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Official Rules & FAQ's Compilation and discussion of official HeroScape Rules and Frequently Asked Questions. **Special attacks never receive any bonuses.** |
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#1
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Noob Q's
Ok, sorry if this is answered before, I've looked and haven't been able to find anything.
First, what are the rules regarding ranged attacks and flying when a player is trying to cross a non map area? For example, the map is constructed in a way that figs can see each other but there is an area between them where there isn't any terrain. The distance is still countable, so can you shoot or fly across it? Second, is a question that came up when using the Nakita agents. Two agents were adjacent to each other, Charos showed up and tried to attack one of the agents. The contention was that the agent that Charos wasn't adjacent to could still use the smoke defense to help her sister fig. Is this correct, or no? Thanks a bunch, this is a great forum! |
#2
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Re: Noob Q's
1. You can move or shoot through non-hexed spaces.
2. Nakita Agents Smoke Powder only works versus non-adjacent attacks. Good Trades with: Rudyvalentine X2, omgitsjihad, Jim, dredd Stev, Yikes, Temp. Nerd, Syvaris the ruler, southwest ninja, Nerdcorerocks, Ensignoftheunit, Einar Gen., Mossman, MuttLo, Ted_Danson |
#3
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Re: Noob Q's
Welcome to the site, Wormy!
1. You can shoot through those spaces, but you must count the range by using the actual hexes that run around the edge of the open space (SotM rulebook, p. 11, under 'Range', 2nd column) You may NOT move across those unoccupied spaces, there is nothing there, therefore that part of the map doesn't exist, and you can't move across it. -scare When people hear that I watch wrestling, they ask, "You know it's fake, right?" To which I answer, "Yes, but so is American Idol and the nightly news, and look how many idiots watch that." |
#4
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Re: Noob Q's
No, that's not correct. Those void spaces are not part of the map and cannot be passed through by moving figures. You may shoot through them, and while line of sight still works the same way (across the voided spaces), you must count the spaces around the void for range.
Because it's so wonky, most maps do not incorporate such areas. EDIT: Scarecrow is correct, and much faster than me. Last edited by CheddarLimbo; September 5th, 2008 at 01:56 PM. Reason: for sluggishicity |
#5
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Re: Noob Q's
No, that's not entirely correct. You can't move through/over non-existent spaces. You CAN shoot over them though, but - as CheddarLimbo and scarecrowking said - you must count around the void for range.
Exactly. So in Wormy's example, unless a figure in Charos' army was standing on the Glyph of Ivor, Smoke Screen would not have been possible against his attack, because Charos has a Range of 1 (i.e. no ranged attack). Last edited by Wiet; September 5th, 2008 at 03:34 PM. Reason: clarification |
#6
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Re: Noob Q's
i ususally play that you cant shoot or see characters through empty field, i imagine theres a giant wall surrounding that empty area.
am i wrong to play like this? i think its more fair, because lets say you have 2 starting zones and they are within 5-6 hexes of eachother, in the beggining of the game if you had units with long enough range you would be able to shoot across the non existant area. |
#7
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Re: Noob Q's
Quote:
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#8
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Re: Noob Q's
Quote:
Whether to believe or disbelieve, it is a wicked thing to take away men’s hope. |
#9
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Re: Noob Q's
Quote:
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#10
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Re: Noob Q's
You aren't (or weren't now) alone. I played it that way for a while when I first got HS but at closer examination of the rules (about two weeks after I got it I'm sure) I discovered the stipulation. I was half disappointed though because the melee figures really benefited from that capability.
Whether to believe or disbelieve, it is a wicked thing to take away men’s hope. |
#11
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Re: Noob Q's
We've all done things like that. You should have seen the devastation my Airborne Elite were able to cause with their Extreme Height assisted Hand Grenade special.
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#12
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Re: Noob Q's
5 attack?!? Holy cow!! Or Counter Strike working with Ranged attacks? Hehe....
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