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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#121
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Re: BiggaBullfrog's Customs - Update 3/28 - Just eight new c
Ah, fair! Hoplitron does present some problems as far as melee Soulborgs.
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#122
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Re: BiggaBullfrog's Customs - Update 3/28 - Just eight new c
I really like the look of those - especially your version of a large water elemental. I actually picked up that mini with the idea of creating my own custom. I like yours better.
Just a thought on the Yeti: the Snow and Ice Tracking feels a little convoluted. It makes me wonder if he moves normally on snow and ice only when he's using the tracking ability, or is it intended to work like the already existing power Snow and Ice Enhanced Movement? Cool stuff here Bigga! |
#123
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Re: BiggaBullfrog's Customs - Update 3/28 - Just eight new c
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Hm, yeah that's a good point on the Yeti. The intent is that he always gets to ignore heavy snow/slippery ice, but it does come across weird when a part of the tracking power. Got too greedy with my power bundling there. Monthly Utah Tournaments in SLC!!
Maps | Customs | Battle Reports 10 Points Under Videos "I'll save myself some time and say I pretty much 100% agree with Bigga" ~Flash_19 |
#124
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Re: BiggaBullfrog's Customs - Update 3/28 - Just eight new c
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#125
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Re: BiggaBullfrog's Customs - Update 3/28 - Just eight new c
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Into this: The second one is mine. Not great picture quality, but just showing how a little highlighting with a drybrush can bring out the features while still keeping the translucency. Monthly Utah Tournaments in SLC!!
Maps | Customs | Battle Reports 10 Points Under Videos "I'll save myself some time and say I pretty much 100% agree with Bigga" ~Flash_19 |
#126
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Re: BiggaBullfrog's Customs - Update 3/28 - Just eight new c
Any SoV plans for these? If the availability is there I'd love to give any of these a whirl.
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#127
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Re: BiggaBullfrog's Customs - Update 3/28 - Just eight new c
Thanks, that's a big compliment! Though... I think the only one that would have the availability is the Water Elemental since I believe it's still in production, like Avernus's mini is. The other ones are all old ones that I picked up a long time ago and have just over the last few months finally finished, though the basic designs were in place for a good while before that.
Monthly Utah Tournaments in SLC!!
Maps | Customs | Battle Reports 10 Points Under Videos "I'll save myself some time and say I pretty much 100% agree with Bigga" ~Flash_19 Last edited by BiggaBullfrog; March 30th, 2020 at 01:52 PM. |
#128
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Re: BiggaBullfrog's Customs - Update 3/28 - Just eight new c
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#129
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Re: BiggaBullfrog's Customs - Update 3/28 - Just eight new c
Question about Proteus: Is it single-spaced? I'm assuming so but not 100% sure.
EDIT: by the way I fixed your images so they display at full resolution |
#130
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Re: BiggaBullfrog's Customs - Update 3/28 - Just eight new c
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Monthly Utah Tournaments in SLC!!
Maps | Customs | Battle Reports 10 Points Under Videos "I'll save myself some time and say I pretty much 100% agree with Bigga" ~Flash_19 |
#131
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Re: BiggaBullfrog's Customs - Update 3/28 - Just eight new c
Short version: the image URL had width and height parameters in it, because you got it from the preview image and not the original image.
Long version:
Spoiler Alert!
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#132
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Re: BiggaBullfrog's Customs - Update 3/28 - Just eight new c
I'm in favor of a submission here as well...except for a couple quibbles that I think might need some tuning:
- Wave Push should allow falling damage imo. I think that thematically it makes sense that water could push someone off a cliff to their doom and it would be pretty darn fun to get him up onto a ledge and just push units off that come up to get him. - I think +3 range seems a bit much when he already has 5. I feel like range 7+ should be left to those with "sharpshooting" mechanics, guns, abilities, weapons etc. I can't reasonably see a water attack accurately and effectively dealing damage to a unit 8 spaces away, especially if they're behind a wall or tree or something but their tail is poking out. Maybe just leave it to the attack buff? Or just do Water Mastery and call it good. I mean Avernus is basically a fire elemental but with a twist. Proteus could be the same i.e. have the same abilities as a Water elemental but with a twist (increased stats and a "new" water ability with the Wave Push) - Single-hex. Sounds like to SF he fits, probably save a headache with the water tunnel to make him single spaced. Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
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