#121
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Re: The Book of Crime Alley Map
Getting rid of the start zone height and making the towers not able to be occupied would probably do it. Definitely a cool looking map for sure.
Cool report Tai-Pan! |
#122
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Re: The Book of Crime Alley Map
I did a ruin-style map before I built this and had the tentacle things from Arena of the Planeswalker work like lifts - a figure could move onto the base space and be lifted directly to the next "floor", where he could continue moving. Maybe something like a rule for glyphs of Brandar inside that any figure that moves onto that space can choose which level it gets off at. That would have figures running in and out, let them have cover from shooters outside or on the roof and allow melee to quickly go up and down.
Or come up with something using a 7-piece (or smaller) that you can move up and down during a turn, allowing for epic Elevator-Opening fights and escapes. Jugger It's like football with swords or LARPing without the geeky stuff. In other words, it's awesomely perfect! |
#123
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Re: The Book of Crime Alley Map
Could give them turbo lifts, yeah.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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