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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#121
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Re: AtG's Customs [*NEW* WILDWOOD SENTIENT]
Bump for Gozar-
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#122
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Re: AtG's Customs [*NEW* WILDWOOD SENTIENT]
Bump for Izroth-
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#123
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Re: AtG's Customs [*NEW* GOZAR, IZROTH]
It amuses me that the Goblin Archers can hit Small/Medium figures but not Large/Huge.
Hands of Death is very cool, but I'm not feeling the theme of Soul Damnation. Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#124
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Re: AtG's Customs [*NEW* GOZAR, IZROTH]
Both quite unique special attacks on Izroth and a very cool miniature!
I’d point him at around 125 because of Soul Damnation and 6 move with his base stats. |
#125
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Re: AtG's Customs [*NEW* GOZAR, IZROTH]
Quote:
That's around where I was thinking. 130 was going to be my starting point |
#126
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Re: AtG's Customs [*NEW* GOZAR, IZROTH]
The title. Help me connect what's "damned" about taking a turn with it before it dies.
Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#127
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Re: AtG's Customs [*NEW* GOZAR, IZROTH]
A valid point. How do you feel about something like DEATH'S FAVOR or FINAL FAVOR?
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#128
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Re: AtG's Customs [NEW* OGRE SIBLINGS!]
Here's a draft utilizing the other three figures from the upcoming pack that the Ogre Howdah comes in-
Last edited by AndreThaGiant; April 22nd, 2022 at 08:57 PM. |
#129
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Re: AtG's Customs [NEW 4/22/22]
As a squad life is normally limited to 1. I can see using extra markers on the card to show damage done to the squad (similar to the exoskeleton use for the mezzodemon warmongers) but otherwise I'd suggest using these folks as uncommon heroes.
Otherwise I love the abilities. Got your back seems a little strong for a defense 4 but that could just be me. Personally I'd drop defense to 3 and re-word the exoskeleton (rough hide?). Just when you thought it was all right, someone made it alright. Good trades with - Porkins / xraine69 / mac122 (x2) / frylock / Ztimster (x2) and probably others I forgotten to mention...sorry. Last edited by AMIS; April 22nd, 2022 at 08:20 PM. Reason: Great Idea though! |
#130
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Re: AtG's Customs [NEW 4/22/22]
Fixed! Good catch- that was an oversight. I'm trying to stray away from the "reverse-life" markers here. I like the simplicity of the B-11's, and I feel that the Ogres are a bit abundant in the Uncommon department as it is.
I'll have to test the potency of Got Your Back with 4 defense, it might prove to be a bit much (although Unique Squads need all the survivability they can get). Thanks for your feedback! |
#131
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Re: AtG's Customs [*NEW* GOZAR, IZROTH]
I took it as the Soul of the figure was damned, corrupted, and enslaved to follow orders and then banishment to where ever it was going :P
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