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Maps & Scenarios Battlegrounds and scenarios |
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#13
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Good maps! i like you makeing a reson for eatch glyph.
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#14
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New map: Southern Tarns. 1 MS + 1 TT
Highlights Balanced glyph placement 22-hex starting zones Glyphs Dagmar - seize initiative by controlling the mountains Valda - find a speed boost in the surrounding flatlands Southern Tarns rounds out my collection of "1 MS + 1 expansion" maps (no plans for a "1 MS + 1 FA" map anytime soon). My design goal for this map was pretty simple: snow/ice/glaciers at higher elevations than other terrain. In general, I prefer heavy snow and slippery ice. However, in this particular case I would recommend light snow and normal ice; the elevated area becomes inaccessible to some figures otherwise. EDIT 02-06-08: The PDF file has been updated - the starting zones have been rearranged and expanded to 24 hexes. Last edited by GameBear; April 13th, 2008 at 02:48 PM. |
#15
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New map: Pool of Reflection. 1 MS + 2 FF
Highlights Symmetrical Layout 21-hex starting zones Glyphs 3 potential glyph locations My first map using more than one expansion. I wish I could say I enjoyed designing it, but the map I envisioned required more terrain. Anyway, this map has a smaller footprint than my previous maps despite the extra set. It also has (0 to 3) random glyphs rather than specified glyphs. Last edited by GameBear; April 13th, 2008 at 02:48 PM. |
#16
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New map: Embattled Fen. 1 SM + 1 FA
Highlights Symmetrical layout 23-hex starting zones Glyphs Wannok - fear the fen Swarm of the Marro! Not a lot of terrain, so I decided to bolster it with the castle set. I felt Wannok was the best choice of the new glyphs, but feel free to substitute whatever glyph you like. There seem to be some strong feelings about the Wannok glyph. Use of the castle set was a thematic decision, but it also resulted in every terrain set being represented at least once in my maps. Between that and temporarily having run out of new ideas, I most likely won't be adding more maps anytime soon. EDIT 02-06-08: The PDF file has been updated - Embattled Fen now has 24-hex starting zones. Last edited by GameBear; April 13th, 2008 at 02:48 PM. |
#18
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New map: Temptation. 1 MS + 1 VW
Highlights Symmetrical Layout Challenging glyph placement 23-hex starting zones Glyphs Gerda - brave the lava field to toughen defenses Dagmar - take a risk to gain initiative Valda - visit the hot springs for an energy boost Astrid - seek the hidden source of power This is a rework of one of my previous maps - Lure. Lure was the least popular of my maps, so I decided a revision was in order. Temptation retains the central characteristics of Lure. However, this version is significantly smaller, which should make the map more practical and the extension more playable. Temptation also has slightly larger start zones, and is a bit more visually appealing. Last edited by GameBear; April 13th, 2008 at 02:49 PM. |
#19
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Great maps Gamebear! I can't wait to see more of your work.
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#20
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Quote:
My Maps. My Map Photos. Good Traders = Pwally a.k.a. uniqueheroscaper & Dochaun **Always looking for HS games in the Tampa and outlying area** |
#21
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Quote:
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#22
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Quote:
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#23
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Quote:
My Maps. My Map Photos. Good Traders = Pwally a.k.a. uniqueheroscaper & Dochaun **Always looking for HS games in the Tampa and outlying area** |
#24
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New map: Snow Angler. 1 MS + 1 TT
Highlights Balanced glyph placement 24-hex starting zones Glyphs Gerda - soak in the natural defenses of the lake Valda - race across the lowlands to the treasure Astrid - control the flank for a stronger attack Another Thaelenk Tundra map. Snow Angler was designed for heavy snow and slippery ice, to complement my previous snow map. I was also hoping to break out of my symmetry rut, and the TT set is most conducive to asymmetric maps. Snow Angler is not the prettiest map, but it does provide varied terrain in a well-balanced setting. Last edited by GameBear; April 13th, 2008 at 02:49 PM. |