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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#25
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Re: The Book of City Park - Design Phase
I'd rather see the Marvel sets removed entirely.
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#26
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Re: The Book of City Park - Design Phase
That would mean scrapping the map, without the Marvel sets it would have to be built completely different. Another thing is, it would remove most of the theme, as it would look like a normal forest map.
C3G: Books & Online Figure Request
--------------------------------------- Family: Classic Customs & Maps -------------------------------- My SuperScape Maps |
#27
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Re: The Book of City Park - Design Phase
14 spaces away gets me on board. I can't tell what you did from just glancing at the pic since it looks the same but I count 14 spaces where I counted 12 before.
yea |
#28
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Re: The Book of City Park - Design Phase
I pulled the wrap around back 1 and add them to the other end of the startzone.
C3G: Books & Online Figure Request
--------------------------------------- Family: Classic Customs & Maps -------------------------------- My SuperScape Maps |
#29
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Re: The Book of City Park - Design Phase
Quote:
I'm still good with the map as is, I don't think the high ground control is that big a deal, because, sure we have a lot of 6 move flying units, but we also have a lot of 7-10 move figures as well, if it means breaking up the flow of the map, I'd rather see it kept as is. A way to fix the problem of the close SZ spaces, would be to drop the 6 spaces after the turn in the asphalt section off of the SZ area (meaning there would be 6 less spaces to start on in each area). If you want keep it at 24 spaces, maybe place additional spaces close to each other, but in the center of the map, as per Can't see the Jungle. Just a suggestion, It would also be ok to stay with the 18 start spaces as well, I see no problem with that (I personally don't often use more than that anyway) and I know I've played on a tourney map where you only had 16, so I believe it has been done before. |
#30
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Re: The Book of City Park - Design Phase
Quote:
Scrapping the Marvel sets will make this seem like just a part of a large park rather than having it bordered by 2 roads. |
#32
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Re: The Book of City Park - Design Phase
I've never liked start zones that are lower than the surrounding tiles but because it's a road it makes sense.
14 spaces between start zones seems fine to me. Yea My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#33
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Re: The Book of City Park - Design Phase
Quote:
Why do you want to see the Marvels removed? Is it 'cause this maps takes 5 sets? If so, this is not the first C3G Competitive Maps to have 5 or more sets, there are 3 that have 6 sets, and plenty (probably a majority) of C3G Competitive Maps that use 4 or more sets. C3G: Books & Online Figure Request
--------------------------------------- Family: Classic Customs & Maps -------------------------------- My SuperScape Maps |
#34
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Re: The Book of City Park - Design Phase
It's because I see very little benefit for this particular map to use 5 sets. All it does is add the roads at the edges.
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#35
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Re: The Book of City Park - Design Phase
Without the Marvel, we don't have startzones and means I have to completely restart to make it work.
C3G: Books & Online Figure Request
--------------------------------------- Family: Classic Customs & Maps -------------------------------- My SuperScape Maps |
#36
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Re: The Book of City Park - Design Phase
Yes.
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