Heroscapers
Go Back   Heroscapers > Official Valhalla HeroScape > Official Rules & FAQ's
Official Rules & FAQ's Compilation and discussion of official HeroScape Rules and Frequently Asked Questions. **Special attacks never receive any bonuses.**


Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old September 6th, 2006, 09:52 PM
Roller Roller is offline
 
Join Date: May 10, 2006
Location: FL - Palm Bay
Posts: 101
Roller has disabled reputation
Moving down ladders....

I was curious if people could just skip rungs when decending ladders....

ex. Agent Carr has a height of 5 so with one move he could fall 4 spaces (the height of 2 rungs) So he should be able to go down a ladder 2 rungs at a time for 1 move each.

Is this correct?
Reply With Quote
  #2  
Old September 6th, 2006, 09:54 PM
K/H_Addict K/H_Addict is offline
has been BANNED
 
Join Date: May 8, 2006
Location: USA - VA - Richmond
Posts: 5,676
Blog Entries: 1
K/H_Addict costs too much!
i believe so, yes. I play that way. Well, actually, i play that they can skip the bottom two or so. I never thought of skipping rungs all the way down though.
Reply With Quote
  #3  
Old September 6th, 2006, 09:57 PM
toddrew's Avatar
toddrew toddrew is offline
 
Join Date: May 10, 2006
Location: CO - Loveland
Posts: 2,160
toddrew has disabled reputation
Re: Moving down ladders....

Quote:
Originally Posted by Roller
I was curious if people could just skip rungs when decending ladders....

ex. Agent Carr has a height of 5 so with one move he could fall 4 spaces (the height of 2 rungs) So he should be able to go down a ladder 2 rungs at a time for 1 move each.

Is this correct?
I'll take a look at the rules to be sure, but I'm pretty certain that you can choose to have a figure drop off of a ladder, but once you do that figure must land on the ground space below, and take any falling damage that would occur.

And you can see her
Before it cracks and goes out
She throws rocks at streetlights
Keeps the streetlight changer busy



Floundering Customs Thread
Reply With Quote
  #4  
Old September 6th, 2006, 10:07 PM
netherspirit's Avatar
netherspirit netherspirit is offline
Site Admin
 
Join Date: May 8, 2006
Location: OH - Cleveland
Posts: 8,771
Blog Entries: 5
netherspirit is a wielder of the Ban Hammer netherspirit is a wielder of the Ban Hammer netherspirit is a wielder of the Ban Hammer netherspirit is a wielder of the Ban Hammer netherspirit is a wielder of the Ban Hammer netherspirit is a wielder of the Ban Hammer netherspirit is a wielder of the Ban Hammer netherspirit is a wielder of the Ban Hammer netherspirit is a wielder of the Ban Hammer netherspirit is a wielder of the Ban Hammer netherspirit is a wielder of the Ban Hammer netherspirit is a wielder of the Ban Hammer netherspirit is a wielder of the Ban Hammer netherspirit is a wielder of the Ban Hammer netherspirit is a wielder of the Ban Hammer
You can not skip rungs without falling. If you fall you could possibly take falling damage. You measure height not rungs when counting for falling damage.
Reply With Quote
  #5  
Old September 6th, 2006, 10:15 PM
toddrew's Avatar
toddrew toddrew is offline
 
Join Date: May 10, 2006
Location: CO - Loveland
Posts: 2,160
toddrew has disabled reputation
...or I'll wait until nether makes a definitive post Thanks, nether.

And you can see her
Before it cracks and goes out
She throws rocks at streetlights
Keeps the streetlight changer busy



Floundering Customs Thread
Reply With Quote
  #6  
Old September 7th, 2006, 01:12 AM
deliverymanxas's Avatar
deliverymanxas deliverymanxas is offline
 
Join Date: May 18, 2006
Location: NE - Eastern
Posts: 889
deliverymanxas is surprisingly tart
So, just to clarify, Agent Carr could jump the last 2 rungs and be safe?
Reply With Quote
  #7  
Old September 7th, 2006, 01:15 AM
Hex_Enduction_Hour's Avatar
Hex_Enduction_Hour Hex_Enduction_Hour is offline
Emeritus Admin
 
Join Date: May 3, 2006
Location: CA
Posts: 8,129
Images: 102
Blog Entries: 49
Hex_Enduction_Hour wears ripped pants of awesomeness Hex_Enduction_Hour wears ripped pants of awesomeness Hex_Enduction_Hour wears ripped pants of awesomeness Hex_Enduction_Hour wears ripped pants of awesomeness Hex_Enduction_Hour wears ripped pants of awesomeness Hex_Enduction_Hour wears ripped pants of awesomeness
Quote:
Originally Posted by deliverymanxas
So, just to clarify, Agent Carr could jump the last 2 rungs and be safe?
Yes!
Reply With Quote
  #8  
Old September 7th, 2006, 09:04 AM
loseaturn loseaturn is offline
 
Join Date: August 26, 2006
Location: LA - Bossier City
Posts: 51
loseaturn has disabled reputation
yeah on page 6 of castle book it says you can't skip rungs. Also you can't fall from any space and land on a rung. So once you let go of the ladder you're done for. boo
Reply With Quote
  #9  
Old September 7th, 2006, 09:20 AM
toddrew's Avatar
toddrew toddrew is offline
 
Join Date: May 10, 2006
Location: CO - Loveland
Posts: 2,160
toddrew has disabled reputation
Quote:
Originally Posted by Hex_Enduction_Hour
Quote:
Originally Posted by deliverymanxas
So, just to clarify, Agent Carr could jump the last 2 rungs and be safe?
Yes!
Not trying to be a pain in a censored area, but wouldn't he roll for damage as the height of the 2 skipped ladders would be 4 +the additional height of the rung he's dropping from would be 5, and figures take damage for any fall from heights greater than or equal to their height? Or does everyone just count the height of the rungs skipped?

