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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#913
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Re: The Pre-SoV Workshop
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If a submission is a good one, the time and energy spent in its creation should have been enjoyable enough to be its own reward. I would generally discourage custom designers on the site for only making customs with the intent of submitting them to SoV, just as the great map-makers do not make every map for submission to the BoV. Playing around with your ideas and sharing them on the site allows you to refine and mature them in ways that coming up with them on your own and submitting them after running some private tests does not. Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#914
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Re: The Pre-SoV Workshop
I also agree. I always try to keep up with designers' threads and help comment on their new units. Even for lone custom creators, you don't need to face everything alone. I would also highly encourage going through some of the resources listed in the Index to the Customs Forum to help through the process and further temper your unit.
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#915
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Re: The Pre-SoV Workshop
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Dignan has the most maps in the BoV. He makes maps because he loves it and is good at it. A very large percentage of his maps are made for all kinds of tournament play, which makes quite a few compatable with BoV guidelines. However, I feel confident in saying that getting a map into the BoV was never what he was trying to accomplish. Last edited by R˙chean; November 24th, 2014 at 01:30 PM. Reason: Of course it is subjective; I'm presenting my opinion |
#916
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Re: The Pre-SoV Workshop
Well it goes along the lines of, you can't tell me what is fun. It is subjective.
Fun for me, is designing a squad/figure with the goal in mind that is good enough to submit to SoV. I am a very competitive person, competing at the highest levels is fun for me. I don't play casual Heroscape, only tournament level Heroscape. Competing in events to win, that is fun to me. With that being said, I think if there certain areas that C3V does not wish to go, and has made clear. There should be some way of relaying that to the SoV crew so that SoV creators know that traveling along this path will almost certainly end in doom! Have you tried Hexscape? 3D Heroscape Multiplayer Battle program! Looking for a C3V/SOV miniature? Try one of these sites. |
#917
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Re: The Pre-SoV Workshop
Kinseth, there have been a couple times when we quietly tapped an SoV-nominated designer on the shoulder to ask for (or to recommend) a tweak to bring something in conformance with a design in the pipeline. We really do try. . .
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#918
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Re: The Pre-SoV Workshop
I agree with R˙chean completely.
I think that both BoV for maps and SoV for customs have come with downsides: they started to pick out the best from vibrant map-making/custom-making and became so successful that they're now influencing those communities to the detriment of more diversity. I don't think there's any doubt that the good outweighs the bad, in both cases, and by lots. But that doesn't mean that the downside isn't there. (Knocking around the place somewhere are a Playgrounds of Valhalla thread for trying to keep the other side going in maps, and I have an unsaintly customs thread somewhere too for my creations that are consciously designed not to be canonisable.) Great customs should not be confused with canon-suitable customs. There is obviously plenty of overlap but I believe there are (and should be) units that fit one category and not the other. On the subject of more blanket VC guidance, I don't think we're set up to do that, and nor should we be. As D_S says, there is occsaionally communication when there is obvious benefit. But there's no hard and fast rule about what we will and won't vote for in the unified votes. There are 20-odd of us voting and we all have our preferences and visions. I can tell you that I will vote against anything that adds noticeable synergy to an existing stand-alone unit. While I wouldn't want to play down the cantankerousness of my colleagues, I suspect that I'm the one who holds this opinion most strongly and that it's a minority opinion at most. And I hope you don't really consider time spent developing excellent customs to be wasted if they're not inducted Kinseth. I'm firmly of the opinion that it's not. |
#919
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Re: The Pre-SoV Workshop
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This ability has really grown on me. Feels like your Knight/Paladin heroes are calling for reinforcements. And given how I want the design of these guys to go , I think them protecting the heroes this way is pretty cool. The Changes I am making to the unit is bringing along a lot of synergy and dependency on having Knight/Paladin heroes in the army. Opponents will want to kill the Heroes to take some of the Bite out of the squad, so this feels natural. *Bracing for Impact* Have you tried Hexscape? 3D Heroscape Multiplayer Battle program! Looking for a C3V/SOV miniature? Try one of these sites. |
#920
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Re: The Pre-SoV Workshop
Here's something I came up with after buying some Blastoise-like AT-43 Mecha-Gorillas off Miniature Market:
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Handle origin: I used to film comedy skits with my friends. I didn't want any cursing in them, so I made up new insults, like "dendrik". Then Sir Denrick came out, and the rest is history. |
#921
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Re: The Pre-SoV Workshop
Go beat waterd and I'll answer the question.
Last edited by dok; November 26th, 2014 at 06:39 PM. Reason: For the confused, this a Summoner Wars reference. |
#922
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Re: The Pre-SoV Workshop
Psh, you Summoner Wars people are lame. Heroscape is the superior game.
Handle origin: I used to film comedy skits with my friends. I didn't want any cursing in them, so I made up new insults, like "dendrik". Then Sir Denrick came out, and the rest is history. |
#923
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Its hard to beat a 3D, kid friendly highly customizable game
I'm not sure about "lame". The second sentence is always to be held true, however.
My customs. NE Ohio Tourney - TBA SW Ohio Tourney - NHSD 550 points AotV - Colliding the minis of AotP with the world of HS. Last edited by flameslayer93; November 26th, 2014 at 09:38 PM. Reason: The title wasnt long enough to full describe the game. |
#924
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Re: The Pre-SoV Workshop
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Replacing a figure when it dies with another figure has already been done, so it would fall under those rulings. No problem there. I am 100% against mixing members of different squads into a single turn. |
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