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C3G Library This area collects all the released designs. Feel free to post any figure specific questions in their individual books.


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  #1  
Old May 12th, 2010, 04:04 AM
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The Book of Alfred Pennyworth

The Book of Alfred Pennyworth

C3G DC WAVE 3
SHADOW OF THE BAT





The figure used for this unit is a Heroclix figure from the Batman: Alpha set.
Its model number and name are #014 / Alfred.

The figure used for this unit is a Heroclix figure from the Origin set.
Its model number and name are #214 / Alfred Pennyworth.
_________________________________________________________________

Character Bio - Alfred was a retired intelligence agent who followed the deathbed wish of his dying father, Jarvis, to carry on the tradition of serving the Wayne Family. To that end, Alfred introduced himself to Bruce Wayne and Dick Grayson at Wayne Manor and insisted on becoming their butler. Although the pair did not want a butler, especially since they did not want to jeopardize their secret identities with a servant in the house, they did not have the heart to reject Alfred. That night, Alfred awoke to moaning and followed the sound to the secret door to the staircase leading to the Batcave and met his would be employers in their superhero identities (Wayne had been injured while out in the field). As it turned out, the wounds were actually insignificant, but Alfred's care convinced the residents that their butler could be trusted. Since then, Alfred included the support staff duties of the Dynamic Duo on top of his regular tasks.
_________________________________________________________________

-Rulings and Clarifications-
  • N/A
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • Alfred may move a wounded Vigilante or Sidekick adjacent to him and heal that figure with his Remote Field Extraction special power. Current Vigilantes and Sidekicks.
  • Alfred may heal a wounded Unique Human Hero with his Field Medic special power. Current Humans. Alfred adds to his 20-sided die rolls for his Field Medic special power when healing a Vigilante or a Sidekick. Current Vigilantes and Sidekicks.
Immunities, Benefits, and Weaknesses:_________________________________________________________________

-Strategy, Tactics and Tips--Heroscapers Community Contributions-
  • Initial Playtest: whitestuff
  • Second Playtest: SirGalahad
  • Third Playtest: tcglkn
  • Alfred Pennyworth created by Don Cameron and Bob Kane
  • Comic art by Alex Ross

Last edited by Ronin; September 2nd, 2018 at 04:04 PM.
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  #2  
Old May 12th, 2010, 04:05 AM
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Re: Alfred Pennyworth - Design Thread

NAME = ALFRED PENNYWORTH

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = BUTLER
PERSONALITY = LOYAL

SIZE/HEIGHT = MEDIUM 5

LIFE = 3

MOVE = 5
RANGE = 1
ATTACK = 2
DEFENSE = 2

POINTS = 60

SHOTGUN BLAST SPECIAL ATTACK

Range 5. Attack 3.
Choose a figure to attack. Any figures adjacent to the chosen figure are also affected by the Shotgun Blast Special Attack. Alfred Pennyworth only needs a clear sight shot at the chosen figure. Roll attack once for all affected figures. Each figure rolls defense dice separately. Alfred Pennyworth cannot be affected by his own Shotgun Blast Special Attack.

REMOTE FIELD EXTRACTION
Before moving, choose a wounded Vigilante or Sidekick that you control. Place the chosen figure adjacent to Alfred Pennyworth and immediately remove one Wound Marker from its card. Figures moved by Remote Field Extraction do not take any leaving engagement attacks. Alfred Pennyworth may only use Remote Field Extraction once per game.

FIELD MEDIC
After revealing an Order Marker on a wounded Human Unique Hero figure you control that is adjacent to Alfred Pennyworth, and before using any other special powers on any Army Card or Glyph, you may first roll the 20-sided die. If you roll 13 or higher, remove up to 2 Wound Markers from that Hero's Army Card. If the chosen figure is a Vigilante or Sidekick, add 2 to your roll.



Original Post:
Spoiler Alert!

