|
Official Rules & FAQ's Compilation and discussion of official HeroScape Rules and Frequently Asked Questions. **Special attacks never receive any bonuses.** |
|
Thread Tools | Search this Thread | Display Modes |
#1
|
||||
|
||||
Using all the sculpts of a squad
I searched and didn't find a thread asking this, but I may have missed it. If I did, please move this one.
I have repainted two KoWs to give my son and I each a Sir Hawthorn. That leaves me with two incomplete KoW squads. Is it possible to take four figs of those six and field them as a whole squad? In my opinion in a friendly game, it would not matter, but in a tourney situation it may. Is there an official ruling on this? Does it matter if the squad is common or unique? The Knights are all basically in the same pose; they are all standing up, not squatting or kneeling. The AE on the other hand have have very different poses. The AE who is crouching is much easier to hide behind a short height elevation (why does the brain forget words?). It seems unfair to use four of the crouching AE when playing a game as those crouchers (not to be confused with Krauts, sour or otherwise) as their lower height would be advantageous. Anyway, that is my question. If I'm playing, so I need each member of the squad as shown on the card, or is it alright to pick and choose? THanks in advance for clarification on this. |
#2
|
||||
|
||||
Re: Using all the sculpts of a squad
As far as the rules go Id say you have to have the exact sculpts shown on the card. I honestly wouldn't care if I was playing you. Especially since as you said the sculpts are very close in pose. However, if you make the exception for the Knights youll need to do that for all squads. This could cause major headaches on certain maps. Do you want to face 15 stingers trying Stinger Denial? Not like anyone would try that.
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall free me. |
#3
|
||||
|
||||
Re: Using all the sculpts of a squad
Officially (for tourneys) you have to use the correct sculpts. Some sculpts may be similar, but they are not exactly the same, so for LOS purposes they need to be all present. Unofficially (for friendly games) it's up to you.
-insert signature here- |
#4
|
||||
|
||||
Re: Using all the sculpts of a squad
Friendly games, I see no problem. Tournaments, yes, you would need 1 of each scuplt per squad.
|
#5
|
||||
|
||||
Re: Using all the sculpts of a squad
I really, really doubt anyone would give you a hard time about using one extra "look left" KoW, as oppose to the Hawthorne sculpt. Truth be told, I really doubt anyone would notice, unless you were only using one squad of knights, such that a double would stand out.
The only one of the four sculpts I can reasonably imagine having a different effect would be the raised sword sculpt, which might have trouble with a low overhang. The other three, from a gameplay perspective, are effectively indistinguishable. I agree that Cavalier, nyys, et al, are entirely right that you are technically required to use all the sculpts. But in this case I really can't conceive of anyone being enough of a rules lawyer to actually call you out out on it. There's just not enough of a difference to matter. |
#6
|
||||
|
||||
Re: Using all the sculpts of a squad
That's a good point, I know I wouldn't. I probably wouldn't care either if I did, though I probably would point it out so to warn that anyone being super nit picky would have an argument. That said, the KoW may be an exception since the sculpts are similar, but there are units where one figure may be kneeling down, and that would make a significant difference IMO.
-insert signature here- |
#7
|
||||
|
||||
Re: Using all the sculpts of a squad
The image of a person, at the beginning of a tournament game, spending time and mental energy cataloging the other player's sculpts is hilarious. I'm usually busy, at that point, just trying to make sure I've got all my own figures on the map and where I want them.
|
#8
|
||||
|
||||
Re: Using all the sculpts of a squad
Quote:
|
#9
|
||||
|
||||
Re: Using all the sculpts of a squad
Should be the correct sculpts, but I agree that the number of people who would care is going to be small. If they do though, you'd have to be accomodating.
I suppose you could offer to let your opponent switch any of the repeat sculpts for the 'hawthorne' sculpt at any point in the game if it bothers them. Or if a sighting issue comes up, always give the opponent the benefit of the doubt. Or you could just play a knight short for those two squads. (A disadvantage for you, but it's certainly legal.) -- As soon as I can find the decal materials, I plan on turning a whole squad of knights into Hawthornes. Three will be the wrong sculpt, of course, but I figure it will be fun to have a 'Hawthorne', whatever his pose. And I just can't stand having 3/4ths of a squad of knights for some reason. (OCD...) |
#10
|
||||
|
||||
Re: Using all the sculpts of a squad
I would say venture to guess that unless you were facing Sherman Davies nobody would notice. I would also venture to guess that if you did bring it up, you would be likely to find someone who would be willing let you borrow one they aren't using for the odd game you face someone who will be concerned.
Personally I wouldn't care. The only time I might care is if there is a sculpt within the squad that could conceivably have an advantage hiding behind terrain features. Follow the adventures of Agent Minivann
http://agentminivann.blogspot.com/ http://opensourcevolleyball.blogspot.com/ |
#11
|
||||
|
||||
Re: Using all the sculpts of a squad
I'd be completely fine with it. Well, if you're about to roll some attack dice that could win the game for you, then I'd suddenly notice and throw a hissy fit. But as long as I'm winning, I'd be completely fine.
|
#12
|
||||
|
||||
Re: Using all the sculpts of a squad
So, aside from the game-lawyers and the hissy-fitters, we're all agreed. <laughing and laughing>
|
|
Thread Tools | Search this Thread |
Display Modes | |
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Favorite squad sculpts 13: Ninja of the Northern Wind | Hex_Enduction_Hour | Official Units | 30 | April 1st, 2011 11:52 AM |
Playing Heroscape without the sculpts. | Sirius | Official Units | 14 | January 3rd, 2009 12:52 PM |
Certain sculpts you target first. | The Super Atheist | HeroScape General Discussion | 42 | December 6th, 2007 11:13 PM |
Worst sculpts | theodorelogan | Official Units | 49 | August 2nd, 2007 12:36 PM |
Marvel Sculpts | Sweetcurse | Marvel Discussion | 18 | March 2nd, 2007 01:47 PM |