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Dungeons & Dragons Customs Hey the title says it all |
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#1
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dalu's D&D custom
Orogoth (New version of the card, better wording, thanks Scytale)
He is a Demon, a violent and cruel beast from hell, unable to collaborate with anything (no bond). He is made to trace its path towards an enemy hero, becoming more enraged and dangerous when he is wounded, but not in the same way as Krug. Unlike Krug, he is doing well against squads, decimating them along its path. Deathreavers are unable to stop him. If he survives the squads, he is able to seriously wound or kill a hero, but he is not as strong as Krug. The figure is Goristro, D&D Legendary Evils #24 Check availabilty on ABprices site. It is also available on ebay. You can easily remove it from its D&D base, because its hooves are hollow. He fits very well on a small peanut Heroscape base. Left box stats
Notes In our first play-tests, he had a base attack of 4: it was really frightening. In the first game we played, he managed to go through the Deathreavers, killed 2 Krav, Raëlin and finally Q9 in one attack. Woah !!! But after that, even backed with Stingers, we didn't manage to win with him against Dwarves, Knights of Weston and even Capuans armies. 9 lives, def 3 were not enough to allow him to survive the travel through good squads. We decided to give him the Devour power. We reduced his base attack to 3, because with 4 dice and Deadly Strike, he simply beats every figure, including Krug, in a head to head adjacent fight (read: "Orogoth has more chance to be the winner.") In practice, he will never be able to go in a head to head fight before being seriously wounded, but we don't want him to be so strong. His price was difficult to fix. 200 points seems fair if you compare him to Tor-Kul-Na, Braxas, Charos who all benefits from Bondings. Comments would be greatly appreciated. Last edited by dalu; March 1st, 2012 at 08:30 PM. |
#2
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Re: dalu's D&D custom
I love the pic of Orogoth and TKN mad-dogging each other.
This guy looks really good. At first I was concerned about Furious Trample's improvement with wounds, but the you pointed out the comparison with Braxas, and that, paired with having to use it against your own units, keeps him priced well. Deadly Strike with 3 attack is awesome, especially if he can add height, Taelord or a glyph (or all 3! ) to it. With only 3 defense he is going to be very susceptible to falling rom numerous ranged attacks, but 9 like and Devour should help keep him going. If I get a chance to try him out I'll be sure to let you know how it goes. |
#3
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Re: dalu's D&D custom
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We (me and my son) were desperate at not having received any response. Quote:
He is a serious threat your enemy must take into account, but a skilled player will got rid of him before he causes too much damages. Quote:
We hope and look forward to reading you. |
#4
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Re: dalu's D&D custom
Really good design on this one. He fits the high-cost brute roll well.
I especially love Furious Trampling. It gives the figure the all-important multi-attack ability in a unique and flavorful way. It's really rare to see before-movement powers, particularly ones that do damage. To look more official the newline characters between sentences in Furious Trampling should be removed (make it one solid block of text), but that's up to your preference. Devour could be reworded to match Life Drain: "Each time Orogoth destroys a small or medium figure with a normal attack, you may remove a wound marker from this Army Card." The "after attacking" bit in your wording may clarify some potential timing issues, but any such issues already exist with Life Drain. While the figure has all the makings of a menacer, I suspect the combination of Furious Trampling, Devour, and 3 defense on a melee figure will make him play much more like a shark. Not only does he lack synergies and in fact is a threat to your own troops with Furious Trampling, but after he gets into the fight you will want to keep putting order markers on him to get the most out of him until he dies (and try to keep him alive longer with Devour). Probably most useful as an opener to slam into your opponent's vanguard and do as much damage as possible. It's hard to put exact prices on anything over ~120pts, but 200 feels about right. Nice work. I hope to see more stuff from you in the future! |
#5
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Re: dalu's D&D custom
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I am glad that a good custom maker like you appreciate Orogoth. You are right: I will remove the newline characters and rewrite Devour. And yes, he is a Shark. During our playtests with my son, we were surprised. It was more brainy and interesting then we thought to play Orogoth. When you play Orogoth, he must survive long enough, he must decimate squads and/or hit 1 or 2 times an important hero. When you are facing him, you must protect your squads and your important heroes. Example (playtest without Devour): My son had Charos, 3x Knights of Weston and Thorgrim (500 points). I had Orogoth (open game), 3x Stingers (mid game), Fen Hydra (clean up). (500 points). I send Orogoth towards Charos. My son spread the Knights and Thorgrim on the map. When Orogoth was just ready to attack Charos, the dragon fled !!! He flew into my starting zone and landed engaged with Stingers. My son blocked Orogoth with Thorgrim and only 1 or 2 Knights at a time. Orogoth killed few and moved slowly: Coward's Reward was to take into account. Other Knights engaged the Hydra (without OM) and cut 1 or 2 heads. Thorgrim died and his spirit went to Charos. When Orogoth, seriously wounded, was for the second time ready to attack Charos, he had no chance to win. His attack was counter-striked and he was after that easily killed. Charos, adjacent, finished the Stingers. Orogoth is really frightening, and forces you to react. You must block him, but you must adapt to his Furious Trampling. Note: I really think a big figure like this (Orogoth is bigger than Jotun and Tok-Kul-Na for exemple) must have a high cost. Among all your very good customs, I was surprised you see Bjornganal: same figure, only 140 points. I have one or two customs ideas, but all my Heroscape time is for now spent as a C3V playtester. I must confess that we have not taken the time to seriously playtest Orogoth after adding Devour. |
#6
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Re: dalu's D&D custom
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In the case of Bjornganal, he was designed to be one of Yurganthaor's minions. To be viable in that way his cost needed to be kept down. Additionally, my version is based on the original D&D interpretation, in which Goristros aren't especially strong (relatively speaking). Still, I couldn't resist making him the big, relatively expensive brute of the faction. |
#7
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Re: dalu's D&D custom
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New version of the card in the OP. Thanks again. Quote:
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I understand your point of view. When I watch the pictures in the OP and compare Q9 and Drake to Orogoth, I can't imagine him to be in the middle-weight category. Last edited by dalu; June 2nd, 2011 at 04:34 PM. |
#8
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Re: dalu's D&D custom
That figure is sweet! Why didn't the official D&D guys use it? Money, I'm sure.
The picture on the card isn't nearly as good as your pictures, imo. It definitely looks like you've came up with an interesting and fun warrior. The way to procure insults is to submit to them: a man meets with no more respect than he exacts. - William Hazlitt |
#9
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Re: dalu's D&D custom
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Check disponibility and prices with the "ABprices" link in the first post. Quote:
I should have taken a picture myself. Thanks ! |
#10
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Re: dalu's D&D custom
Hey Dalu !
I just found out this custom, I never saw him on the french forum ! He's incredible ! I definitively want to have him ! His powers are well-suited for him but his low defense brings strategy when using him, as well as devour is a very strategic power. Good job ! |
#11
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Re: dalu's D&D custom
Have a look here Simval : Dalu presents Orogoth on the french forum
http://forum.heroscape.free.fr/phpBB...pic.php?t=3607 The french forum : http://forum.heroscape.free.fr/ |
#12
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Re: dalu's D&D custom
Missed this guy the first time around. Love the figure. I'm curious where you initially started his point level? At first glance (and this seems to be the typical first reaction from what I've read) 200 seems a bit low. My first thought was 250. Of course then I saw that he suffers from the same affliction as Su-Bak-Na. A hard hitter who can't defend himself.
I have to get my hands on this figure. -insert signature here- |
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