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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#49
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Quote:
Kung Fu Fighting needs some rewording to clarify exactly how it works. |
#50
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I don't really see it as a range boost, or even that the figure is attacking from range. Kung Fu Fighting might be clarified to say that for every figure in the activated squad that does not attack, any Kung Fu master on the board may attack one enemy figure he's engaged with. Aside from that, very cool, and a nice bonus to Shoalin Monks.
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#51
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Those terror wights are some scary SOBs.
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#52
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"When attacking, Kung Fu Masters may attack any enemy figure adjacent to any other adjacent Kung Fu Master."
So it only works against enemies that are next to other KFM's that are next to the attacking KFM. eg, if KFM-1 is next to say Krug, and KFM-2 is next to KFM-1 but NOT next to Krug, KFM-2 can still attack Krug. I hope I'm explaining it right. Just dont forget the last "adjacent" in the description |
#53
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I understand the Kung Fu Fighting ability but it needs to be reworded for clarification. Good custom otherwise.
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#54
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Hmm what about something like...
"When attacking, Kung Fu Masters may attack any enemy figure that is adjacent to any friendly Kung Fu Master that is adjacent to the attacking figure." Im not sure how else to describe it without making it sound far more complicated than it is. Any ideas? |
#55
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After rereading the original version, it works the way it is written, sorry for missing the second "adjacent." When I think about it that way, I can see a KFM just sort of jump kicking the guy and bouncing back to where he started, so maybe you could add in something at the end of Kung Fu Fighting. Something like: "This attack is treated as though the attacking KFM is adjacent to the attacked figure." would work. Does that make sense? I don't think they're tossing chi balls or ninja stars or anything right? So you gotta make sure you can hit drake with it, the KMA don't block it with 1 and samurai have a chance to counterstrike against it. I'm sure Newb., Doc, or nether could hammer out more official sounding text, though.
smallboxgames.com |
#56
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Quote:
Kung Fu Fighting If a Kung Fu Master is adjacent to another Kung Fu Master you control, that figure may attack any figures engaged to that adjacent Kung Fu Master. or Kung Fu Fighting A Kung Fu Master may attack any figures engaged with another friendly Kung Fu Master if the two Kung Fu Masters are adjacent. "Just let the dirt shower over you" - Brennan Huff "Do Good, Avoid Evil" - Charles N. Mahlman Check out my Custom Cards Check out my blog: http://docsavagetales.blogspot.com/ |
#57
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Ok, how about a totally different approach to obtain the same goal.
"After moving and before attacking, Kung Fu Masters may swap places with any adjacent friendly Kung Fu Master, ignoring all engagements and elevations for both figures." This is pretty much what I visualized when I thought of this ability. Like in those martial arts movies where 2 or 3 good guys would constantly swap places and jump over each other to get to the bad guys. So you could in effect attack with KFM-1 normally, then swap KFM-1 with KFM-2 and attack with KFM-2 normally while KFM-1 is where #2 was. |
#58
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Nice new custom. I don't think that Kung Fu fighting really makes sense but it is still an awesome custom. Great work as always.
Dan's Mom: "Why you persist in acting like a fifteen year old is beyond me." Dan: "I'm filled with reckless desire." |
#59
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Quote:
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#60
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Ok, I updated the card to read...
"Before a Kung Fu Master attacks it may swap places with any adjacent friendly Kung Fu Master, ignoring all engagements and elevations for both figures" This way as you go to attack with each seperate KFM you can swap places with another adjacent one. This enables you to attack as the original description intended, but also makes sure its counted as a normal melee attack. Its also fairly simple... i hope |
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