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HeroScape General Discussion General discussions of packaging, terrain, components, etc. If it doesn't fit in any other official category, put it here. |
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#145
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Re: Craig Van Ness Q&A Thread
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Q: What games do typically you play with your friends and family when it's not something you're testing or designing? |
#146
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Re: Craig Van Ness Q&A Thread
Craig, I will add my thanks into all the good game work you have done. For my story I had played RPGs and board games back in 80s as a teenager. Then I stopped playing games in the late 80s and 90s as I went in the army then to college and then got married.
Fast forward to 2005 when my oldest kid was turning 4 and I was shopping at Toys R Us. Heroscape catch my attention, I bought it and was hooked. Even though I haven't played it much in recent years (I am into RPGs more these days) i will always have a fondness for it. |
#147
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#148
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Don't think of it as being outnumbered. Think of it as having a wide shot selection! Scaper of the Week #17 How to get to Skyknight's house: Drive to the red light, then call him. |
#149
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I guess it really comes down to, do you want two of the same pieces of terrain, or do you want two different ones? We thought players would want different ones. Symmetrical Scenarios- we wanted playing Heroscape to be like creating a story. Two halves of identical terrain set ups seemed not very realistic to an actual battle. |
#150
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#151
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Consulting for Restoration Games, that sounds like fun. |
#152
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#153
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If I had to pick one terrain pack it would be the Wall and Tower pack. It really let Herocape battlefields become epic. Second would be the Ticalla Jungle. |
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#155
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#156
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