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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#301
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Re: TAF's Customs DRUNKARD
Nazi spiders are great! Also I love Quinton. What figure is he?
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#302
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Re: TAF's Customs DRUNKARD
Quote:
~TAF TAF was the Storyteller... in THE ENEMY'S LAST RETREAT |
#303
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Re: TAF's Customs DRUNKARD
Awesome! Thanks!
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#304
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Re: TAF's Customs DRUNKARD
Great figures all around (I especially liked the nazi spiders), but the following figures are missing card images:
- Ancalagon - Athed - Charax-Na - Cunaxa Mercenaries - Death Drudge - Decay - Deepwyrm Blackspawn - Derelict - Euphrates - Fire Tribe Apaches - Fire Tribe Scouts - Gar-Ru-Nal - Greater Glass Elemental - Hellhound Ravagers - Jack Nicholson - Jeckack - Jungle Boar - Klammak - Lavrador Explorers - Leep Viper - Leonard, Scotland Yard Consultant - Lt. Bradley Furor - Marro Sentries - Marro Shifter - Mercalak - Mezzodemon Baeljer - Mimic - Nicolas Cage - Obsidian Sentinel - Pallaton Darkriver - Pryce Mercenaries - Puncture - Quamur - R-6 Seeker - Rat Swarm - Ricel - Silidus - Slisserk - Stonebeasts of Arctorus - Thesk Orc Archers - Thesk Scout - Treasure Drake - Vamp Swarm - Vel-Ra-Xi - Vindicators Genocira - Warforged Phalanx - Wereboar - Werlak - XI Legion War Elephant - Xythe'nem - Yeche'tem |
#305
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Re: TAF's Customs DRUNKARD
Quote:
Check out my ebay where you can find my custom dice trays and dicetowers: https://www.ebay.com/usr/captainamazing_jerdo |
#306
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Re: TAF's Customs DRUNKARD
Quote:
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#307
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Re: TAF's Customs DRUNKARD
In my eternal wish to be smited by TREX, I will point out to you,
@TheAverageFan
, that some of the cards mentioned on earlier pages of the thread don't show up on the master list on the OP.
Cards in question: - Yuliy Diress - Katarae - Blood Elementals - Arnold Something - Major MH17 - Vain - Yaromir Clerics - Yamato Rin - I assume the hitherto unnamed monk archer squad on page 5 - Lolth Spider Swarm - Umito - Xer Blight - Bôlb - Wo-Rim-Di - Zataxe - Robota Soldiers - Salizite Warlord - Windom Arkan - Possibly the unnamed uncommon hero treasure glyph stealer on page 11 - Pelthanin Wasps - Xivvix - That fire cult thing mentioned on page 12 - Calypse of the Inner Circle - Merio - Coastal Shark - Olofire Quakeblade - Temptresses of Tyra - Susumu - Iruh Scirh Executioners My eyes are not perfect, so I may have missed some. |
#308
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Re: TAF's Customs DRUNKARD
I wasn't trying to be a downer on you, its just a ton of work that most people probably wont do (myself included.). I've loaded up hundreds of pictures to this site, and a good third of them got jacked from photobucket. I'll probably never restore them to their glory. The only exception for me would be for both full sets of Magic the Gathering AOTP books of threads in which I'm the thread owner that made them. Quite a few of the other folks that this happened to don't even frequent this place much any more. As I said, good luck. I'll not bother here in an attempt to not derail TAF's thread any more.
Check out my ebay where you can find my custom dice trays and dicetowers: https://www.ebay.com/usr/captainamazing_jerdo |
#309
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Re: TAF's Customs DRUNKARD
@Dragnaxx32
glad to see renewed interest in my thread! I'm off work Thursday so if I can find time I'll upload those images to the Index and since they're on Heroscapers Gallery they should stick around.
Many of the cards on the second list have been intentionally eliminated from my index because I'm not terribly fond of most of them, but I can put them up too if you want and if I have time. ~TAF, who would recommend consulting the Index over the rest of the thread. TAF was the Storyteller... in THE ENEMY'S LAST RETREAT |
#310
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Re: TAF's Customs TREANT AND UNIQUES
@Dragnaxx32
the missing Index images have been fully reuploaded, including the Glyphs. I'll slowly work on the rest of the thread over the next few weeks. In the meantime here's some new units for the first time in ten years (been on the back burner for so long they're rather cold now).
Character Bio: The forest looks more like a crypt than an actual catacomb: faded trees twisted and petrified in a crown of wooden madness. The Lich feels right at home. With but a wave of his withered hand the Lich summons a book bound in flesh. His rotted teeth twist upward in a sickly smile as he opens it and reads aloud. The words echo in silence, the branches bending in the wind the only reply. But he is not alone--slowly the bark moves and the roots snap out of the ground. Another part of Valhalla poisoned with this necrotic magic. The trees are alive. Another Utgarian Uncommon Hero, the Bleakewoode Treants are heavy-hitters with a lot of offensive and defensive potential. Wood Hammer Special Attack is the same a Shurrak's SA, but it can overextend the Treant so it must be used wisely. They are already difficult to kill on their own, so the extra offensive output can be a trap. Additionally, Forest For The Trees can further reduce enemies' defensive capabilities. Character Bio: Not all Stalo are bozos. Specific squads of them are trained into elite assassins to be unleashed back into the world without a care for who survives. To most, that makes the Heart of Clubs Harlequins cruel abominations. To Yrsa, that makes them great party guests. The first of our two unique squads, the Harlequins are extremely dangerous in the right situations. Bloody Giddiness enables them to get in an extra attack when they wound an enemy, but only if they use the ranged/melee option they didn't use for the first attack. Given rules of engagement the ranged-to-melee option is easier to use but that gets you closer to the enemy. And with only 3 defense that can be dicey with a Unique Squad. High-risk-high-reward is the name of the game here. Character Bio: Unit 1 ceased its movement, signaling to its sister mech. Unit 2 halted, the Sicarii on board switching on its HUD and peering skyward. Single Kyrie, 25.4 Hixels away, 78 degrees. Scout. For anyone else, it would be an unreachable target. For anyone else, it wouldn't be sanctioned to kill an unarmed messenger. Not for the Sicarii. Unit 2's cannon fired. "Direct Hit, Unit 2. Continue northwards." Unit 1's mech started up again, moving on ahead as if nothing had happened. Feathers began to fall from the sky as the pair marched on. These sniper mechs are quite the unique squad to play. Right off the bat Range 8 Attack 4 is great, especially with the high mobility of 5 Move and their latter 2 powers. However their first power, Longshot Barrel prevents them from attacking figures within 2-4 spaces. That plus the low attack count that comes with being a Unique 2-Man squad can lead to a quick demise if not played correctly. Like most sniper units, the Walkers can be either a powerful Hero killer or fall quickly without causing too much damage. ~TAF (figures used: Treant = Black Scorpion Treant Harliquins = Warhammer Harliquins Precitus Walkers = Warhammer something-something-Sicarii) TAF was the Storyteller... in THE ENEMY'S LAST RETREAT |
#311
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Re: TAF's Customs DRUNKARD
Quote:
EDIT: Also, who rates your cards? Last edited by Dragnaxx32; January 26th, 2018 at 09:49 PM. Reason: Question |
#312
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Re: TAF's Customs DRUNKARD
Sure thing. I'll get on that when I can.
The only person who actually plays them, of course. ... (me) ~TAF TAF was the Storyteller... in THE ENEMY'S LAST RETREAT |
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