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  #1  
Old April 2nd, 2007, 11:49 PM
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Announcing the HS Codex #6



HS Codex Issue #6, set for release April 1, is jam-packed with information that will lead players on new adventures in HeroScape as well as make traditional games more exciting.

The Codex takes a look at upcoming expansions and release dates, along with a synopsis of Truth’s ‘ScapeTalk interview with HeroScape creator Craig Van Ness. A review of Wave 6 will help players pick the figures that will help their armies most.

We take an in-depth look at strategies to improve your game along with a method to adjust your game play to force entropy on your opponent start out the mix. A new scenario, The Astral Castle, takes players beyond space and time to a haunted castle that’s about to vanish! A second scenario, Hymar’s Temple, introduces new game concepts, like chests that figures can carry with them in order to accomplish goals. Two new skirmish maps round out the rich battlefield section.

Rolling dice on a table is so passé. Vixen Tor Games’ creator Matt Drake talks about his company’s dice towers, from conception to construction.

Take your play to the next level with Quests for HeroScape, a card-based addition to traditional HeroScape that will change the way you look at the game and its objectives.

In addition to these great articles and others, the Codex includes fanfiction about the HeroScape characters. The fifth installment of the Nine Thousand Deaths of Deathwalker 9000 features Taelord in a guest spot and the first part of Incarnate Apotropaic by Stephen Mackey, a tense tale of action and betrayal centering on Sergeant Drake Alexander.

All this and more in Issue #6 of the HS Codex, available NOW at www.hscodex.com.

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Old April 2nd, 2007, 11:52 PM
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Nice. Thanks atmospro!!

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  #3  
Old April 3rd, 2007, 12:53 AM
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who made the Penguin's W/Machine Gun's image? i love it (but then, zebra's and penguin's are my gig). can you post the pic here?

edit: awsome issue. love'd it! thanks for the list of lists! can't wait to see "house rules #2"! keep up the good work...

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  #4  
Old April 3rd, 2007, 01:19 AM
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Hex_Enduction_Hour Hex_Enduction_Hour is offline
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Another fine issue! The cover is 'cool' and hilarious!!!
Great stuff, CA!

I've got just a bit of a weird impression from the Wave 6 review - the explanation how the Morindan Zombies work is incorrect. Or am I just reading it incorrectly?
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  #5  
Old April 3rd, 2007, 01:23 AM
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Looks great, Grant. I know you put in a lot of hard work on this project and it really paid off. It's been great working with you and I'm looking forward to next issue!

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  #6  
Old April 3rd, 2007, 02:17 AM
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Quote:
Originally Posted by demon_llama
who made the Penguin's W/Machine Gun's image?
That would be the intensely talented CupidsArt.

And yes, that 'Penguin with Machine Gun' image is... dare I say...

... delicious...?

Oh yes... I dare...


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  #7  
Old April 3rd, 2007, 09:49 AM
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great issue. the review on Empress Kiova is incorrect it only works on Einar kyrie just thought i point that out.
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  #8  
Old April 3rd, 2007, 10:01 AM
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HA, believe it or not I spent more time on the background of that pic than anything else. Backgrounds always give me trouble,


Thanks for all of your hard work Atmospro and of course everyone else on the team,

I can't wait to dig into that scenario, YUM!

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  #9  
Old April 3rd, 2007, 10:40 AM
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Fantastic issue. It will take me a while to digest it all, but I've flipped through it and am blown away.
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  #10  
Old April 3rd, 2007, 11:30 AM
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LNoE Hero or Zombie?
 
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I'm reading through it now. I've just read the entry for the Zombies in the review on page 11 and if I'm right, then there's a bit of a problem with the description. As I understand the rules for Zombies you have to use Previously Destroyed zombies for Zombies Rise Again, so your total of Zombies on your army can never grow past the initial number.
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  #11  
Old April 3rd, 2007, 11:33 AM
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Woo hoo, Codex!

Thanks for all your hard work, Atmospro (and team)!
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  #12  
Old April 3rd, 2007, 11:39 AM
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LNoE Hero or Zombie?
 
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Sorry to "***** and run" there. I, too, admire all the hard work that goes into an issue. I promise I promise I promise I'll submit some artwork soon. (I'm still getting the hang of my new toy.)
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