|
Competitive Armies Discussion Discuss, critique, and build ideas for tournament-caliber armies. |
|
Thread Tools | Search this Thread | Display Modes |
#1
|
|||
|
|||
free 800 point armies
here's me:
laglor (110) kaemon awa (120) Rune (120) Kiova (90) Einar Imperium (140) kee-mo-shi (130) ne-gok-sa (90) i would be somewhere along those lines, maybe give or take krav maga, syvarris, shades and zombies how bout you? proud to be a scaper |
#2
|
|||
|
|||
Eeerm, that army seems like junk to me, though it may be good on the battlefield...
Laglor can only help Vydar, which you have none of. Plus, only one squad probably isn't a great idea. Plus no bonding = slow. Little range doesn't help. But hey, whatever floats yer' boat. Maybe it works great, I've never tried it, so I wouldn't know. Mine? 2x Blade Gruts - For the offensive 2x Arrow Gruts -Ranged support 2x Swogs -You know why... Tornak - Boosts the Gruts Grimnak - Boosts the gruts Krug - Bonding = Airborne Elite - More ranged support Krav Maga - Everyone loves the Krav! Guilty Mcreech - Filler, keep 'im covered till the end. Heavy bonding and boosting of Orcs keeps this army winning everytime I use it. I'm a complete newbie at HS, so if I make mistakes, DON'T HURT ME! ;.; |
#3
|
|||
|
|||
yea, my friend likes orcs to. i didn't think that krug might help orks!
proud to be a scaper |
#4
|
|||
|
|||
Ah, bonding with the Arrow Gruts makes Krug really deadly.
I'm a complete newbie at HS, so if I make mistakes, DON'T HURT ME! ;.; |
#5
|
|||
|
|||
wow...
proud to be a scaper |
#6
|
||||
|
||||
Arrow gruts bond with Mimring as well, which makes him worth it. A really good combo includes Mimring, arrow gruts, and Krug. This Combo allow bonding with a range 8 dragon (when you need range) and the best melee figure in the game. After using a dragon or troll, it's always nice to pepper your enemy with a few 1-attack arrows!
|
#7
|
|||
|
|||
Actually, I think you'll find that on average, the Warriors of Ashra are the best in meele.
|
#8
|
|||
|
|||
While it is true that the Warriors of Ashra are great in melee, they get taken out by ranged units really easy. I usually only use the warriors when my opponents' ranged units are eliminated or tied up with some deathreavers.
|
#9
|
||||
|
||||
with 800 pts, you gotta have some units working together IMO. This is not a themed army but it would work
marro hounds x 4 360 Krav 100 Raelin 80 AE 110 marro 50 Agent Carr 100 800 Heroscape - The Game I Have Waited My Whole Life For! GenCon - a must for any true Scaper! |
#10
|
||||
|
||||
here's one I used last night...
Eldgrim -30 Deathreavers -40 Finn -80 Raelin -80 Thorgrim -80 Crixus -90 Parmenio -90 Legionaires x2 -100 Marcus -100 Roman Archers x2 -110 Eldgrim and the reavers go out first, supported by Finn. Thorgrim and a set of archers are next - using Volley when possible (always staying with Thorgrim for Def bonus) - The other set of archers finding some high ground. Parmenio and one wave of legionaires take the left flank while Marcus and his set take the right. Raelin supports Crixus for the end with all 3 bonus cards going to him - he is a heavy hitter with a good defensive ability - (I would have used Kelda instead of Raelin, but I don't have her) |
|
|