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Comic Hero Custom Creations Any comic book customs and the discussions surrounding them |
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#13
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Yeah, I see where you guys are coming from and I agree that it's not something that should be applied on a large scale to most customs. But for guys like the Mandarin, it didn't make sense to me to only have some of his rings and not others, yet having unlimited access to all ten just sounded crazy, too.
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#14
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I would agree that it sounds useful for a guy like Mandarin. Equipment cards also come in handy for these types of things with a limit on the card for how many powers you can use at once.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#15
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So can your equipment cards be used by anyone or can they be restricted to only one figure?
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#16
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#17
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That said, the Kryptonite cards (which need some reworking) are available for anyone to use. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#18
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So if they're restricted to just one figure (usually) then I think we're essentially talking about the same thing. I'm just using tokens to keep track of the limited number of uses.
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#19
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Yep, pretty much sounds like it. I think it's a lot easier to have the equipment card built into the cost of the original card. I'm trying not to have too many like that, though.
Oh, forgot, Lex Luthor also has an add on Battlesuit, that actually costs more than he does. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#20
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#21
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#22
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#23
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For the special attacks, like the Mandarin's rings, I think there's more than just range and attack value to differentiate them, even without introducing the elemental effects. Things like how many figures are affected, whether line of sight is necessary, does it affect friendly figures or not, does it affect the figure using it or not, etc. |
#24
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Its just a matter of proper game design. If you give too much, you're either going to wind up with a character that is too powerful or a character with a lot of unnecessary abilities. Considering the average unit only takes about a 6-10 turns over the course of a game, the likelyhood of making adequate use of more than 3 to 5 abilities is pretty slim, especially if they are all variant special attacks. More importantly, the character just won't play consistently and develop the proper personality in battle, which is critical for giving them the proper feel. |