And you can see her
Before it cracks and goes out
She throws rocks at streetlights
Keeps the streetlight changer busy



Floundering Customs Thread
Reply With Quote
  #10  
Old September 7th, 2006, 09:29 AM
Hex_Enduction_Hour's Avatar
Hex_Enduction_Hour Hex_Enduction_Hour is offline
Emeritus Admin
 
Join Date: May 3, 2006
Location: CA
Posts: 8,129
Images: 102
Blog Entries: 49
Hex_Enduction_Hour wears ripped pants of awesomeness Hex_Enduction_Hour wears ripped pants of awesomeness Hex_Enduction_Hour wears ripped pants of awesomeness Hex_Enduction_Hour wears ripped pants of awesomeness Hex_Enduction_Hour wears ripped pants of awesomeness Hex_Enduction_Hour wears ripped pants of awesomeness
Quote:
Originally Posted by loseaturn
yeah on page 6 of castle book it says you can't skip rungs. Also you can't fall from any space and land on a rung. So once you let go of the ladder you're done for. boo

My buddy and I looked right at those rules on Sunday. He was using his Gorillanators to skip thte last few rungs to get down to the wall walks faster. I'm not sure why we didn't interpret it correctly.



Quote:
Originally Posted by toddrew
Quote:
Originally Posted by Hex_Enduction_Hour
Quote:
Originally Posted by deliverymanxas
So, just to clarify, Agent Carr could jump the last 2 rungs and be safe?
Yes!
Not trying to be a pain in a censored area, but wouldn't he roll for damage as the height of the 2 skipped ladders would be 4 +the additional height of the rung he's dropping from would be 5, and figures take damage for any fall from heights greater than or equal to their height? Or does everyone just count the height of the rungs skipped?
Eh. I'm wrong anyway, so ignore my expertise!
Reply With Quote
  #11  
Old September 7th, 2006, 09:39 AM
toddrew's Avatar
toddrew toddrew is offline
 
Join Date: May 10, 2006
Location: CO - Loveland
Posts: 2,160
toddrew has disabled reputation
Quote:
Originally Posted by Hex_Enduction_Hour
Eh. I'm wrong anyway, so ignore my expertise!
It is with much trepidation that I venture forth with a correction of another's statements on this page: I most always manage to plunge a key word into the oblivion of my mind and invert the rules

Have you seen that Kids in the Hall sketch (that I vaguely remember the details of) where Kevin MacDonald is at some business convention or on a date or somesuch (see, vaguely) and the words of his mother are running through his head: "What was it my mother always told me?" "Don't throw salt in your eyes, don't throw salt in your eyes, don't throw salt in your eyes,... THROW SALT IN YOUR EYES!!" and well, you can guess what the next action he takes is. Anyway, that is funny to me...because it's true

Apologies for the far too long set-up for the far too small payoff on that one

And you can see her
Before it cracks and goes out
She throws rocks at streetlights
Keeps the streetlight changer busy



Floundering Customs Thread
Reply With Quote
  #12  
Old September 8th, 2006, 01:35 AM
deliverymanxas's Avatar
deliverymanxas deliverymanxas is offline
 
Join Date: May 18, 2006
Location: NE - Eastern
Posts: 889
deliverymanxas is surprisingly tart
Quote:
Originally Posted by Hex_Enduction_Hour
Quote:
Originally Posted by loseaturn
yeah on page 6 of castle book it says you can't skip rungs. Also you can't fall from any space and land on a rung. So once you let go of the ladder you're done for. boo

My buddy and I looked right at those rules on Sunday. He was using his Gorillanators to skip thte last few rungs to get down to the wall walks faster. I'm not sure why we didn't interpret it correctly.



Quote:
Originally Posted by toddrew
Quote:
Originally Posted by Hex_Enduction_Hour
Quote:
Originally Posted by deliverymanxas
So, just to clarify, Agent Carr could jump the last 2 rungs and be safe?
Yes!
Not trying to be a pain in a censored area, but wouldn't he roll for damage as the height of the 2 skipped ladders would be 4 +the additional height of the rung he's dropping from would be 5, and figures take damage for any fall from heights greater than or equal to their height? Or does everyone just count the height of the rungs skipped?
Eh. I'm wrong anyway, so ignore my expertise!
I was a little confused after posting, then reading the book a little closer. Thats why I had to ask that question.
Reply With Quote
Reply

Go Back   Heroscapers > Official Valhalla HeroScape > Official Rules & FAQ's



All times are GMT -4. The time now is 02:15 AM.

Heroscape background footer

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.