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View Poll Results: Which of The Ruins of Valhalla maps is the best?! | |||
Forsaken Cloister | 3 | 7.50% | |
Arborshate's Pathway | 1 | 2.50% | |
By a Common Barrier | 0 | 0% | |
Ruined Pier | 4 | 10.00% | |
The Great Wall of Valhalla | 12 | 30.00% | |
Desecrated Mine | 10 | 25.00% | |
Hephaestus | 2 | 5.00% | |
Valda Keep | 2 | 5.00% | |
Stalwart | 3 | 7.50% | |
From the Ashes | 3 | 7.50% | |
Voters: 40. You may not vote on this poll |
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#13
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Re: Map Building Contest: Ruins of Valhalla
Quick question: Can we use BftU/Marvel as expansion sets? Or are they set at master sets?
Monthly Utah Tournaments in SLC!!
Maps | Customs | Battle Reports 10 Points Under Videos "I'll save myself some time and say I pretty much 100% agree with Bigga" ~Flash_19 |
#14
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Re: Map Building Contest: Ruins of Valhalla
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I will ask @Sir Heroscape to add that to the OP. |
#15
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Re: Map Building Contest: Ruins of Valhalla
Spoiler Alert!
A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#16
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Re: Map Building Contest: Ruins of Valhalla
Just joking right? I didn’t mean to scare you off…it was more out of an effort to get the word out to the community of cartographers who might not otherwise be aware of it. Help the contest get some traction…ya know?
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Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#18
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Re: Map Building Contest: Ruins of Valhalla
I still need to place Glyphs, start zones and maybe add some battlements for flavor but that is roughly where I am at.
Not sure how balanced it is. Considering a permanent Move Glyph at the Fortress Door and Treasure Glyphs on the sand hexes. Uses everything from RotV and Forest and all the tiles and a decent amount of walls from Castle. Interesting exercise as I have never attempted to build with limits and for something 'official' though I always tried for balance in maps with SZs. We mostly play drop placement these days. EDIT: Is there a way to post the VS file or do I just need to 'take a pic' of each level for the build instructions? A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#19
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Re: Map Building Contest: Ruins of Valhalla
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#20
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Re: Map Building Contest: Ruins of Valhalla
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If you upload the VS file you can print out the instructions through virtualscape. If you do it that way tornado, multiple judges can at least build it and try it out. @Sir Heroscape, agreed on the marvel and underdark expansions. Check out my ebay where you can find my custom dice trays and dicetowers: https://www.ebay.com/usr/captainamazing_jerdo |
#21
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Re: Map Building Contest: Ruins of Valhalla
Cool. I'll see if I can come up with something for you guys. I'm really tempted to use a castle set for the theme (ruins), but then they are hard to balance for all armies. Uncapped wall sections might be the compromise.
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#22
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Re: Map Building Contest: Ruins of Valhalla
BftU as an expansion is incredibly tempting. I may have to try an alternate.
A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#23
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Re: Map Building Contest: Ruins of Valhalla
Remember, you can submit up to two entries.
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#24
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Re: Map Building Contest: Ruins of Valhalla
Like All Your Pie, I'm also surprised to get a call here as a mapmaker, but I'll certainly try to contribute something here.
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