#13
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Re: C3G Terrain Sanctum Index
Nice work.
My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#14
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Re: Testing
Quote:
You must spread some Reputation around before giving it to Yodaking again. 11 levels sounds like something we could use as height for great halls and larger public buildings...so we can add some interest to a cityscape Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#15
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Re: C3G Terrain Sanctum Index
As I was saying in another thread, I'd love to have at least one 7-8 floor building to really show the top end of what these powers can do (and their limitations). It'd be sweet to force Hulk to jump from one rooftop to another to get to the highest building, for instance.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#16
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Re: C3G Terrain Sanctum Index
Are we sure the Marvel wall is 8 levels? I just checked and mine are 9 levels.
Either way an 8 story building would be between ~24" (8 levels)-28" (9 levels) and looks fine on a map I have set up. |
#17
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Re: C3G Terrain Sanctum Index
I checked mine last night and the 2nd floor of the Marvel ruin was at 8 levels. The actual ruin wall itself goes higher then that, but the floor section where figures can stand on is at 8 levels unless I miss counted.
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#18
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Re: C3G Terrain Sanctum Index
Nice. So making Super Leap's height restriction relevant is in play.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#19
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Re: C3G Terrain Sanctum Index
I did miscount!! I just double checked (enter Arron Rodgers) and G-Os count was the correct one. The castle wall base + 8 level marks up the side of the castle wall. So does that mean we want to go with 9 level high buildings then?
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#20
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Re: C3G Terrain Sanctum Index
9 would give us more room for interiors.
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#21
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Re: C3G Terrain Sanctum Index
--------------------6th floor building--54 levels high-------------------------
50 levels high - SUPER LEAP --------------------5th floor building--45 levels high------------------------- 40 levels high - WEB SWING 40 levels high - SUPER LEAP 8 40 levels high - SWING LINE 40 levels high - TENDRIL SWING --------------------4th floor building--36 levels high------------------------- 30 levels high - BAT-GRAPPLE --------------------3rd floor building--27 levels high------------------------ 25 levels high - GRAPPLE ARROW 25 levels high - HERCULEAN TACKLE 25 levels high - STEALTH LEAP 25 25 levels high - STRETCH WALK 20 levels high - ICE SLIDE 20 levels high - RADAR SENSE 18 levels high - HELLFIRE MOTORCYCLE --------------------2nd floor building--18 levels high------------------------ 14 levels high - EXPERT CLIMBING w/7 MOVE 12 levels high - STEALTH LEAP 12 12 levels high - PROPULSION BOOTS 12 levels high - EXPERT CLIMBING w/6 MOVE --------------------Castle Wall w/base & tile on top--11 levels high-------- 10 levels high - WATER LEAP 10 levels high - EXPERT CLIMBING w/5 MOVE --------------------1st floor building & Warehouse ruin--9 levels high------ 08 levels high - STAFF VAULT 08 levels high - EXPERT CLIMBING w/4 MOVE 06 levels high - POLE VAULT 06 levels high - ACROBATIC MANEUVER 05 levels high - SWARM TUNNELING 05 levels high - MIGHTY LEAP --------------------Shipping Container--5 levels high------------------------ Updated to reflect 9 level high buildings. What is the height of the semi-truck DO? Since it can have figures placed on it, I would suggest we add it to our list as well. Any other DO's we should include in this list? |
#22
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Re: C3G Terrain Sanctum Index
It looks like 9 to me. EDIT: Sorry, I had already started this post before your replies that it indeed was 9 high. And oops meant to put these in a different thread. Last edited by Gurei-Ornery; February 1st, 2013 at 01:07 PM. |
#23
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Re: C3G Terrain Sanctum Index
Is it me or does anyone else find it confusing where to post what? There are similar conversations going on in a few threads.
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#24
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Re: C3G Terrain Sanctum Index
Yes. We need a more organized structure here. I'm open to ideas.
Also, I must say, I'm now wondering about the idea of putting hinges on buildings and opening them up like dollhouses, because your splitting of that Grish building looks awesome! C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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