Last edited by SirGalahad; April 26th, 2014 at 10:52 PM.
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  #3  
Old May 12th, 2010, 08:51 AM
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Re: Alfred Pennyworth - Design Thread

I think whatever we decide for the Shotgun on Punisher should be consistent with what we do here (as far as the LOS requirement and affecting himself).
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Old May 12th, 2010, 09:37 AM
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Re: Alfred Pennyworth - Design Thread

Quote:
Originally Posted by GreyOwl View Post
I think whatever we decide for the Shotgun on Punisher should be consistent with what we do here (as far as the LOS requirement and affecting himself).
I think that the Punisher is using an auto-shotgun so that can account for the differences in the attacks.
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Old May 12th, 2010, 11:01 AM
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Re: Alfred Pennyworth - Design Thread

But a shotgun either affects the shooter or not, regardless of whether it's automatic. And it either shoots around corners or not.
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Old May 12th, 2010, 11:51 AM
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Re: Alfred Pennyworth - Design Thread

I think it should affect both of them. Part of the fun, in gameplay, of the shotgun is having to decide whether or not to hit adjacent foes with it knowing you could take out yourself.
I've got to ask, by the way, what accounts for his normal range of 7? That seems like a bit much for a Butler ...
I wonder if Field Medic and Field Extraction shouldn't have slightly more specific titles, like Vigilante Field Medic and Vigilante Field Extraction due to the class specific additions.
Really liking everything here, though.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #7  
Old May 12th, 2010, 12:38 PM
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Re: Alfred Pennyworth - Design Thread

I kinda have a problem visualizing a shot gun hidden under those coat tails.... I just don't think a Shotgun belongs on this card.
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  #8  
Old May 12th, 2010, 12:58 PM
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Re: Alfred Pennyworth - Design Thread

Doesn't bother me - from Wiki - Alfred is quite a brilliant man. He primarily keeps up day-to-day operations of Batman’s home of Wayne Manor and maintains much of the equipment of the Batcave beneath it. A former actor, he can use his acting and disguise skills to help Batman in the field when necessary, and is even capable of impersonating Bruce Wayne on the telephone convincingly. He has also provided first aid up to and including suturing wounds and removing bullets, as well as occasional tactical support. With time, he has increased his surgical skills, and he's now able to perform arthroscopy and other advanced medical procedures, thus limiting, if not eliminating, the need for hospital medical treatment even in front of grievous injuries.

While not as skilled at hand to hand combat as Bruce Wayne, Alfred is still nearly as resourceful. During a time at which he was kidnapped, he readily escapes and overcomes his captors without disturbing the cut of his suit. It was later mentioned that he had been kidnapped unsuccessfully 27 times (it should be noted, however, that these events take place in the Gotham Adventures comics, based on the animated adventures of Batman, and not within the standard DCU continuity).[12] In the recent Resurrection of Ra's al Ghul story, Ubu, Ra's massively muscled bodyguard and henchman, attempts to use Alfred as a hostage, only to be disabled by a well timed sucker punch from Alfred.

Presumably due to his lack of superpowers, the advanced combat training Bruce's other associates have, and Alfred's age, Alfred is the only member of the "Batman Family" that Bruce does not mind using a firearm, in his case favoring a shotgun.

I think if Alfred is coming to a superhero brawl, he's bringing his sidearm.

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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Old May 12th, 2010, 01:03 PM
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Re: Alfred Pennyworth - Design Thread

That doesn't explain where he is hiding that Shotgun under his tux though. I think this is a case of not having the right sculpt to reflect the desired theme.
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Old May 12th, 2010, 01:12 PM
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Re: Alfred Pennyworth - Design Thread

I'm willing to use my imagination in cases like this. I don't think the sculpt always needs to 100% represent everything on the card, especially when there are limited options with sculpts.
I mean, with this sculpt, the extraction power doesn't really make sense either - he should be riding in a Batmobile or Batcopter for that one.
If anything, based on this sculpt, he should have a "dressing the Batman" power, but I don't think we want that.
So, yeah, still in favor of the Shotgun.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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Old May 12th, 2010, 01:15 PM
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Re: Alfred Pennyworth - Design Thread

I don't mind the sculpt not matching the powers either. It's not like Spider-Man's sculpt has his webline or anything...
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Old May 12th, 2010, 01:22 PM
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Re: Alfred Pennyworth - Design Thread

Quote:
Originally Posted by GreyOwl View Post
I don't mind the sculpt not matching the powers either. It's not like Spider-Man's sculpt has his webline or anything...
But Spiderman has hands, and you know those hands shoot webbing. Bad comparison.
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