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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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Old February 25th, 2012, 01:35 PM
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Re: The Book of Tigra - Design Phase

I think you may be right mechanically. Because the opponent would say I'm placing Tigra 4 spaces away in that water space, so then you would roll the die and a shield would keep her from being moved at all I would think. However, if the opponent says they will place her 3 spaces and adjacent to the water space, she can't stop that. It would certainly offer a decision for the opponent on whether to risk her avoiding being thrown.

Now regarding Knockback, if she rolls a shield, then her movement would be stopped right before the water space and she would receive a wound right?

I forgot about Heat Wave's fear actually, or at least it didn't strike me as a power that would prevent her from being moved by an opponent.

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Old February 25th, 2012, 01:38 PM
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Re: The Book of Tigra - Design Phase

Quote:
Originally Posted by Hahma View Post
I think you may be right mechanically. Because the opponent would say I'm placing Tigra 4 spaces away in that water space, so then you would roll the die and a shield would keep her from being moved at all I would think. However, if the opponent says they will place her 3 spaces and adjacent to the water space, she can't stop that. It would certainly offer a decision for the opponent on whether to risk her avoiding being thrown.

Now regarding Knockback, if she rolls a shield, then her movement would be stopped right before the water space and she would receive a wound right?

I forgot about Heat Wave's fear actually, or at least it didn't strike me as a power that would prevent her from being moved by an opponent.
That does create an interesting tactical choice for the opponent.

With Knockback, you would roll the die right before she entered the water space and if she rolled a shield she would take a wound due to not being able to move the full amount of spaces.

It's one of those more subtle powers that's easy to forget, I'm glad we found another use for the concept here.
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  #3  
Old February 25th, 2012, 02:55 PM
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Re: The Book of Tigra - Design Phase

Quote:
Originally Posted by tcglkn View Post
Quote:
Originally Posted by Hahma View Post
I think you may be right mechanically. Because the opponent would say I'm placing Tigra 4 spaces away in that water space, so then you would roll the die and a shield would keep her from being moved at all I would think. However, if the opponent says they will place her 3 spaces and adjacent to the water space, she can't stop that. It would certainly offer a decision for the opponent on whether to risk her avoiding being thrown.

Now regarding Knockback, if she rolls a shield, then her movement would be stopped right before the water space and she would receive a wound right?

I forgot about Heat Wave's fear actually, or at least it didn't strike me as a power that would prevent her from being moved by an opponent.
That does create an interesting tactical choice for the opponent.

With Knockback, you would roll the die right before she entered the water space and if she rolled a shield she would take a wound due to not being able to move the full amount of spaces.

It's one of those more subtle powers that's easy to forget, I'm glad we found another use for the concept here.
1 - I agree and well answered
2 - you guys have it right except she wouldn't just take an auto wound for KB, she would the have to roll for KB Damage,

I very much like the fear power tickle suggested, as it was what I was expecting also.
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