|
Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
|
Thread Tools | Search this Thread | Display Modes |
#145
|
||||
|
||||
Re: Kheris Fehn, a french project for SoV
Ok, after discussion among french heroscapers, here is the wording we came to :
Quote:
This wording is more long than the previous, but solve the problem of power, we believe. We did not find a way to make it shorter. It may seem a little "formal" at first, but we found that this sensation seems to wear off after reading it some time. We know that special attack are both attack and power, but did not find usefull to add "that is not an attack" after "special power". The only case the distinction would be usefull would be if the race of a figure is no longer the same as the race on its army card. It is not possible from the moment. If it is a concern (perhaps a power like : Dragon Change : All figures adjacent to X are Dragon as long as they remain adjacent to X), it is possible to use this wording : Quote:
The other solution is, as you proposed, to limit the shield to attacks. The wording is simpler, and it will perhaps allow Kheris to cost a little less. We are still considering this solution, if the first finally reveal to be impraticable. May we have your opinion ? |
#146
|
||||
|
||||
Re: Kheris Fehn, a french project for SoV
Quote:
That's not a problem, because the condition of Nhah Scirh Shield 17 said "If the attacking figure is a Dragon, OR if the power is from a Dragon Army Card" (so the race of the figure and the race on the army card don't need to be both "Dragon" to give the bonus to Kheris. EDIT: oh no, sorry I'm wrong, this answer doesn't solve the problem... But I think this problem should be solved with the "Dragon Change" power, that makes importants changes in heroscape's rules: a figure that has not the same race that written in his army card... a little strange, no? What happens with Otonashi's Tricky Speed for example? Also, it's not possible to remove the second "from"? Quote:
Last edited by DanieLoche; June 29th, 2012 at 06:33 AM. |
#147
|
||||
|
||||
Re: Kheris Fehn, a french project for SoV
Quote:
Quote:
|
#148
|
||||
|
||||
Re: Kheris Fehn, a french project for SoV
Quote:
I do think you are going through a lot of extra effort (and words) for a little bit of flavor. Not so much that I'd vote it down, I don't think, but I think you should look at the text on the card and decide if that much text is worth it. |
#149
|
||||
|
||||
Re: Kheris Fehn, a french project for SoV
Quote:
Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#150
|
||||
|
||||
Re: Kheris Fehn, a french project for SoV
Quote:
Quote:
Perhaps, to be easier to understand: Quote:
|
#151
|
||||
|
||||
Re: Kheris Fehn, a french project for SoV
I updated the OP, with the last wording for powers and the Army card.
We will begin to test Kheris again. Here is the card : |
#152
|
||||
|
||||
Re: Kheris Fehn, a french project for SoV
Kheris Fehn was custom of the week !
Thanks for this nomination. Kheris will come back for SoV, but we need to make some playtests before. |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
French Military Victories | Fallen Templar | General | 31 | May 25th, 2012 10:30 PM |
french battelmasters spot help | dra(gon) | General | 0 | January 20th, 2011 06:21 PM |
Virtual Scape in French? Help! | STEALTHRULER | Software | 10 | August 29th, 2008 05:34 PM |
French player maps | ICEBEAR | Maps & Scenarios | 48 | December 26th, 2007 08:54 PM |