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#1
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First Expansion "Battle for Zendikar"
Good trades with: Porkins, Sup3rS0n1c, Devil's Advocate |
#2
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Re: First Expansion "Battle for Zendikar"
Niiiice
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#3
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Re: First Expansion "Battle for Zendikar"
Yes! This is going to be an amazing expansion. Hopefully, we could get Eldrazi to top it off.
Oops, rolled a 1. |
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Re: First Expansion "Battle for Zendikar"
I am not going to get my hopes up, but since the figures are pictured with tiles, I am kinda hoping that each expansion gets some tiles included. It would be nice and put a little more value into the $20 price point.
I find it interesting that they are releasing packs of planeswalkers together but have not expanded on creatures. Hopefully we will get some packs chock full of creatures and spells. I guess all we can do is wait. |
#5
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Re: First Expansion "Battle for Zendikar"
An Eldrazi expansion would be one heck of a huge hero expansion. I can't imagine them attempting plastic figures that large. However, the flat cardboard terrain, that puts level 0 and level 1 (water and land) on the same surface might be intentional. Consider a huge figure with multiple separate bases (like three or four spaces worth of base) moving on level 0 and level 1 with no problem. These figures could come with a special rule that says to treat water spaces like land spaces; no stopping and consider them as level 1 spaces instead of level 0 spaces.
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#6
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Re: First Expansion "Battle for Zendikar"
Quote:
As for the playing of the Eldrazi, I'd like to see a mechanic that allows them to "eat" the world. If they come across height, in your example, they simply pass through it and remove it from the board. Oops, rolled a 1. |
#7
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Re: First Expansion "Battle for Zendikar"
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#8
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Re: First Expansion "Battle for Zendikar"
This is very exciting. It's adding another element to the game that you didn't really have in Heroscape and the price of $19.99 is awesome.
Quote:
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#9
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Re: First Expansion "Battle for Zendikar"
Wow. That is a LOT of abilities. Basically an Event Hero (a la C3G) that I imagine could be used against regular Heroscape armies as well as Magicscape armies.
It's really exciting! And it's on a peanut base! I need you to be awesome. Can you be awesome?
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#10
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Re: First Expansion "Battle for Zendikar"
Fantastic! Giant monster creatures! Can't wait for this expansion. Hopefully news of this will crank up sales of the base set during Christmas.
Maybe we'll get more detail soon from Spiel and/or NYCC. Quote:
The above stats on the Ruiner, where there is a Life Tracker, is part of a cooperative scenario and not its regular army card, which looks like this (along with the Scions army card): There are some nice hi-res images on PurplePawn; including the three above (which look like final versions) plus this one below that shows several cards, which look very much like a work-in-progress (so these are likely to be somewhat different in the final product). And there is this one on Amazon showing some cards that look like final versions. So let's see what stats we have altogether so far since PAX... Ob Nixilis, Demon of Spite Black Planeswalker - Ob Nixilis Move: 6 Range: 1 Power: 5 Toughness: 4 Life: 8 Size: Medium Height: 5 Cost: 385 Flying: ... At Any Price: Destroy target squad creature adjacent to Ob Nixilis. It's controller draws a card. Use this ability once per turn. Kiora, the Rising Tide Green/Blue Planeswalker - Kiora Move: 5 Range: 6 Power: 4 Toughness: 4 Life: 6 Size: Medium Height: 5 Cost: 345 Sea Born: Kiora may move through water spaces without stopping movement, and she gets +2 Toughness while in water. Carry By Waves: At the start of Kiora's turn, move a creature you control up to 4 spaces. Bident of Thassa: Once per game, when Kiora ends her turn in a water space, you may reveal the top 2 cards of your library. Put a socery from amoung them into your hand and the rest on the bottom of you library in any order. Eldrazi Ruiner Colorless Unique Hero Creature - Eldrazi Move: 5 Range: 1 Power: 6 Toughness: 3 Life: 8 Size: Huge Height: 10 Cost: 150 Lash of Tentacles: At the start of Eldrazi Ruiner's turn, deal 1 damage to all adjacent non-Eldrazi creatures. Otherworldly: While being attacked by a nonadjacent creature, Eldrazi Ruiner gets +2 Toughness. Shepherd of Scions: Deal 1 damage to Eldrazi Ruiner and place an Eldrazi Scion