|
Official Units Discussion of official HeroScape units |
|
Thread Tools | Search this Thread | Display Modes |
#25
|
||||
|
||||
Re: The Book of Brandis Skyhunter
Quote:
~Aldin, half-elvishly He either fears his fate too much or his desserts are small That dares not put it to the touch to gain or lose it all ~James Graham |
#26
|
|||
|
|||
Re: The Book of Brandis Skyhunter
Quote:
Even against low Defense Heroes, Brandis is not that good. The Feral Troll, Krug, or Syvarris for example would laugh at Brandis. |
#27
|
||||
|
||||
Re: The Book of Brandis Skyhunter
Quote:
On uneven terrain, I give Brandis a good shot against the Feral Troll and a decent shot against Syvarris (he wins about 40% of the time per the matchup calculator). Krug eats him, but Krug eats a lot of stuff. Like a lot of figures - Brandis has his days. Specifically, he has some very good days against some very popular flying figures. ~Aldin, choosing his targets He either fears his fate too much or his desserts are small That dares not put it to the touch to gain or lose it all ~James Graham |
#28
|
||||
|
||||
Re: The Book of Brandis Skyhunter
I view Brandis as nothing more than a Wyrmling counter draft.
EDIT: Never mind, he only gets an extra turn against unique heros. In that case, I think this guy sucks :P. |
#29
|
||||
|
||||
Re: The Book of Brandis Skyhunter
I've used Brandis in a tournament before and I was less than impressed. There were even treasure glyphs and a reasonable amount of flyers present. I think his main problem are some of the small specifics in his abilities. When opponents engage him he looses both of his abilities, I think if he had more life, disengage, or didn't have these restrictions he would probably be a much better figure.
However I've played him casually for a flying counterdraft and in some scenarios I'm working on and in that atmosphere he can be very fun and work well. |
#30
|
||||
|
||||
Re: The Book of Brandis Skyhunter
In my opinion, Atlaga is a much better choice at 90 points, even if a flyer is present. I have nothing against Brandis or someone who uses/likes him. I'm not gonna sit here and preach down to people for using units they like, but I'll tell you why I like Atlaga better. First off, even putting synergy aside, I like Ataga's 25 percent chance to instant kill any unit, just having his ability makes people think twice before moving a powerful figure near him. I know that witherwood is an obvious reason, but, even without his witherwood ability the fact that he flies will get him to height way quicker than Brandis, and will also allow you to kite much better with him than with the half-elf. Even with Brandis extra life point I find he's easier to kill, because it's easier for a flyer to take height from him, and totally negate some of his abilities. Like I said, nothing against anyone who likes him, just my opinion.
Dustin Let freedom ring with the shotgun blast |
#31
|
||||
|
||||
Re: The Book of Brandis Skyhunter
Quote:
I would happily draft Atlaga as a quick filler option in my games, even without synergy. Brandis, on the other hand, Would only be chosen if I could at least maintain a theme in my army by drafting him. The flying ability of Atlaga is worth far more than the increased stats of Brandis, IMHO. And as you say, the Witherwood has a tendency to make your opponent think twice before coming too close. So it's worth more than just the 25% killing chance. |
#32
|
||||
|
||||
Re: The Book of Brandis Skyhunter
I'm wondering how everybody is going about whether or not Brandis is better or worse than Atlaga. If your going against a non-flying army, sure Atlaga will win. But against a flying army, Atlaga's flying isn't nearly as powerful. Both sides can get height on each other equally well. That's where Mr. Skyhunter comes in. Sure he can't fly, but he still has multiple benefits and only gets stronger as they keep coming.
1. All kyrie have wings, and on some maps those pose a problem(not counting Stinger Denial effects). Brandis has none, but because he can move 6 anyways, even on a map of different elevations he can nimbly move(plus his sculpt is not constricting and allows him to hide). 2. The flatter the map, the weaker the kyrie are. If my men stay out of your range while your on height, you are gonna have to get with my reach. 6 move and flying and 6 move without it means nothing on a flat map. Essentially, your still gonna move 6 spaces. 3. The threat that each figure also has a small factor in gameplay too. If you have Atlaga, and I have a hero I don't want dead I have a mean little trick. I send in my squads. That Bolt is wasted on a squaddie. On the other hand against Brandis, I'll still need caution while sending in my heroes who fly. For any of the kyrie squads, your going to be in trouble if you do or don't go with their respective heroes. My customs. NE Ohio Tourney - TBA SW Ohio Tourney - NHSD 550 points AotV - Colliding the minis of AotP with the world of HS. Last edited by flameslayer93; July 25th, 2010 at 08:13 PM. Reason: Brandis loves kyrie, even if they are squaddies(which ain't cheap). |
#33
|
||||
|
||||
Re: The Book of Brandis Skyhunter
Who really builds flat maps, though? I know what you meant was flat-ish, but on almost any map I can think of, I would rather have 5 move flying than 6 move walking. Maybe not on some particular road maps, but just in general.
And yes, Brandis does have some threat factor; that is, if your opponent has drafted only flying units or mostly flying units. I'd say Atlaga's threat is a heck of a lot bigger, though. Even if I was playing Sentinels or something, I would just engage Brandis, thus negating any bonuses he receives. To me, Brandis isn't a bad figure; he's just a very specific niche. |
#34
|
||||
|
||||
Re: The Book of Brandis Skyhunter
Quote:
Why would witherwood be wasted on a squaddie? Its a choice, and noone will spend it on a squad figure, they will just hold it until they need it. Atlaga is only 90 points, so if you lead with all of your squads I would just play with all mine. Atlaga will just sit in the back and come into play when I need him. Sure another flyer will be able to close the gap on him but with Brandis your guaranteed not to have a chance at height before the flyer. So in a lot of scenarios your looking at Brandis with an attack of 5 from below vs. Atlaga with an attack of 5 from above. Then, even if your flyer engages my Atlaga I'm still just as effective, Brandis, not so much. But if you like to use him more than Atlaga, go for it. I'm not saying he sucks or dont use him, I'm just saying for the reasons I've stated I believe Atlaga is a better choice for me. Dustin Let freedom ring with the shotgun blast |
#35
|
||||
|
||||
Re: The Book of Brandis Skyhunter
I think he would have been alot cooler had his archers glory power worked on common heros as well, but then only gave him another attack rather then a full turn. Then he would be an awesome counterdraft for the Wrymlings. He would have the potential to drop every wrymling in his range in just one turn, so you would have to keep the wyrmlings spread pretty far out if he was around or take him out ASAP. A good 90 point investment in this age of D2.
|
#36
|
||||
|
||||
Re: The Book of Brandis Skyhunter
They said he was grossly overpowered when it worked on common heroes so they changed it to unique heroes.
|
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
The Book of Kee-Mo-Shi | dnutt99 | Official Units | 51 | August 14th, 2016 01:46 PM |
Book: Inheritance Trilogy by Christopher Paolini - Book 3 | tmacdagreat | Books | 132 | May 15th, 2012 06:13 PM |
Brandis Skyhunter the Half-Elf and synergy | Chardris | Official Rules & FAQ's | 30 | September 14th, 2010 08:04 AM |
Brandis Skyhunter Pre-Release Discussion | Sport351 | Official Units | 123 | March 11th, 2010 09:41 PM |
Brandis Skyhunter Revealed at TotalCon | nyys | HeroScape News | 202 | February 23rd, 2010 06:59 PM |