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Dungeons & Dragons Customs Hey the title says it all


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  #1  
Old June 24th, 2010, 11:57 AM
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White Knight's D&D customs

Heroscape was getting harder to find near my house, but Border's still carries D&D miniatures, so my son's starting getting D&D figures to use with Heroscape. As special rewards, I bought some online and packaged them in boxes and waves.

Since Photobucket changed its policies, my old links are dead.

File can be found in the link below until I get the chance to create new links:
WK's D&D customs


Wave 1, Box 1: Archers and Contructs

Imperial Archers


Hammerers



Wave 1, Box 2: Minions of Graybar Crypt

Wights


Mezzodaemon
In his frustration and obsession to expand his kingdom and capture the Wellsprings of Valhalla, Utgar opened one too many gates--the gate to the infernal realm of the Viranti. The Viranti are demonic-like creatures--completely evil and almost impossible to control.

There are some beings (I'm working on a summoner figure) that can gate in Viranti and control them, but that control is tenuous at best.

Viranti fall into four categories:
Pawn (less than 100 points)
Minor (100 to 200 points)
Major (200+ points)
Lord (lots of points)

I'm also working on a Grazz't figure. Grazz't is a Viranti Lord and is one of the few being that can summon and really control a Viranti. In his home world, he rules vast stretches of territory.

Most Viranti can teleport and regenerate.



Shard Vortex


Gargoyles



Wave 1, Box 3: Ambush in the Eastern Marshes

Greenvise Vine


Troglodyte Brutes


Troglodyte Bonecrushers



Wave 1, Box 4: Dwarves of the Taglor Mountains

Dwarven Battleragers


Gold Dwarves of the Great Rift



Wave 2, Box 1: Creatures of the Sonara Caverns

Grick



Ethereal Maurauder


Bulette


Phoera



Wave 2, Box 2: Battle for Dark Pine Forest

Bugbear Engagers


Tarkurzak--Hobgoblin Warcaster


Timberwulf--Ranger


Centaurs of the Forbidden Forest



Wave 2, Box 3: Riders of the Green Shard Plains

Ankar Mounted Archers

(I give credit to chaoserver for his ideas on mounted warriors.)

Wave 2, Box 4: Creatures of Red River Swamp

Ankar Sword Riders


Gorm


Troglodyte Guard


Last edited by White Knight; December 21st, 2017 at 12:11 AM. Reason: Higher resolution pictures
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  #2  
Old June 24th, 2010, 04:12 PM
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Re: White Knight's D&D customs

More D&D Customs

Aboleth




Gnoll Archers


Remorhaz


Blue Slaad


Frost Titan


Ninja
My 11 year old loves Ninjas and wanted a Ninja hero.


Swordmage


Specter


Elven Swordmaster
This elf figure is pretty small (a lot smaller than Syvarris). I gave him a Legend of Zelda flavor.


Gryphillon--Green Dragon


Armored Guulvorg



Skeletal Cyclops


Sorrowsworn Reaper
I needed an Undead Boss for a final battle in a scenario. The Sorrowsworn Reaper worked really well.


Summoner
I wanted someone who could summon and control Viranti, but maintaining control is always difficult with extraplaner creatures.



VIRANTI
(see description of Viranti in my first post)

Mardamba


Kazzad


Grundor


Veetum


Blatzu


Grazz't

Last edited by White Knight; December 21st, 2017 at 12:38 AM. Reason: Fixed Aboleth, added Summoner
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  #3  
Old June 24th, 2010, 04:25 PM
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Re: White Knight's D&D customs

These are awesome!

Can you defeat a mind such as mine?
Riddler
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  #4  
Old June 24th, 2010, 05:22 PM
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Re: White Knight's D&D customs

Wow! An impressive collection of customs...It'll take a while to digest them all, but good job!
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  #5  
Old June 24th, 2010, 05:27 PM
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Re: White Knight's D&D customs

Thanks! I've been saving up for a while until I could find some time to share. I tried to capture the D&D flavor of the figures as much as possible.
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  #6  
Old June 24th, 2010, 06:49 PM
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Thumbs up Re: White Knight's D&D customs

Great job!!
Going to use the Bulette this weekend.
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  #7  
Old June 25th, 2010, 10:16 AM
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Re: White Knight's D&D customs

Quote:
Originally Posted by blooded scion View Post
Great job!!
Going to use the Bulette this weekend.
Let me know how it goes!
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  #8  
Old June 25th, 2010, 07:59 PM
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Re: White Knight's D&D customs

After seeing your work in Pokescape I felt I ought to check out your customs, and boy am I glad I did. I didn't look at all of them quite yet, but I did notice something on the Aboleth, under enslave it says "if Aboleth dies". It should be "if Aboleth is destroyed". That's all that I noticed offhand. They seem to be balanced and the cards themselves look great. The only thing I'd recommend are bios. Such as something to explain why the Slaad has a different background. Also Grick has three life, it can't be a common hero. Just noticed that.



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Old June 25th, 2010, 08:04 PM
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Re: White Knight's D&D customs

Very nice +rep

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Old June 25th, 2010, 09:36 PM
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Re: White Knight's D&D customs

Awesome stuff here!

I think you did a good job capturing the D&D Flavor
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  #11  
Old June 25th, 2010, 11:23 PM
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White Knight is a penguin with a machine gun White Knight is a penguin with a machine gun White Knight is a penguin with a machine gun White Knight is a penguin with a machine gun White Knight is a penguin with a machine gun White Knight is a penguin with a machine gun White Knight is a penguin with a machine gun White Knight is a penguin with a machine gun White Knight is a penguin with a machine gun White Knight is a penguin with a machine gun White Knight is a penguin with a machine gun White Knight is a penguin with a machine gun
Re: White Knight's D&D customs

Quote:
Originally Posted by Chardar View Post
It should be "if Aboleth is destroyed". Also Grick has three life, it can't be a common hero. Just noticed that.

The only thing I'd recommend are bios. Such as something to explain why the Slaad has a different background.
Good catches--I'll fix the cards on Monday.

Good idea about the bios as well. I knew I should have explained the Viranti! I'll work on it.
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  #12  
Old June 26th, 2010, 08:32 PM
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Re: White Knight's D&D customs

What is the figure for the ninja??? MUST FIND OUT!!!!!!!!!!
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