Heroscapers
Go Back   Heroscapers > Custom HeroScape Creations > Custom Units & Army Cards > AotV Customs
AotV Customs A place for Arena of the Valkyrie Customs


Reply
 
Thread Tools Search this Thread Display Modes
  #61  
Old July 18th, 2019, 04:11 PM
Jaur0n's Avatar
Jaur0n Jaur0n is offline
 
Join Date: February 6, 2017
Location: USA - MI - Grand Rapids
Posts: 62
Jaur0n is surprisingly tart
Re: [Pod 1] UNIT NAME (Gideon Jura, Combat Mage) - Design

I assume it has to do with wanting tether to have a fairly high chance of success and trying to balance it around both units attempting to run near it and units previously tethered who would now have to roll multiple times to escape it. Or I am missing something else.
Reply With Quote
  #62  
Old July 18th, 2019, 04:33 PM
Scytale's Avatar
Scytale Scytale is offline
Thanksgiving Custom Contest Champion
 
Join Date: August 25, 2006
Location: USA - MN - Rochester
Posts: 7,806
Images: 453
Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth
Re: [Pod 1] UNIT NAME (Gideon Jura, Combat Mage) - Design

Quote:
Originally Posted by Jaur0n View Post
I assume it has to do with wanting tether to have a fairly high chance of success and trying to balance it around both units attempting to run near it and units previously tethered who would now have to roll multiple times to escape it. Or I am missing something else.
Yeah, I want it to be a high chance. I would agree it's not that interesting if it wasn't.
Reply With Quote
  #63  
Old July 18th, 2019, 04:46 PM
All Your Pie's Avatar
All Your Pie All Your Pie is offline
 
Join Date: July 12, 2010
Location: USA - Arizona - Tucson
Posts: 2,309
Images: 1
All Your Pie is inducted into the Halls of Valhalla All Your Pie is inducted into the Halls of Valhalla All Your Pie is inducted into the Halls of Valhalla All Your Pie is inducted into the Halls of Valhalla All Your Pie is inducted into the Halls of Valhalla All Your Pie is inducted into the Halls of Valhalla All Your Pie is inducted into the Halls of Valhalla All Your Pie is inducted into the Halls of Valhalla All Your Pie is inducted into the Halls of Valhalla
Re: [Pod 1] UNIT NAME (Gideon Jura, Combat Mage) - Design

Some clarifications:

The intent with the current wording for ToL is that, after this figure stops an enemy's movement, you have the option to pull them into engagement. In other words, you can prevent an opponent from using the pull to their advantage by simply electing not to move them.

Additionally, the current wording only allows you to roll for the power once per figure per turn. If a figure were to avoid the Tether and then move onto another space affected by it, you would not roll again to grab them. So you wouldn't get to roll multiple times no matter what, but I imagine we'll be having a fairly low roll in order to succeed.

All that to say, I agree that OM management with this figure could be tricky. That isn't a bad thing, though. Not every defender can do everything that makes a unit excel in the role. But this unit, placed in front of a ranged pod or positioned in a map's main pathway could be very effective. I expect that ToL is a power that will not activate often not because its ineffective, but because it's threat of activation will force the opponent to change how they play. That means it can be used either to deny a not insignificant area of the map to your opponent, or it can be used to prevent figures from leaving engagement with this unit even if those figures have disengage.

That combination means that an opponent will have to think very carefully about even letting you roll for ToL at all. Sure, if you miss then they can just charge right in. But if you succeed, not only is that figure stuck in engagement, it's going to have to go up against the d20 roll again if it wants to attempt to escape. All this to say, I think 2 range is the best place to take this guy to testing at. If he proves dismally unusuable at that number, we can consider taking ToL up to 3 range. At a glance, though, that number seems dangerously high for a starting point.
Reply With Quote
  #64  
Old Yesterday, 01:01 PM
lefton4ya's Avatar
lefton4ya lefton4ya is offline
PDFin' sweet self spammer
 
Join Date: December 22, 2008
Location: USA - OH/KY - Cincinnati/Florence
Posts: 4,215
Images: 127
Blog Entries: 1
lefton4ya is hot lava death! lefton4ya is hot lava death! lefton4ya is hot lava death! lefton4ya is hot lava death! lefton4ya is hot lava death! lefton4ya is hot lava death! lefton4ya is hot lava death! lefton4ya is hot lava death! lefton4ya is hot lava death! lefton4ya is hot lava death! lefton4ya is hot lava death! lefton4ya is hot lava death! lefton4ya is hot lava death!
Re: [Pod 1] UNIT NAME (Gideon Jura, Combat Mage) - Design

Not sure on D20 number, maybe <=10 or >=11 (50%) chance to start, but I wouldn't mind getting rid of D20 altogether as Cyberclaw and Tactical Switch don't have a D20 and they are similar in keeping opponent engaged and putting them on lower terrain if possible. We can test at 2 range with 50% D20, and if under-performs, either increase range to 3 or get rid of D20 roll all-together.
Reply With Quote
  #65  
Old Yesterday, 11:37 PM
Scytale's Avatar
Scytale Scytale is offline
Thanksgiving Custom Contest Champion
 
Join Date: August 25, 2006
Location: USA - MN - Rochester
Posts: 7,806
Images: 453
Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth Scytale is a man of the cloth
Re: [Pod 1] UNIT NAME (Gideon Jura, Combat Mage) - Design

Personally I'd prefer without a d20, but moving an opponent's unit in this way is pretty disruptive to do so automatically. I definitely think it should be higher than 50%. This should be likely, likely enough that opponents will assume it will happen unless they're desperate. I'd start at 7+.
Reply With Quote
  #66  
Old Today, 12:27 AM
All Your Pie's Avatar
All Your Pie All Your Pie is offline
 
Join Date: July 12, 2010
Location: USA - Arizona - Tucson
Posts: 2,309
Images: 1
All Your Pie is inducted into the Halls of Valhalla All Your Pie is inducted into the Halls of Valhalla All Your Pie is inducted into the Halls of Valhalla All Your Pie is inducted into the Halls of Valhalla All Your Pie is inducted into the Halls of Valhalla All Your Pie is inducted into the Halls of Valhalla All Your Pie is inducted into the Halls of Valhalla All Your Pie is inducted into the Halls of Valhalla All Your Pie is inducted into the Halls of Valhalla
Re: [Pod 1] UNIT NAME (Gideon Jura, Combat Mage) - Design

I like having a d20 roll just so that the opponent might actually risk triggering it sometimes, and so the power isnít just a strictly better version of the Air Elemental. I agree keeping the odds above 50% is ideal, though.
Reply With Quote
Reply

Go Back   Heroscapers > Custom HeroScape Creations > Custom Units & Army Cards > AotV Customs
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes


Similar Threads
Thread Thread Starter Forum Replies Last Post
The Book of Gideon Jura, Combat Mage quozl Official Units and Spell Cards 20 February 26th, 2019 04:30 PM
The Book of Gideon's Phalanx SPELL Ninja Status Official Units and Spell Cards 18 September 6th, 2016 08:26 PM
Combat Arms Bothell_is_Awesome Video Games 1 March 17th, 2009 06:04 PM
Combat Movement Kepler Other Customization & HS Additions 2 September 26th, 2008 09:14 AM
Combat Arms! temp.nerd Video Games 5 August 19th, 2008 08:56 PM


All times are GMT -4. The time now is 06:08 PM.

Heroscape background footer

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2019, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2019 DragonByte Technologies Ltd.