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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#313
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Re: The Book of Master Splinter - Initial Playtesting
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Not saying I don't like the power or see its usefulness, just saying the reasoning/explanation doesn't quite match up with the description. Him tailing them I can see. If that's all you're looking to do, perhaps just swap the OM retrieval from Turtle Power completely, and instead just give him movement bonding when needed. Quote:
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#314
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Re: The Book of Master Splinter - Initial Playtesting
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#315
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Re: The Book of Master Splinter - Initial Playtesting
It's a parallel with how the Foot show up out of nowhere, so I found it fitting. Especially if you're shooting for a theme where he's MIA until the very second he's truly needed. Could be he was watching the whole time without anyone noticing, or him just showing up at the right time.
Makes more sense to me than him following along in-step with them every round, getting attacked and such right next to them... |
#316
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Re: The Book of Master Splinter - Initial Playtesting
Sold.
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#317
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Re: The Book of Master Splinter - Initial Playtesting
I would do a temperature check with that version of the power with the heroes and see if it's got the support before getting too attached. I think the idea of him no longer grabbing the removed OM clearly has some favor, as it then falls much more in-line with Sif's Devotion power and wording, with an added ninja-father aspect. However, I don't speak for the others.
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#318
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Re: The Book of Master Splinter - Initial Playtesting
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FATHER'S DEVOTION If a Ninja Turtle you control is destroyed, you may place any unrevealed Order Markers from its card on this card and, if Splinter is unengaged, immediately place him within 3 spaces of the destroyed Ninja Turtle's previous placement. For the rest of the round, when Splinter attacks, he may attack one additional time. @Ronin @Tornado @Yodaking @johnny139 @japes @Spidey'tilIDie @SirGalahad @dok @Dysole @Soundwarp SG-1 @weebaer |
#319
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Re: The Book of Master Splinter - Initial Playtesting
You may just call for a poll. Let the majority sort it out or something, then go from there. The design is good either way IMO.
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#320
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Re: The Book of Master Splinter - Initial Playtesting
I like it.
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#321
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Re: The Book of Master Splinter - Initial Playtesting
Okay, poll time:
Option A: FATHER'S DEVOTION Once per round, when an Order Marker would be removed from the Army Card of a Ninja Turtle you control, you may place it on this card. If a Ninja Turtle you control is destroyed, you may place any unrevealed Order Markers from that card on this card and for the rest of the round, when Splinter attacks, he may attack one additional time. Option B: FATHER'S DEVOTION Once per round, when either an Order Marker is removed from the card of a Ninja Turtle you control or when a Ninja Turtle you control is destroyed, you may place the removed Order Marker orany unrevealed Order Markers from that card on this card. When a Ninja Turtle you control is destroyed, for the rest of the round, when Splinter attacks, he may attack one additional time. Option C: FATHER'S DEVOTION If a Ninja Turtle you control is destroyed, you may place any unrevealed Order Markers from its card on this card and, if Splinter is unengaged, immediately place him within 3 spaces of the destroyed Ninja Turtle's previous placement. For the rest of the round, when Splinter attacks, he may attack one additional time. |
#322
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Re: The Book of Master Splinter - ON HOLD
I like C, it sounds familiar to me.
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#323
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Re: The Book of Master Splinter - ON HOLD
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#324
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Re: The Book of Master Splinter - Initial Playtesting
No no no. Let's stop this "if we take this out, then we must add that" back and forth. It's the whole reason this design has been so frustrating.
Absolutely against having to remember who has gotten the boost thus far, and his power level in his initials shows he's already pushing the ceiling of what's reasonable for the character. He won both games with the limited version, definitely not opening that up for further power. The range isn't necessary here either. It's what he has taught them, thus once per round they remember what he taught them. Simple as that. Let's just let it be and not beat this into the ground even more than it already has. And for the last time, this design is already really really useful and powerful, let's stop trying to add crap to it as if it's under-performing or missing the theme(other than Father's Devotion which we are currently working out). |
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