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Competitive Armies Discussion Discuss, critique, and build ideas for tournament-caliber armies.


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  #1  
Old September 26th, 2010, 09:00 PM
dragon master dragon master is offline
 
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Death Knights:Death Itself

Fellow scapers,


Well with the death knights I think Taelord is much more useful. Any army ideas? Let me know.

~The Dragon Master
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  #2  
Old September 26th, 2010, 09:35 PM
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Re: Death Knights:Death Itself

As posted in the DKs Thread is
3xDKs-180
Taelord-360
IG-460
Red-490.

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  #3  
Old September 26th, 2010, 10:17 PM
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xraine69 xraine69 is offline
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Re: Death Knights:Death Itself

N/M

If you are just looking to get into Scape, I have plenty of terrain to get you started!
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  #4  
Old September 27th, 2010, 09:15 PM
dragon master dragon master is offline
 
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Re: Death Knights:Death Itself

Quote:
Originally Posted by xraine69 View Post
N/M
????????
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  #5  
Old September 27th, 2010, 09:29 PM
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Re: Death Knights:Death Itself

I was tired and started posting an army without TaeTae.

If you are just looking to get into Scape, I have plenty of terrain to get you started!
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  #6  
Old September 28th, 2010, 03:17 PM
General Nilfy General Nilfy is offline
 
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Re: Death Knights:Death Itself

For some reason I don't see these guys as being all that good. For 180 points you get 6 squad figures who can bond with a relentless person. Maybe

Krug 120
3x Death Knights 180
KMA 100
Iron Gollum 100
500
Nilfy
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Old September 28th, 2010, 03:27 PM
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Re: Death Knights:Death Itself

'Tis bubble bursting time!

Krug is huge, and therefore cannot bond with Death Knights.
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  #8  
Old September 28th, 2010, 04:40 PM
Zarrath Zarrath is offline
 
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Re: Death Knights:Death Itself

Maybe a simple fine tuning is required. I see these dudes being used as a screen or clean up. Here's an army:

2x Death Knights 120
Taelord the Kyrie Warrioir 180
2x Omnicron Snipers 200

500 points

or

3x Death Knights 180
Taelord the Kyrie Warrior 180
2x Omnicron Snipers 200
Guilty Mcreech 30
Isamu 10

600

this is probably one of the better ones that ought to be used if you decide to field DK's.

Zarrath
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Old October 1st, 2010, 07:31 PM
dragon master dragon master is offline
 
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Re: Death Knights:Death Itself

what about:


Dk x2 120
Taelord 180
Goblins x3 150
Black Wyrmling x2 60
510

An army of all minus twos![almost]
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  #10  
Old October 2nd, 2010, 08:05 AM
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Re: Death Knights:Death Itself

A bonding don't change the cost of Taelord, he's still too expensive in a 500points army but for 700points or more army, it can pass.

DKsX3
Dumutefs x3
Taelord
Snipers Omnicrons x3
Total: 735points / 19hex

Anyway, I prefer play the DK without Taelord.

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  #11  
Old October 2nd, 2010, 09:29 AM
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Re: Death Knights:Death Itself

How about any army without Taelord.
Kurrok-120
4xDKs-360
5xAir-510
Not a very sturdy army but im sure it could be tweaked. Like to this.
Kurrok-120
2xDKs-240
9xAir-510.
Now thats a good army.

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  #12  
Old October 19th, 2010, 10:49 AM
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Re: Death Knights:Death Itself

This is the only army thread I could find about the Death Knights, so....

After playing Goblin Cutters at NHSD, I'm really excited about playing them. However, I'm much more excited about this army that dok brought up in the Discussion Thread than I am about pairing them with Brutes:

Taelord - 180
Death Knights x2 - 300
Goblin Cutters x4 - 500, 21 (add another for 550, 25 and sit a Goblin)

I think Goblins could really get a boost from Taelord. The only issue might be that while Taelord is alive, the Goblins will lose their ability to deny the opponent attacks. However, I think not having to rely on Mob Attack (or having a super Mob Attack against heroes) will make up for that. There's also the nice defense-reduction theme betweem Soul Weapons and Mob Attack. I can't wait to play this thing.

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