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View Poll Results: Which map do you think is most balanced and plays the best? | |||
Circles Over Innistrad | 2 | 20.00% | |
Highways Over Innistrad | 1 | 10.00% | |
Frozen Crypt | 1 | 10.00% | |
Shadow Crypt | 1 | 10.00% | |
Road Through The Desert Swamp | 0 | 0% | |
Ruins of the Castle on the Lake | 5 | 50.00% | |
Voters: 10. You may not vote on this poll |
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Cryptolith Map Contest Poll
Poll for determining best map in Herosape and Magic:AotP Cryptoliths Map Contest
Please vote for your favorite. If you can, play on at least 2 of them so see which plays better. Download Cryptolith Maps.pdf here for build instructions of all maps By @BiggaBullfrog : Circles Over Innistrad and Highways Over Innistrad are sister maps, by which I mean they both use 1/2 of an RotV (less than half, actually; if you built them both you would still have a few pieces left over). Circles Over Innistrad (The glare makes it tough to see but there is a ring of weirded spaces around the central glacier/Cryptoliths.) Weirded Space Rule: Small, Medium, and Large figures on at least one Weirded Space roll an additional defense die against attacks from non-adjacent figures (same as Jungle Terrain). Highways Over Innistrad By @quozl " Frozen Crypt Weirded space rule: Just like a shadow tile except it works for all sizes. In addition, if you start your turn on a weirded space, you may take a wound in order to move an additional 4 spaces. Shadow Crypt Weirded spaces give +1 Defense when attacked by a non-adjacent figure or -1 Defense when attacked by an adjacent figure. By quozl's daughter, Louisan: Road Through The Desert Swamp Ruins of the Castle on the Lake C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED - #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"
Last edited by lefton4ya; December 31st, 2016 at 05:42 PM. |
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