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Competitive Armies Discussion Discuss, critique, and build ideas for tournament-caliber armies. |
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#1
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Valiant Army Help Please
My current army is:
120 - Templar Cavalry 105 - Sir Gilbert 70 - 4th Massachusetts Line 70 - Knights of Weston 30 - Eldgrim ------------------------- 395 pts. I have all the figures except wave 3. If anyone has any advice for me, help would be much appreciated as I have a tournament to attend tonight. 11 RotV - 5 RttFF - 5 FotA - 5 VW - 5 TT- 5 MS Full Waves 1,2,4,5,6,7 |
#2
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My rule of thumb is that unless you are spending your last bit of points, you should always take multiples of any commons in your armies.
Assuming you have (or can borrow) duplicates, I'd drop Eldgrim and the Templars for a second set of Knights and 4th Mass. Do not meddle in the affairs of dragons; for you are crunchy and taste good with ketchup. Record in Beantown Beatdown Tournaments 15-1-1 |
#3
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Quote:
You can also add Isamu for 10 pts and run him out in front of everybody towards a glyph you want or at a Jandar figure to get his bonus. You have to make sure he his off the board by the time your opponent is ready to attack the 4th Mass. I used that exact army at GenCon and won a Win-a-Wave Tournament. |
#4
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Yeah, 2x 4th Mass is so much better than one.
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#5
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whenever i play vailiant i use
sir denrick knights of weston 4th mass finn thor drake alexander (sorry i dont remember exact pointage, but it adds up to 520, which is the point total me and my friends play with) make your preferance between attack and defense (finn and thor) for who is touching more of the fourth mass for the synergy, valiant defense bonus for the 4th mass and thor keeps them in the game longer, and the extra attack helps them pick off guys more efficiently.the knights of weston also can bond with thor, finn, and denrick so they could be your front line melee force, with alexanders attack of six being your back up. this is only if you can play with 520 points, because you didnt specify a point total you needed (unless its 395/400, if so sorry) |
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