|
C3V and SoV Customs A place for C3V and SoV customs |
|
Thread Tools | Search this Thread | Display Modes |
#1
|
||||
|
||||
C3V Playtesting FAQs
HERE IS AN EMPTY COMPREHENSIVE-FORM TO FILL OUT
HERE IS AN EMPTY QUICK-FORM TO FILL OUT Here is how to use the empty forms above:
This thread is here to answer any questions on the specifics of play-testing. FAQs Q - What is Play-Testing? A - Play-Testing is a term used to describe what people do to "test" a new game or game component simply playing the game through a series of prescribed tests to check for brokenness or game compatibility. Q - Who can Play-Test? A - Any Heroscapers.com member can play-test C3V. Q - How do I know what to play-test? A - To find out what units need play-testing, you will need to go to the "C3V Playtesting Sign-up" thread. You may pick any available Design to Playtest and announce that you will be playtesting it there, and then click the appropriate LINK on the front page. That link will take you to the Profile Page of the Lead Playtester (LP) so that you can send him a Private Message asking for the current info for playtesting. Q - How do I play-test? A - Here is a detailed list on how to play-test each Design type.
Spoiler Alert!
Q - Are there any hints, tips, or guides on how to Play-test? A - This post can be very helpful in listing a few things that you should look for when Play-testing.
Spoiler Alert!
Q - How do I document my play-test results? A - Here is the COMPREHENSIVE-FORM to use. Hers is the QUICK-FORM to use. Q - Where do I post my Feedback Form when I have completed it? A - Send your completed Playtest sheet in a PM to the Lead Playtester of the Unit that you have playtested. NEVER POST ANY INFORMATION ABOUT AN UNRELEASED UNIT IN PUBLIC THREADS! Q - How in depth should my feedback be? A - Take good notes and write down anything of importance. Information on almost anything the tested unit does or affects is critical. If you feel like you aren't giving enough information, give a turn by turn report. Q - Is it possible to play-test on my own without an opponent? A - Yes. Many of us have been Solo-Scaping for a while, and we haven't gone blind yet.
Spoiler Alert!
Q - What kind of tests do you want run? A - For the C3V we want tests for any version of Offical HeroScape you can play. Basically if it is an event that you would see run at GenCon or an Offical Scenario, you can test our units in those situations. Team battles and higher point battles are also acceptable. Q - How long do we have to test? A - While we understand people are busy and testing takes a good bit of time, please do not sign up if you cannot complete it in less than 3 days. This will allow us to get more people who can test faster to sign up. If you sign up for a test and take over a week to do it, not only are you holding up the unit, but you possibly took the test from another person who had a free afternoon to test. Even if something has been up for a few days, PM the LP and see if they need testers. Also let us know if you need more time or cannot complete a test. Communication goes a long way here. Q - Do we need to test the Basic Stats too? A - No. Basic sides have no cost, so no testing is needed. Feel free to ask any questions on Playtesting, as we will be dealing specifically with the ins and outs of Play-testing here. Last edited by ZBeeblebrox; April 17th, 2011 at 07:06 PM. |
#3
|
||||
|
||||
Re: C3V Playtesting FAQs
A couple of suggestions to make playtesting easier on both you and your wallet.
DO NOT print anything for your testing. Unless you only plan on playtesting a single unit in your entire life you will burn through printer ink extremely quickly. Especially if a unit is edited based on the test results. Think about it. For that one unit you printed the initial card, then the updated card, then the final card. That's a lot of printing for one unit. Here's some things you can do instead. This is my personal favorite, but you'll need either an iPod or a phone with web browsing. Come to the website and just take a snapshot of the figure's stats. This works especially well with the non-carded units (the cards are made after playtesting), because the text can be aligned to fit the screen without much effort. Then just place order markers on your phone as if it were a card. If not just copy the card down onto notepaper. This isn't as neat, and does require a bit of effort, but a pencil and a sticky note are much cheaper than printer ink, or a smartphone for that matter. Last edited by Chardar; December 19th, 2010 at 02:40 AM. Reason: tcglkn had a good point. |
#5
|
||||
|
||||
Re: C3V Playtesting FAQs
So does this mean we will be seeing figures to playtest soon???
DragonSlayer2 ~getting excited In war, indeed, there is no substitute for victory. ~General MacArthur Great Traders: Nyys, generalgina, Porkins, Grand Moff Venom, Bogusoid, MikeLizzio, FEDEX WORKER MY TRADE LIST |
#7
|
||||
|
||||
Re: C3V Playtesting FAQs
I can't wait to see what the figure is to playtest.
|
#8
|
||||
|
||||
Re: C3V Playtesting FAQs
How quickly do you have to send in your Playtesting Form?
C3G: Taking Superheroes to a Whole New Level! C3V: The Legacy of Classic 'Scape! Viegon & Family's Classic Customs, Maps, and Battlefield Videos. Enjoy App Games? Try A Day in the Life of Atlas! |
#9
|
||||
|
||||
Re: C3V Playtesting FAQs
^ thats a good question. How long do we have??
In war, indeed, there is no substitute for victory. ~General MacArthur Great Traders: Nyys, generalgina, Porkins, Grand Moff Venom, Bogusoid, MikeLizzio, FEDEX WORKER MY TRADE LIST |
#10
|
||||
|
||||
Re: C3V Playtesting FAQs
Hopefully, there will be some leeway with the holidays for the first unit.
|
#11
|
||||
|
||||
Re: C3V Playtesting FAQs
That's really up to the LP of the unit you'll be testing (in this first case it's tcglkn) but as a general rule of thumb I think 2-4 days is reasonable amount of time. We have some of our own requirements for the public playtesting phase and rest assured your input is highly valued... but please don't sign up right away if you can't test properly for a week or more, that just slows us down.
It's also worth noting that you should make a strong effort to format your comments and notes to the LP properly. The established posting standards for the site apply to anything you submit to us too, and poor grammar / hard to follow comments won't win you any praise from us... On the other side of things we encourage all PPT's (Public-Play-Tester) to share their insights and thoughts byond what is strictly on the playtest sheet. This is a very important part of the overall C3V process and the more data we have to mine the better the finished Haduc will be.(See what I did there? Haduc sounds like product! I'm so clever ) Looking for quality maps for 3+ players? Think your latest map-masterpiece deserves a place of honor? Join in the discussion of The War-zones of Valhalla It doesn't get any more classic than this: The C3V project |
#12
|
||||
|
||||
Re: C3V Playtesting FAQs
Question: Basic too?
|
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
C3G Playtesting FAQs | IAmBatman | C3G Legacy | 531 | May 4th, 2020 08:25 PM |
New FAQs are up! | theGuru | HeroScape News | 47 | August 10th, 2009 06:22 PM |
Does anyone have the older FAQs? | RobertDD | Official Rules & FAQ's | 21 | March 18th, 2009 10:51 PM |
Little Known FAQs & Rules | Ketch | Official Rules & FAQ's | 24 | July 25th, 2008 10:23 AM |
FAQs moved over | truth | Official Rules & FAQ's | 6 | May 13th, 2006 04:20 PM |