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Old September 2nd, 2008, 07:07 AM
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Retlaw's Maps - Update 01/14/13

New maps added added to the bottom of this post.

Most of the time we either use BoV maps or we create them "on the fly." So, a lot of our maps really aren't "share with the world" quality maps. But I'll use this post to highlight some that we did like, and that we did make VS versions of for future use.

Spoiler Alert!


Added: 08/04/08
Spoiler Alert!


Added 12/31/08
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Added 01/02/09 -Birthday Battlefield
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Gencon Map Contest Entry 1:
Spoiler Alert!


Second Gencon Map contest submission:
Spoiler Alert!


Game Night map 06/25/09:
Spoiler Alert!


Game Night 12-04-09:

Some pictures from a map I made for my son last week.
Spoiler Alert!


It's been a while since I posted any pictures. We've had a couple of game nights the past few months. Both were 3v3 on large maps with large armies (1000pt armies = 3000 pts per team).

Game Night May 2010

Here are some pictures from May - we called it "Ice Mountain":

Picture 1 is from the "east"

Spoiler Alert!


Game Night July 2010

The next map was just called "Wasteland" - it combines lava, asphalt (from Marvel sets), dungeaon, shadows, and rocks from DnD set, some road from RttFF sets, and rock tiles from about everything. The sand tiles are the start zones. This is a combination I've wanted to try since we the DnD set came out -- lava, dungeon, and asphalt seem to go together.

From the east looking west

Spoiler Alert!


Finally got around to posting another 1v1 map.
Spoiler Alert!


LAVA LEXAN MAP
This map is a VS version of Cavalier's example used for the Lava Lexan map. It uses tiles from 2x RotV (lots of rock tiles), 2x RttFF, 1x VW, 1x FotA, and obvioulsy 1x Lava lexan map. I've always liked the looks of this map since Cavalier originally posted it when he started selling the lexan mats, but I had never built it (probably because I don't have the lava lexan map - I do have others and they are nice, so if you are on the fence about getting one, I'd say go for it). Central Indiana has an inch of ice and now four inches of snow on top of it, so I wasn't going anywhere for a while and decided to finally built it -- at least in VS.


Link to download: Lava Lexan Map

Some Pictures from recent game nights:


Spoiler Alert!


Encounter at the Natural Bridges (added 04-23-11)


Spoiler Alert!


Fire Hole Lake (added 06-18-11)

Spoiler Alert!


Merango Cave

This map uses 1 Bftu and was designed as part of a BftU map contest. Click for download


Game Night January 1, 2013:

Haven't added pictures in quite a while. Here are a few from a recent "game night" we had on New Year's day.


Spoiler Alert!


I really need to get back to designing some maps. I enjoy the challenge of making a good map for two players (even though we usually play teams). I have a couple I designed a while back, but haven't been able to play test them.

Last edited by Retlaw; January 14th, 2013 at 08:12 PM. Reason: Added January 1, 2013 Pictures
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Old September 2nd, 2008, 08:28 AM
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Re: Retlaw's Maps

I really like that map. It looks unique, and gimmicky. Cool.

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Old September 2nd, 2008, 11:03 AM
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Re: Retlaw's Maps

Looks like a very well thought-out map (especially with the backstory and the design considerations). I love the winding path of the road so that is looks like a road someone might actually build through a swamp. The "bunkers" on either side are a nice feature, as well. Great stuff... I'll try to get a game in on this.
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Old September 4th, 2008, 07:39 AM
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Re: Retlaw's Maps - Update 09/04/08

Added "Dark Forest Paths" this morning.

I probably need to come up with better (more interesting or foreboding) names for the maps.
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Old September 4th, 2008, 06:29 PM
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Re: Retlaw's Maps - Update 09/04/08

Dark Forest Paths is cool. I love maps that have a rectangular shape, as they're easier to transport, and I like the height away from the center. It seems to award the patient player over the aggressive, who would just rush into the center. The road goes past the glyphs with height, contributing to the difficulty of holding them.
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Old October 15th, 2008, 08:12 AM
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Re: Retlaw's Maps - Update 09/04/08

I've been slow in posting additional maps, but I only want to post ones we have played a lot of games on and that I think others will enjoy. And this past month or so it has been hard to get any games in between my son's marching band and daughter's soccer.

I don't just want to throw something together in VS and post it here and expect others to test it, etc.

That said, I'm thinking about submitting one (or both) of the current maps to the BOV. I know several of you have downloaded the maps -- any comments/suggestions? Do you think they would have a chance as BOV maps?

Last edited by Retlaw; October 15th, 2008 at 08:20 AM.
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Old October 15th, 2008, 10:27 AM
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Re: Retlaw's Maps - Update 09/04/08

The tree in the middle of Forgotten Highway gives a slight advantage to the blue side. Maybe take it out and put two RttFF trees in the middle instead? Other than that I like both maps.


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Old October 15th, 2008, 03:31 PM
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Re: Retlaw's Maps - Update 09/04/08

Both maps look really fun to play, nice work!

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Old October 15th, 2008, 03:53 PM
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Re: Retlaw's Maps - Update 09/04/08

Impressive.

I like both maps equally and I *love* background stories.

Question: What are the number on the Dark Forest Paths PDF?
10, 11, 12 15 and ?
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Old October 15th, 2008, 03:57 PM
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Re: Retlaw's Maps - Update 09/04/08

If I'm not mistaken, those numbers should be the heights of the trees to be placed on those spaces. A "?" is a face-down glyph, I think.


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Old October 15th, 2008, 03:59 PM
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Re: Retlaw's Maps - Update 09/04/08

Quote:
Originally Posted by simplymenotu View Post
Impressive.

I like both maps equally and I *love* background stories.

Question: What are the number on the Dark Forest Paths PDF?
10, 11, 12 15 and ?
Quote:
Originally Posted by NecroBlade View Post
If I'm not mistaken, those numbers should be the heights of the trees to be placed on those spaces. A "?" is a face-down glyph, I think.
You are correct.
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Old October 15th, 2008, 04:00 PM
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Re: Retlaw's Maps - Update 09/04/08

Go me!


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