|
Maps & Scenarios Battlegrounds and scenarios |
|
Thread Tools | Search this Thread | Display Modes |
#1
|
||||
|
||||
TOG's Small Footprint for 1 MS Maps - Updated 05/13/10
I'm currently developing small maps, under the BoV terrain guidelines. They are designed to fit on a 20 x 30 piece of foam core for easy portability, and bring melee back into the game.
Here's the first, Valhallan Chess Match Yes it is supposed to be symmetrical. And it supposed to balance melee against the ever popular range. Thanks for looking! Knophree Pass, a derivative of Cassandra's Crossing that I scrapped Instant On, a split start zone, instant action map Last edited by TOG; May 13th, 2010 at 09:20 PM. Reason: Added "Instant On" |
#2
|
||||
|
||||
Being a melee enthusiast and all, I like the map. My knights can get to the action quick!
Dragon Dice - (the 2nd best game there is) Learn to Play! http://www.youtube.com/watch?v=1h3q6...wujcr8vVf8e21G |
#3
|
||||
|
||||
I like it. Small and fast.
|
#4
|
||||
|
||||
Interesting ... I will have to play on it before I make final judgement.
One thing I noticed is there is no gylph placements. If I was making a map similar to this I might have considered maybe the back 1/3 of the starting zone have 1 hex of elevation ( just to help from being shot like "pig in a poke" in your own starting zone). My other pet-peeve is this takes two RTTF not one. Just because of limited resources I perfer one MS and one expansion per tourney map. I am afaid my post is coming off as negitive, however I really want to try this map out as it is simple and different and I think that can make a good tourney map. |
#5
|
||||
|
||||
Quote:
Quote:
Quote:
Thanks for the feedback guys. |
#6
|
||||
|
||||
I only mentioned gyphs as they have always been part of every tourney I've had or played in. I suppose you could have a map that did not use them and have them on the other maps. Just never thought of doing that.
Your say " or you could hit the road and get out of there " How do you move a dozen orcs out of your starting zone in just 2 or 3 turns? Unless you have just a couple of large heros.... most likely you will leave some fodder behind in the starting zone. Again I want to play this map and make my judgements after I play on it ....please remember at this point I am just speculating on how I think it will play out. Thanks for the 1 RTFF option ... At the Tree Town Open I would have 9 or ten of these maps made, and I have enough RTFF to do that, but if I had to use 2 sets that would now mean I needed 18 - 20 RTFF to do it, and I don't have those kind of resources. I didn't count the road tiles.... but is that only one set as well. |
#7
|
||||
|
||||
I think it's a little to flat now. It needs more hight dotted around.
|
#8
|
||||
|
||||
Quote:
Quote:
Quote:
This will get you by with 1 RttFF period. Both roads and trees: |
#9
|
||||
|
||||
Quote:
|
#10
|
||||
|
||||
Quote:
Poor dragons. |
#11
|
||||
|
||||
Quote:
|
#12
|
||||
|
||||
Quote:
|
|
Thread Tools | Search this Thread |
Display Modes | |
|