creature from your figure graveyard on an adjacent empty space. Use this ability once per turn. Eldrazi Scions Colorless Unique Squad Creatures - Eldrazi Scions Move: 7 Range: 1 Power: 3 Toughness: 3 Life 2 Size: Medium Height: 4 Cost: 55 (18 ppf) Devour for Speed: At the start of the turn of an Eldrazi hero creature you control, you may destroy an Eldrazi Scion creature you control. If you do, that Eldrazi hero creature gets +4 Move until end of turn. Use this ability once per turn. Devour for Strength: At the start of the turn of an Eldrazi hero creature you control, you may destroy an Eldrazi Scion creature you control. If you do, that Eldrazi hero creature gets +2 Power until end of turn. Use this ability once per turn. Merfolk Roilmage Blue Unique Hero Creature... Move: ? Range: ? Power: ? Toughness: ? Life: ? Size: Medium Height: 4 Cost: ? Sea Born: Merfolk Roilmage may move through water spaces without stopping movement, and she gets +2 Toughness while in water. Part Waters: Friendly figures ... empty water ... Merfolk Roilmage ... movement. Kor Aeronaut Captain White Unique Hero Creature - Kor Soldier Move: 6 Range: 1 Power: 6 Toughness: 3 Life: 6 Size: Medium Height: 5 Cost: 100 Flying: ... Ride the Currents: Whenever Kor Aeronaut Captain moves to a lower elevation during its movement for the first time each turn, it gets +3 Move until end of turn. Air Raid: Before moving Kor Aeronaut Captain, choose an adjacent small or medium squad creature you control. After you move Kor Aeronaut Captain, place the chosen squad creature on an empty space adjacent to Kor Aeronaut Captain. Use this ability once per turn. Goblin Spear-tillery (3) Red Unique Squad Creatures - Goblin Artillery Move: 5 Range: 1 Power: 4 Toughness: 2 Life: 3 Size: Medium Height: 4 Cost: 100 (33 ppf) Unstable Hedron Spear: Choose a Goblin Spear-tillery unit and a target creature up to 6 clear sight spaces away. Roll the 20-sided die. 1-3 Goblin Spear-tillery deals 1 damage to itself. 4-15 Goblin Spear-tillery deals 1 damage to target creature. 16-20 Goblin Spear-tillery deals 2 damage to target creature. You may use this ability once per turn. Zendikari Vampires (3) Black Unique Squad Creatures - Vampires Move: 6 Range: 1 Power: 4 Toughness: 3 Life: 2 Size: Medium Height: 4 Cost: 100 (33 ppf) Lifelink: While attacking with this squad, for each damage a figure deals to the defending figure, remove a damage marker from the attacking figure. Bloody Appetite: While attacking, Zendikari Vampires deal an extra hit to the defending figure if that figure is wounded (has wound markers on it). Elf Trackers (2) Green Unique Squad Creatures - Elf Trackers Move: 6 Range: 1 Power: 3 Toughness: 3 Life: 3 Size: Medium Height: 4 Cost: 100 (50 ppf) Camouflage Allies: All other small or medium green creatures you control adjacent to an Elf Tracker can only be attacked by adjacent figures. ==================== 15 Spell Cards Rapid Withdrawal Green Enchantment - Aura Enchant Unique Squad Cost: 5 Creatures in enchanted squad don't take leaving engagement attacks from creatures with Power less than Power of enchanted squad. Earthen Arms Green Sorcery Cost: 30 Remove up to 2 damage markers from a friendly hero creature. It gets +2 Power until end of turn. Goblin War Paint Red Sorcery Cost: 25 If you destroy at least one creature this turn, you may move a squad you control up to 4 spaces. Demonic Appetite Black Enchantment - Aura Cost: 25 Enchant Unique Squad Any time a creature in enchanted squad destroys a creature, enchanted squad's controller discards a card. Berserker Rage Red Enchantment - Aura Cost: 30 Enchant Unique Squad Berserker Rage can only be played on a squad with one creature remaining. Enchanted squad gets +2 Power, +2 Toughness and +2 Move. Something Green Sorcery Cost: 20 Something... Something Black Sorcery Cost: 25 Something squad something... Something Blue Sorcery Cost: 10 All players draw 2 cards. Something Green Sorcery Cost: ? Something +3 Power something... ... and 6 more spell cards. That's about all I can make out on these pictures. Someone with better eyes can take a stab at anything I couldn't read. Hopefully we'll get more card pictures soon from Spiel and/or NYCC. Last edited by GaryLASQ; November 5th, 2015 at 08:16 PM. Reason: Stats from images |
#11
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Re: First Expansion "Battle for Zendikar"
Did you see there are two Goblin War Paint cards with different pictures?
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#12
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Re: First Expansion "Battle for Zendikar"
This expansion seems pretty cool. I'm excited.
Does anyone with Magic knowledge know how the colorless Planeswalker will likely function? Like, will he get his own type of cards to play, will he not get to play any cards at all, or will he be able to use cards from any color? Or is this not a Planeswalker at all? 10 Years of Gencon/Scapecon Battle Reports - Comic Battle Reports - Probability Calculator App - Reverse the Whip Army Archetypes "It's all about the game." - Sgt. Ernie Calhoun |
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