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Misc Customs Project Forum A subforum for all project based customs that generate numerous threads related to the same project.


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  #337  
Old July 23rd, 2010, 01:40 AM
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Re: TrekScape - Star Trek Customs - Project Directory

None here

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  #338  
Old July 23rd, 2010, 01:38 PM
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Re: TrekScape - Star Trek Customs - Project Directory

I have it ready to go, how soon after the voting is done can I start the thread to brainstorm?

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  #339  
Old July 23rd, 2010, 01:58 PM
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Re: TrekScape - Star Trek Customs - Project Directory

Quote:
Originally Posted by Ryougabot View Post
I have it ready to go, how soon after the voting is done can I start the thread to brainstorm?
We already have three votes for sending McCoy to playtesting. He needs at least one more to have half the votes. But, I haven't seen any indication that anyone feels there is a major problem with the design. We can flex the rules just a bit. Go ahead and start your "Book of" thread for the Romulan Commander - Female. Please copy the format Wulf used for McCoy.


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  #340  
Old July 23rd, 2010, 02:29 PM
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Re: TrekScape - Star Trek Customs - Project Directory

Quote:
Originally Posted by mac122 View Post
Quote:
Originally Posted by Ryougabot View Post
I have it ready to go, how soon after the voting is done can I start the thread to brainstorm?
We already have three votes for sending McCoy to playtesting. He needs at least one more to have half the votes. But, I haven't seen any indication that anyone feels there is a major problem with the design. We can flex the rules just a bit. Go ahead and start your "Book of" thread for the Romulan Commander - Female. Please copy the format Wulf used for McCoy.
Done

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  #341  
Old July 23rd, 2010, 03:16 PM
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Re: TrekScape - Star Trek Customs - Project Directory

I've started a new Maps and Scenarios thread and have asked Grungebob to merge the old one into it. This will allow me to maintain the first page and change the heading when needed.


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  #342  
Old September 13th, 2010, 11:35 AM
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Re: TrekScape - Star Trek Customs - Project Directory

Idea for some additional figures to create? The battle sequence at the end of the video is one for the ages!


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  #343  
Old September 15th, 2010, 09:25 AM
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Re: TrekScape - Star Trek Customs - Project Directory

Find Stores & Events







Manhattan coming to San Diego

by: Justin | Published: July 16th, 2010 San Diego Comic Con is just around the corner, I thought it would be nice to share some convention related information.
WizKids will once again be nestled within the NECA booth and we’ll be showing off some goodies in the display cabinet (no touching!)
Some of the highlights will include:
...
Star Trek: Expeditions (pending licensor approval): The cooperative game by Reiner Knizia will on display – Box top only (sad face)

Want Info Want info Now HULK SMASH. um er wrong theaam


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  #344  
Old October 14th, 2010, 07:28 PM
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Re: TrekScape - Star Trek Customs - Project Directory

I have been poking around trying to find more info about the Star Trek Clix and I haven't found any good news. From what I can glean from HCRealms and and a blog on the WizKids site, it appears that there will not be clix figures of the Star Trek characters. Apparently there will be some sort of ship based game and a role-playing game using pawn pieces with painted faces.

Soooo, do we abandon this project or do we continue to create custom cards of the characters? There hasn't been a lot of activity on the TrekScape threads lately (understandable, though), so I'm not sure of the interest level.

Any interest in continuing?


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  #345  
Old October 15th, 2010, 06:58 AM
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Re: TrekScape - Star Trek Customs - Project Directory

Quote:
Originally Posted by mac122 View Post
I have been poking around trying to find more info about the Star Trek Clix and I haven't found any good news. From what I can glean from HCRealms and and a blog on the WizKids site, it appears that there will not be clix figures of the Star Trek characters. Apparently there will be some sort of ship based game and a role-playing game using pawn pieces with painted faces.

Soooo, do we abandon this project or do we continue to create custom cards of the characters? There hasn't been a lot of activity on the TrekScape threads lately (understandable, though), so I'm not sure of the interest level.

Any interest in continuing?
I've been wordsmithing some designs in the background waiting for the release, but alas, I am no Photoshopist.

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  #346  
Old October 15th, 2010, 06:04 PM
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Re: TrekScape - Do we continue???

I think for now, maybe we should wait and see what Wizkids is going to do. Interestingly enough, I almost suggested doing a series of ship cards based on the old Galoob Micro-machine ships. Guess I should have mentioned that before now, huh? Anyway. There is no reason not to continue, unless the group as a whole decides it is no longer worth the time and effort. I, for one, am still in, for as much as I can do at least. So the question becomes, do we wait for official news to continue or continue as is and burn that bridge when we get to it?
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  #347  
Old October 15th, 2010, 06:19 PM
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Re: TrekScape - Do we continue???

My time is limited, but I would like to see this continue. however I do not think it will be that valuable until there are character figures with similar heroscape scale to use. If someone wants to make ShipScape - I am not against it but it doesn't interest me that much.
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  #348  
Old October 15th, 2010, 06:50 PM
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Re: TrekScape - Do we continue???

ShipScape does not appeal to me either. All of the designs I've been chewing on in the background are for figures, glyphs, etc.

I know that I do not know.
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