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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#49
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Re: Leaf_It's customs. [UPDATED: 2.24.18]
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My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#50
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Re: Leaf_It's customs. [UPDATED: 2.24.18]
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That said, I do think the new version you proposed is interesting with the no sight restriction, it makes the design pretty spicy in another way. I don't know how the rest of the voting party would respond, but I like spice. Do I like it better than Kinseth's? Not sure. I do like spice, but I also like that Kinseth's is more conducive to the common side the the Assassin. I'd have to think on it to determine which I like better. Monthly Utah Tournaments in SLC!!
Maps | Customs | Battle Reports 10 Points Under Videos "I'll save myself some time and say I pretty much 100% agree with Bigga" ~Flash_19 |
#51
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Re: Leaf_It's customs. [UPDATED: 2.24.18]
I'm not surprised, but a little disappointed to see another 3/3 figure. 3 defense really is not that much better than 2, but it is so cliché. I understand the desire to make the unit more beefy, but assassins are normally made of paper anyway. I would never really argue over this, but I just see it as an opportunity to make your design more unique and interesting (and maybe even a bit of a dark horse since people will likely underestimate the unit).
Other than that seems like there is lots of discussion going on, look forward to seeing where you end up. |
#52
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Re: Leaf_It's customs. [UPDATED: 2.24.18]
For one, I wouldn't worry about pricing until you get a version to test out.
I think Wriggz has something here with a 3/2 unit, its not like these guys are going to be on the front line slugging it out. And it will help keep costs down. Have you tried Hexscape? 3D Heroscape Multiplayer Battle program! Looking for a C3V/SOV miniature? Try one of these sites. |
#53
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Re: Leaf_It's customs. [UPDATED: 2.24.18]
It would require additional testing and might up the point value, but it could be neat to allow Shadow Shift to work with Arachnids, too. That's my 2 cents.
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#54
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Re: Leaf_It's customs. [UPDATED: 2.24.18]
Personally, I think that forcing this unit's interaction on a different army card's turn is doing the unit a disservice. You have to ask yourself, what do you want this unit to be? If the answer is, "something to beef up the Drow," then do something cheerleaderish. If the answer is "make a Drow assassin," then focus on that.
My suggestion would be something along the lines of the Drow Chainfighter, who doesn't rely on others to get his work done. I do like the ideas behind the Drow synergy of the original design, though, and think they could be utilized less forcefully. Something like this: Attack: 5 Defense: 2 Shadow Shift Before or after moving a Drow Assassin normally, you may choose a small or medium Drow figure within 6 clear sight spaces. Swap the two figures. Figures moved by Shadow Shift never take leaving engagement attacks. Hide in Darkness If a Drow Assassin is attacked with a normal attack and at least 1 skull is rolled, roll the 20-sided die. If that Drow Assassin is on a dungeon space, add 3 to your die roll. If it is on a shadow space, add 6 to your die roll. If you roll a 1-15, roll defense dice normally. If you roll a 16 or higher, ignore all damage that would have been inflicted by the attack. |
#55
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Re: Leaf_It's customs. [UPDATED: 2.24.18]
Quote:
My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#56
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Re: Leaf_It's customs. [UPDATED: 2.24.18]
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#57
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Re: Leaf_It's customs. [UPDATED: 2.24.18]
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My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#58
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Re: Leaf_It's customs. [UPDATED: 2.24.18]
Hey, just wanted to let you know. Your discussion on this Assassin custom has prompted me to get my Assassin's creed custom project going again. I've already compiled a bunch of Assassin-esk abilities all together to have another go at it. I really like the triggering of support figures such as assassins with the X marker, and playing them behind the scenes all to suddenly strike out and hit their target. Just want to give you the props you deserve. Also really liked the Assassinate 2 ability that was talked about too. Great stuff.
.............Saying it here cause the Rep machine is broken. Check out my ebay where you can find my custom dice trays and dicetowers: https://www.ebay.com/usr/captainamazing_jerdo |
#59
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Re: Leaf_It's customs. [UPDATED: 2.24.18]
Yes, the Assassination ability. Swapping figures around doesn't bother me, even on a different card's turn. To me, that's the core design of this unit, and the part that opens up numerous interesting possibilities and works well for different playstyles. Assassination is pseudo-bonding, a bonus turn based on taking another turn. Always powerful, of course, but I don't just see it as a key part of this design. Let some future bonding(ish) unit handle that.
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#60
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Re: Leaf_It's customs. [UPDATED: 2.24.18]
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Have you tried Hexscape? 3D Heroscape Multiplayer Battle program! Looking for a C3V/SOV miniature? Try one of these sites. |
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