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Comic Hero Custom Creations Any comic book customs and the discussions surrounding them |
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#61
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Re: Skinderella's Pokemon Customs
MIMIKYU DISGUISE MARKER
Spoiler Alert!
DEX ENTRY Quote:
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#62
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Re: Skinderella's Pokemon Customs
SCIZOR DEX ENTRY Quote:
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#63
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Re: Skinderella's Pokemon Customs
Another 2 mons incoming!
Mimikyu, much like Pikachu, can buddy up with other Pokemon, just requiring LoS before that ally’s turn instead of after. Its Disguise can take a hit for it, boosting its Attack when broken, and can be fixed if Mimikyu is hiding. Depending how you want to play Mimikyu, different Pokemon can be great partners for it! If you want to rely on the Disguise taking damage, Ninetales and Tsareena can help it out, or for a more offensive approach relying on the Disguise braking, Gourgeist and Sirfetch’d can help you secure knockouts! Scizor is a powerful attacker, gaining skulls that it can use to replace bad rolls. As they replace attack dice, they can be used with Bullet Punch! In addition to this it can move other Bug Types around at the start of each round, allowing the likes of Vikavolt to get into position for Zap Cannons, or help Volcarona spread around burns. Quote:
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#64
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Re: Skinderella's Pokemon Customs
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Yeah Hammer Arm is handy to pin someone down, maybe stop them from getting close to your other Pokemon. Also just gives it another type to work with, which is handy against any mons with a fire resistance! |
#65
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Re: Skinderella's Pokemon Customs
What figures are you using?
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#66
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Re: Skinderella's Pokemon Customs
"Officially" there aren't specific one sas you can kinda use any figure of each Pokemon, or 3D prints.
However I do own figures of every Pokemon I've done cards for, so can list figures if people want that? A lot of the ones I use though are ones I've owned for a while, so can be pretty hard to come by nowadays. They're from a variety of lines though; there's no consistent brand or line I use. |
#67
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Re: Skinderella's Pokemon Customs
Updating a bunch of mons, mostly based on feedback from others but also from a bit of playing them. Primarily it’s the mons that act as OM hubs for bonding (so Cinderace, Empoleon, and Tsareena), but there’s also some minor adjustments to others.
Cinderace now only bonds with fire and normal type Pokemon, as well as any Pokemon with a Range of 1. This selection allows it to stick with same type Pokemon, as well as in my opinion give the theme that it’s passing a turn to another “football/soccer player”, but can also let it be a bit of a backline character whilst you push forward with stronger mons that can screen for it. Quote:
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#68
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Re: Skinderella's Pokemon Customs
MAMOSWINE DEX ENTRY Quote:
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#69
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Re: Skinderella's Pokemon Customs
NIHILEGO DEX ENTRY Quote:
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#70
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Re: Skinderella's Pokemon Customs
Two more Pokemon join the battle, including the invasion of an Ultra Beast!
Mamoswine is a bulky and powerful fighter. High Horsepower can help Mamoswine close the gap to ranged characters, and throw them around thanks to Tusk Toss. This can set up a variety of plays, whether it’s taking a figure out of bonding range, throwing it off high ground, or tossing it to a Pokemon like Gourgeist or Sylveon to trap them. It pairs well with Ninetales, Glaceon, and Empoleon in ice teams, protecting them from melee fighters whilst it receives defense buffs from Ninetales. Nihilego can invade the board at the start of any round, whether to claim an area early or to disrupt a battle by getting to back line characters. It focuses on spreading poison around, and then uses said poison to either weaken its targets, or take control of them. If you want to play it risky, this can be used to take control of your own figures and bond with them too! Poison spreaders like Skuntank and Clodsire work well with it, while Gengar can be handy to move poison around, or clear statuses off of Nihilego itself. Quote:
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#71
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Re: Skinderella's Pokemon Customs
PARASECT DEX ENTRY Quote:
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#72
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Re: Skinderella's Pokemon Customs
SCRAFTY DEX ENTRY Quote:
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