designing

I like Mastermind

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  #6  
Old May 20th, 2011, 12:12 AM
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Re: The Book of Ra's al Ghul - Designing

I like Fanatical Idealist.
Or Manipulative Zealot.
Seriously, I think this guy is worth thinking outside the box for.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #7  
Old May 20th, 2011, 01:45 AM
Griffin Griffin is offline
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Re: The Book of Ra's al Ghul - Designing

So far the Master Minds have it, as I am starting to lean that way as well. The Bodyguard combo is just too cool and similar to the scene in Batman Begins where Ra's is at Wayne Manor and his business suited Guards are standing all over the place.
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  #8  
Old May 20th, 2011, 03:16 AM
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Re: The Book of Ra's al Ghul - Designing

Quote:
Originally Posted by OP
LAZARUS PIT DISCOVERY
Start the game with a Glyph of Lazarus Pit on this card. Before moving, you may place a Glyph of Lazarus Pit on any empty space on the Battlefield.
So he starts with one, does he get to place another one? Or does he get to place the one he started with?

I know that I do not know.
C3G INDEX - SSE 53 - ARKHAM UNLEASHED
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  #9  
Old May 20th, 2011, 03:35 AM
Griffin Griffin is offline
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Re: The Book of Ra's al Ghul - Designing

Quote:
Originally Posted by SirGalahad View Post
Quote:
Originally Posted by OP
LAZARUS PIT DISCOVERY
Start the game with a Glyph of Lazarus Pit on this card. Before moving, you may place a Glyph of Lazarus Pit on any empty space on the Battlefield.
So he starts with one, does he get to place another one? Or does he get to place the one he started with?
Do you want to suggest replacing the word "a" with the word "the"? Or are you really that confused?

This power originally had several pits on the card, but I realized how terribly unthematic that would be, so I made it just one.
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  #10  
Old May 20th, 2011, 03:45 AM
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Re: The Book of Ra's al Ghul - Designing

'a' implies that there could be more than one ('a Glyph of Temporal Displacement')

'the' implies there is only one.

If there is only one, he starts with it and places it, then 'the' is appropriate in both places.

But on a fundamental level, this is really powerful. He gets a full healing Glyph and can place it wherever he wants (close to his own start zone perhaps?)

I know that I do not know.
C3G INDEX - SSE 53 - ARKHAM UNLEASHED
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  #11  
Old May 20th, 2011, 04:56 AM
Griffin Griffin is offline
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Re: The Book of Ra's al Ghul - Designing

Quote:
Originally Posted by SirGalahad View Post
'a' implies that there could be more than one ('a Glyph of Temporal Displacement')

'the' implies there is only one.

If there is only one, he starts with it and places it, then 'the' is appropriate in both places.

But on a fundamental level, this is really powerful. He gets a full healing Glyph and can place it wherever he wants (close to his own start zone perhaps?)
"The" makes the most sense, I agree.

Yes, it is powerful. If you think about it though, for him to place it, has to before taking a turn - so, if does choose to not actually use it for himself that turn, he runs the risk of an opponent actually taking it.
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  #12  
Old May 20th, 2011, 04:58 AM
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Re: The Book of Ra's al Ghul - Designing

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